Marco Cawthorne eukara
eukara closed issue tech/nuclide#35 2022-01-03 00:35:06 -08:00
Certain Brush Entities Read Angles Key
eukara commented on issue tech/nuclide#35 2022-01-03 00:35:04 -08:00
Certain Brush Entities Read Angles Key

Closing for now as upstream has most of these addressed. Open this up if new stuff comes up.

eukara commented on issue tech/nuclide#35 2021-12-30 21:49:27 -08:00
Certain Brush Entities Read Angles Key

The question is, which func_ ents DO respect it? We need to test that out.

eukara commented on issue tech/nuclide#27 2021-12-14 10:33:54 -08:00
Steam GoldSrc/Sven Co-op Map Standards

Went and added support for 'map-name_skl.cfg' in commit 094e87f957129aff443702bd7d944ca0026259f3

eukara closed issue tech/nuclide#22 2021-09-30 14:21:53 -07:00
[Ladders] Jumping
eukara commented on issue tech/nuclide#22 2021-09-30 14:21:52 -07:00
[Ladders] Jumping

Fixed in a62aee6e15!

eukara commented on issue tech/nuclide#24 2021-09-24 11:10:20 -07:00
Decals on Models

FTE fundamentally doesn't do decals on models.

eukara commented on issue tech/nuclide#10 2021-09-16 13:14:34 -07:00
Ambient_generic spawns double upon reloading map

I'm on it, Bongo

eukara closed issue tech/nuclide#20 2021-09-16 13:14:10 -07:00
Animation Timers
eukara commented on issue tech/nuclide#20 2021-09-12 03:23:41 -07:00
Animation Timers

Alright, so the breakdown:

input_sequence is set by the current commandframe. The client knows of clientcommandframe (which is the latest input frame being built) and servercommandframe (last…

eukara transferred repository eukara/engine to tech/engine 2021-08-25 02:44:02 -07:00
eukara created branch master in tech/engine 2021-08-25 02:43:37 -07:00
eukara pushed to master at tech/engine 2021-08-25 02:43:37 -07:00
1587dfccd6 first commit
eukara created repository tech/engine 2021-08-25 02:43:05 -07:00