ts/src/server/entity/ts_grenadeprojectile.h

10 lines
314 B
C++

class TS_GrenadeProjectile{
void(void) TS_GrenadeProjectile;
static void(void) precache;
static TS_GrenadeProjectile(player arg_player, vector arg_vOrigin, vector arg_vThrowDir, vector arg_vPlayerForward, int arg_weaponTypeID) generate;
virtual void(void) touch;
};
void TS_GrenadeProjectile_Explode(void);