Marco Cawthorne
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3f1821a760
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impulse 101 will now fill MP5 nades too.
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2022-11-08 20:04:36 -08:00 |
Marco Cawthorne
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15fa5a8f12
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Update codebase to be in line with upstream Nuclide. Add scripts/decals.txt and other shenanigans.
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2022-11-08 19:49:53 -08:00 |
Marco Cawthorne
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440f67d349
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Server: unreference player.h
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2022-04-25 13:35:26 -07:00 |
Marco Cawthorne
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d1962767b4
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Rebased against the latest Nuclide commit.
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2022-03-15 19:34:26 -07:00 |
Marco Cawthorne
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0293f9a441
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Update copyright information
Remove pmodel attributes from the player class.
Sound shaders for weapon firing now call alerts to AI.
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2022-03-13 16:57:51 -07:00 |
Marco Cawthorne
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f43ad5d661
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Shared: Inherit weapon_common from Nuclide's base game
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2021-05-10 08:16:22 +02:00 |
Marco Cawthorne
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9c4f63ccf2
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Merge client/input.qc and server/input.qc into shared/input.qc for reasons
regarding prediction.
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2021-03-09 11:51:13 +01:00 |