Cleanup: Some CGameRules methods are now of type 'bool'

Remove rules.qc
This commit is contained in:
Marco Cawthorne 2022-07-16 15:08:28 -07:00
parent 25a70fb2d2
commit ddaf0f533a
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
3 changed files with 2 additions and 5 deletions

View File

@ -18,7 +18,7 @@ class TFCGameRules:CGameRules
{ {
void(void) TFCGameRules; void(void) TFCGameRules;
virtual bool(void) IsTeamPlay; virtual bool(void) IsTeamplay;
virtual void(NSClientPlayer) PlayerConnect; virtual void(NSClientPlayer) PlayerConnect;
virtual void(NSClientPlayer) PlayerDisconnect; virtual void(NSClientPlayer) PlayerDisconnect;

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@ -14,10 +14,8 @@
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/ */
var int autocvar_sv_playerkeepalive = TRUE;
bool bool
TFCGameRules::IsTeamPlay(void) TFCGameRules::IsTeamplay(void)
{ {
return TRUE; return TRUE;
} }

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@ -42,7 +42,6 @@ gamerules.qc
client.qc client.qc
server.qc server.qc
../../../base/src/server/damage.qc ../../../base/src/server/damage.qc
../../../valve/src/server/rules.qc
../../../valve/src/server/flashlight.qc ../../../valve/src/server/flashlight.qc
../../../base/src/server/modelevent.qc ../../../base/src/server/modelevent.qc