Fix compilation against latest Nuclide
This commit is contained in:
parent
77678cf09c
commit
b2ebcd88a1
|
@ -111,7 +111,6 @@ hud.qc
|
|||
hud_weaponselect.qc
|
||||
inventory_logic_draw.qc
|
||||
scoreboard.qc
|
||||
../../../valve/src/client/modelevent.qc
|
||||
|
||||
|
||||
../shared/util.qc
|
||||
|
|
|
@ -79,7 +79,7 @@ const vector VEC_CHULL_MAX = [16,16,18];
|
|||
|
||||
|
||||
// Prototype for Nuclide methods involved
|
||||
int PMove_IsStuck(entity eTarget, vector vOffset, vector vecMins, vector vecMaxs);
|
||||
bool PMove_IsStuck(entity eTarget, vector vOffset, vector vecMins, vector vecMaxs);
|
||||
int PMoveCustom_Contents(vector org);
|
||||
|
||||
// Prototypes for new helper methods
|
||||
|
|
Loading…
Reference in New Issue