82 lines
1.7 KiB
Plaintext
82 lines
1.7 KiB
Plaintext
/*
|
|
* Copyright (c) 2016-2020 Marco Hladik <marco@icculus.org>
|
|
*
|
|
* Permission to use, copy, modify, and distribute this software for any
|
|
* purpose with or without fee is hereby granted, provided that the above
|
|
* copyright notice and this permission notice appear in all copies.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
|
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
|
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
|
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
|
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
|
|
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
|
|
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|
|
|
|
/*QUAKED monster_recruit (0 0.8 0.8) (-16 -16 0) (16 16 72)
|
|
|
|
HALF-LIFE: OPPOSING FORCE (1999) ENTITY
|
|
|
|
Recruit
|
|
...from the Opposing Force Boot-Camp Training
|
|
|
|
*/
|
|
|
|
enum
|
|
{
|
|
RECRUIT_IDLE,
|
|
RECRUIT_WALK,
|
|
RECRUIT_RUN,
|
|
RECRUIT_TURNLEFT,
|
|
RECRUIT_TURNRIGHT,
|
|
RECRUIT_PUSHUPS,
|
|
RECRUIT_JUMPINJACK,
|
|
RECRUIT_SALUTE
|
|
};
|
|
|
|
class monster_recruit:CBaseNPC
|
|
{
|
|
void(void) monster_recruit;
|
|
virtual void(void) Respawn;
|
|
virtual int(void) AnimIdle;
|
|
virtual int(void) AnimWalk;
|
|
virtual int(void) AnimRun;
|
|
};
|
|
|
|
int
|
|
monster_recruit::AnimIdle(void)
|
|
{
|
|
return RECRUIT_IDLE;
|
|
}
|
|
|
|
int
|
|
monster_recruit::AnimWalk(void)
|
|
{
|
|
return RECRUIT_WALK;
|
|
}
|
|
|
|
int
|
|
monster_recruit::AnimRun(void)
|
|
{
|
|
return RECRUIT_RUN;
|
|
}
|
|
|
|
void
|
|
monster_recruit::Respawn(void)
|
|
{
|
|
CBaseNPC::Respawn();
|
|
takedamage = DAMAGE_NO;
|
|
iBleeds = FALSE;
|
|
}
|
|
|
|
void
|
|
monster_recruit::monster_recruit(void)
|
|
{
|
|
netname = "Recruit";
|
|
model = "models/recruit.mdl";
|
|
base_mins = [-16,-16,0];
|
|
base_maxs = [16,16,72];
|
|
CBaseNPC::CBaseNPC();
|
|
}
|