Marco Cawthorne
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15fa5a8f12
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Update codebase to be in line with upstream Nuclide. Add scripts/decals.txt and other shenanigans.
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2022-11-08 19:49:53 -08:00 |
Marco Cawthorne
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f8f9703df3
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Minor tweaks to the weapons, notably WEAPON_GAUSS.
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2022-08-12 14:29:08 -07:00 |
Marco Cawthorne
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bba57cb7ef
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Adjust naming against upstream.
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2022-05-11 12:51:12 -07:00 |
Marco Cawthorne
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fdd706526f
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Various changes to enable use of the new Touch(entity) method.
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2022-04-03 14:06:23 -07:00 |
Marco Cawthorne
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d1962767b4
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Rebased against the latest Nuclide commit.
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2022-03-15 19:34:26 -07:00 |
Marco Cawthorne
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0293f9a441
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Update copyright information
Remove pmodel attributes from the player class.
Sound shaders for weapon firing now call alerts to AI.
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2022-03-13 16:57:51 -07:00 |
Marco Cawthorne
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3117e979d6
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Client: Add damage and item pickup notifications to the HUD. This is the
last stretch of the HUD stuff (now we only need the tracktrain UI!)
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2021-12-17 18:22:02 -08:00 |
Marco Cawthorne
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2f8bdaa32b
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Client: Handle ammo notifications for GEARBOX, ifdefd
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2021-12-16 17:19:31 -08:00 |
Marco Cawthorne
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f1fdad0bb7
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Client: Added ammo pickup notifications, fix some impact effect assignments
and change the fadeout time on weapon pickup notifications.
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2021-12-16 15:39:11 -08:00 |
Marco Cawthorne
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06af7f9e33
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Use Font_GetID() in the places where drawfont is used.
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2021-11-04 22:49:53 +01:00 |
Marco Cawthorne
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bd84d76685
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Animation jitter fix for players.
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2021-09-08 20:16:32 +02:00 |
Marco Cawthorne
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8d1f3d8412
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HUD: Make armor display appear from bottom to top.
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2021-08-29 19:43:09 +02:00 |
Marco Cawthorne
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5ad23eb22a
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Change pSeat references to pSeatLocal where applicable.
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2021-03-31 13:42:24 +02:00 |
Marco Cawthorne
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c1bea796b7
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Add spectator HUD and make the Scoreboard ignore any non player clients
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2021-03-24 07:52:10 +01:00 |
Marco Cawthorne
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1a25ccc334
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:53:48 +01:00 |