Remove input_sequence definition. It's part of src/shared/defs.h and the

engine now.
This commit is contained in:
Marco Cawthorne 2021-09-15 22:46:44 +02:00
parent 398b9b2cbb
commit 67bc6e1e26
Signed by: eukara
GPG Key ID: C196CD8BA993248A
1 changed files with 0 additions and 6 deletions

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@ -41,12 +41,6 @@ enum PLAYER_STATE{
#define SAVE_STATE_ARRAY_MEMBER(ary, i, sub) x ##_net = x // did not do
*/
// NOTE - it seems this is the only place this var is declared? Unsure what the 'noref' means.
// Nuclide expects it, used as a random seed, whole number. Not sure the best way to get a decimal
// out of it yet but some ideas should be good enough.
noref int input_sequence;
class player:base_player
{