10 lines
314 B
C++
10 lines
314 B
C++
|
|
class TS_GrenadeProjectile{
|
|
void(void) TS_GrenadeProjectile;
|
|
static void(void) precache;
|
|
static TS_GrenadeProjectile(player arg_player, vector arg_vOrigin, vector arg_vThrowDir, vector arg_vPlayerForward, int arg_weaponTypeID) generate;
|
|
virtual void(void) touch;
|
|
};
|
|
|
|
void TS_GrenadeProjectile_Explode(void);
|