The Specialists
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Marco Cawthorne 3faa441fa0
Viewmodel should grab the first-person cam's position now, and use Game_Input() as that's where FreeTS overrides its input code.
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img Add README, LICENSE and preview.jpg 2021-07-30 12:12:41 +02:00
src Viewmodel should grab the first-person cam's position now, and use Game_Input() as that's where FreeTS overrides its input code. 2024-02-23 18:46:38 -08:00
zpak001.pk3dir predicted viewkickback, no random, change firemode prediction, general cleanup 2021-10-02 05:05:06 -04:00
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README.md append 'ts' into the clone line 2021-07-30 12:15:09 +02:00
install_from_archiveorg.sh test commit 8 2021-07-31 03:11:50 -04:00
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README.md

FreeTS

Clean-room reimplementation of The Specialists on top of Nuclide and FreeHL. If you know, you know.

Preview

Building

Clone the repository into the Nuclide-SDK, alongside FreeHL:

git clone https://github.com/Frag-Net/FreeTS ts

then either run Nuclide's ./build_game.sh shell script, or issue 'make' inside ./ts/src!

Community

Join us on #lobby via irc.frag-net.com and talk/lurk!

License

ISC License
Copyright (c) 2019-2021 blue24
Copyright (c) 2016-2021 Marco Hladik <marco@icculus.org>

Permission to use, copy, modify, and distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.

THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.