rott/rott/rt_vid.h

95 lines
3.3 KiB
C
Executable File

/*
Copyright (C) 1994-1995 Apogee Software, Ltd.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _rt_vid_public
#define _rt_vid_public
//***************************************************************************
//
// Public header for RT_VID.C
//
//***************************************************************************
#include "lumpy.h"
//***************************************************************************
//
// DEFINES
//
//***************************************************************************
#define PORTTILESWIDE 20 // all drawing takes place inside a
#define PORTTILESHIGH 13 // non displayed port of this size
#define UPDATEWIDE PORTTILESWIDE
#define UPDATEHIGH PORTTILESHIGH
#define UPDATESIZE (UPDATEWIDE*UPDATEHIGH)
//***************************************************************************
//
// GLOBALS
//
//***************************************************************************
extern byte *updateptr;
extern unsigned mapwidthtable[64];
extern unsigned uwidthtable[UPDATEHIGH];
extern unsigned blockstarts[UPDATEWIDE*UPDATEHIGH];
extern byte update[UPDATESIZE];
extern boolean screenfaded;
//***************************************************************************
//
// PROTOTYPES
//
//***************************************************************************
void VL_MemStrechedToScreen (byte *source, int width, int height, int x, int y);
void VL_MemToScreen (byte *source, int width, int height, int x, int y);
void DrawTiledRegion( int x, int y, int width, int height, int offx, int offy, pic_t *tile );
void VWB_DrawPic (int x, int y, pic_t *pic);
void VL_Bar (int x, int y, int width, int height, int color);
void VWB_Bar (int x, int y, int width, int height, int color);
void VWB_Hlin (int x1, int x2, int y, int color);
void VWB_Vlin (int y1, int y2, int x, int color);
void VWB_THlin (int x1, int x2, int y, boolean up);
void VWB_TVlin (int y1, int y2, int x, boolean up);
int VW_MarkUpdateBlock (int x1, int y1, int x2, int y2);
void VW_UpdateScreen (void);
void VL_FadeOut (int start, int end, int red, int green, int blue, int steps);
void VL_FadeIn (int start, int end, byte *palette, int steps);
void VL_DecompressLBM (lbm_t *lbminfo, boolean flip);
void VL_FadeToColor (int time, int red, int green, int blue);
void VWB_TBar (int x, int y, int width, int height);
void SwitchPalette (byte * newpal, int steps);
void SetBorderColor (int color);
void VL_DrawPostPic (int lumpnum);
void VL_DrawLine (int x1, int y1, int x2, int y2, byte color);
#define MenuFadeOut() VL_FadeOut (0, 255, 0, 0, 0, 10)
#define MenuFadeIn() VL_FadeIn (0, 255, origpal, 10)
void DrawXYPic (int x, int y, int shapenum);
#endif