Commit Graph

164 Commits

Author SHA1 Message Date
Marco Cawthorne acbdc62b14 Make sure we call View_AddEvent() _after_ Weapons_ViewAnimation() so the
cache hack in the upstream Nuclide repo works.
2021-03-30 07:31:33 +02:00
Marco Cawthorne 7bc7388125 Use the new View_AddEvent() for shell ejections 2021-03-29 21:54:53 +02:00
Marco Cawthorne 09417b5443 WEAPON_C4BOMB: No pickup for CTs (make this a cvar? could be interesting) 2021-03-28 12:18:02 +02:00
Marco Cawthorne a310454e98 Added spectator HUD and fix for our new observer/spectator implementation 2021-03-24 07:52:52 +01:00
Marco Cawthorne 4a66a9d364 Client: offset the radar and weaponselect by a fair bit so we don't overlap 2021-03-17 16:17:17 +01:00
Marco Cawthorne 14c23b521f Client: Replace all calls from View_EjectShell to View_EjectShellAttachment 2021-03-17 14:36:39 +01:00
Marco Cawthorne 29009ffbb9 Client: Add shell ejection for pistols, smgs and rifles. 2021-03-17 13:26:12 +01:00
Marco Cawthorne 81d7630dd7 Add auto-reload when empty, clean up misc weapon code and add alpha to
the hudpic display functions that I missed.
2021-03-17 11:51:50 +01:00
Marco Cawthorne 5635eb0d80 Color the chat nicks depending on the team 2021-03-17 09:48:26 +01:00
Marco Cawthorne a14e514ca2 Basic radar implementation! It shows player positions and height - also
adjusted obituaries to be colored after the team colors.
2021-03-17 09:20:59 +01:00
Marco Cawthorne be938177a4 Restore the night-vision equipment item. 2021-03-17 06:54:41 +01:00
Marco Cawthorne 9f9def03f3 Include draw.qc from Nuclide's base game 2021-03-17 06:27:05 +01:00
Marco Cawthorne 24428a072f Merge client/input.qc and server/input.qc into shared/input.qc 2021-03-09 11:54:15 +01:00
Marco Cawthorne 6ff68fcc34 Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:38:54 +01:00