rott/rott/modexlib.c

839 lines
15 KiB
C
Executable File

/*
Copyright (C) 1994-1995 Apogee Software, Ltd.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdarg.h>
#include <fcntl.h>
#include <errno.h>
#include <string.h>
#include <stdio.h>
#include <ctype.h>
#ifdef DOS
#include <malloc.h>
#include <dos.h>
#include <conio.h>
#include <io.h>
#endif
#include <stdlib.h>
#include <sys/stat.h>
#include "modexlib.h"
//MED
#include "memcheck.h"
#include "rt_util.h"
#include "rt_net.h" // for GamePaused
static void StretchMemPicture ();
// GLOBAL VARIABLES
boolean StretchScreen=0;//bná++
extern boolean iG_aimCross;
extern boolean sdl_fullscreen;
extern int iG_X_center;
extern int iG_Y_center;
char *iG_buf_center;
int linewidth;
//int ylookup[MAXSCREENHEIGHT];
int ylookup[600];//just set to max res
byte *page1start;
byte *page2start;
byte *page3start;
int screensize;
byte *bufferofs;
byte *displayofs;
boolean graphicsmode=false;
char *bufofsTopLimit;
char *bufofsBottomLimit;
void DrawCenterAim ();
#ifdef DOS
/*
====================
=
= GraphicsMode
=
====================
*/
void GraphicsMode ( void )
{
union REGS regs;
regs.w.ax = 0x13;
int386(0x10,&regs,&regs);
graphicsmode=true;
}
/*
====================
=
= SetTextMode
=
====================
*/
void SetTextMode ( void )
{
union REGS regs;
regs.w.ax = 0x03;
int386(0x10,&regs,&regs);
graphicsmode=false;
}
/*
====================
=
= TurnOffTextCursor
=
====================
*/
void TurnOffTextCursor ( void )
{
union REGS regs;
regs.w.ax = 0x0100;
regs.w.cx = 0x2000;
int386(0x10,&regs,&regs);
}
#if 0
/*
====================
=
= TurnOnTextCursor
=
====================
*/
void TurnOnTextCursor ( void )
{
union REGS regs;
regs.w.ax = 0x03;
int386(0x10,&regs,&regs);
}
#endif
/*
====================
=
= WaitVBL
=
====================
*/
void WaitVBL( void )
{
unsigned char i;
i=inp(0x03da);
while ((i&8)==0)
i=inp(0x03da);
while ((i&8)==1)
i=inp(0x03da);
}
/*
====================
=
= VL_SetLineWidth
=
= Line witdh is in WORDS, 40 words is normal width for vgaplanegr
=
====================
*/
void VL_SetLineWidth (unsigned width)
{
int i,offset;
//
// set wide virtual screen
//
outpw (CRTC_INDEX,CRTC_OFFSET+width*256);
//
// set up lookup tables
//
linewidth = width*2;
offset = 0;
for (i=0;i<iGLOBAL_SCREENHEIGHT;i++)
{
ylookup[i]=offset;
offset += linewidth;
}
}
/*
=======================
=
= VL_SetVGAPlaneMode
=
=======================
*/
void VL_SetVGAPlaneMode ( void )
{
GraphicsMode();
VL_DePlaneVGA ();
VL_SetLineWidth (48);
screensize=208*iGLOBAL_SCREENBWIDE*2;//bna++ *2
page1start=0xa0200;
page2start=0xa0200+screensize;
page3start=0xa0200+(2u*screensize);
displayofs = page1start;
bufferofs = page2start;
XFlipPage ();
}
/*
=======================
=
= VL_CopyPlanarPage
=
=======================
*/
void VL_CopyPlanarPage ( byte * src, byte * dest )
{
int plane;
for (plane=0;plane<4;plane++)
{
VGAREADMAP(plane);
VGAWRITEMAP(plane);
memcpy(dest,src,screensize);
}
}
/*
=======================
=
= VL_CopyPlanarPageToMemory
=
=======================
*/
void VL_CopyPlanarPageToMemory ( byte * src, byte * dest )
{
byte * ptr;
int plane,a,b;
for (plane=0;plane<4;plane++)
{
ptr=dest+plane;
VGAREADMAP(plane);
for (a=0;a<200;a++)
for (b=0;b<80;b++,ptr+=4)
*(ptr)=*(src+(a*linewidth)+b);
}
}
/*
=======================
=
= VL_CopyBufferToAll
=
=======================
*/
void VL_CopyBufferToAll ( byte *buffer )
{
int plane;
for (plane=0;plane<4;plane++)
{
VGAREADMAP(plane);
VGAWRITEMAP(plane);
if (page1start!=buffer)
memcpy((byte *)page1start,(byte *)buffer,screensize);
if (page2start!=buffer)
memcpy((byte *)page2start,(byte *)buffer,screensize);
if (page3start!=buffer)
memcpy((byte *)page3start,(byte *)buffer,screensize);
}
}
/*
=======================
=
= VL_CopyDisplayToHidden
=
=======================
*/
void VL_CopyDisplayToHidden ( void )
{
VL_CopyBufferToAll ( displayofs );
}
/*
=================
=
= VL_ClearBuffer
=
= Fill the entire video buffer with a given color
=
=================
*/
void VL_ClearBuffer (unsigned buf, byte color)
{
VGAMAPMASK(15);
memset((byte *)buf,color,screensize);
}
/*
=================
=
= VL_ClearVideo
=
= Fill the entire video buffer with a given color
=
=================
*/
void VL_ClearVideo (byte color)
{
VGAMAPMASK(15);
memset((byte *)(0xa000<<4),color,0x10000);
}
/*
=================
=
= VL_DePlaneVGA
=
=================
*/
void VL_DePlaneVGA (void)
{
//
// change CPU addressing to non linear mode
//
//
// turn off chain 4 and odd/even
//
outp (SC_INDEX,SC_MEMMODE);
outp (SC_DATA,(inp(SC_DATA)&~8)|4);
outp (SC_INDEX,SC_MAPMASK); // leave this set throughout
//
// turn off odd/even and set write mode 0
//
outp (GC_INDEX,GC_MODE);
outp (GC_DATA,inp(GC_DATA)&~0x13);
//
// turn off chain
//
outp (GC_INDEX,GC_MISCELLANEOUS);
outp (GC_DATA,inp(GC_DATA)&~2);
//
// clear the entire buffer space, because int 10h only did 16 k / plane
//
VL_ClearVideo (0);
//
// change CRTC scanning from doubleword to byte mode, allowing >64k scans
//
outp (CRTC_INDEX,CRTC_UNDERLINE);
outp (CRTC_DATA,inp(CRTC_DATA)&~0x40);
outp (CRTC_INDEX,CRTC_MODE);
outp (CRTC_DATA,inp(CRTC_DATA)|0x40);
}
/*
=================
=
= XFlipPage
=
=================
*/
void XFlipPage ( void )
{
displayofs=bufferofs;
// _disable();
outp(CRTC_INDEX,CRTC_STARTHIGH);
outp(CRTC_DATA,((displayofs&0x0000ffff)>>8));
// _enable();
bufferofs += screensize;
if (bufferofs > page3start)
bufferofs = page1start;
}
#else
#include "SDL.h"
#ifndef STUB_FUNCTION
/* rt_def.h isn't included, so I just put this here... */
#if !defined(ANSIESC)
#define STUB_FUNCTION fprintf(stderr,"STUB: %s at " __FILE__ ", line %d, thread %d\n",__FUNCTION__,__LINE__,getpid())
#else
#define STUB_FUNCTION
#endif
#endif
/*
====================
=
= GraphicsMode
=
====================
*/
static SDL_Surface *sdl_surface = NULL;
static SDL_Surface *unstretch_sdl_surface = NULL;
void GraphicsMode ( void )
{
Uint32 flags = 0;
if (SDL_InitSubSystem (SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0)
{
Error ("Could not initialize SDL\n");
}
#if defined(PLATFORM_WIN32) || defined(PLATFORM_MACOSX)
// FIXME: remove this. --ryan.
flags = SDL_FULLSCREEN;
SDL_WM_GrabInput(SDL_GRAB_ON);
#endif
SDL_WM_SetCaption ("Rise of the Triad", "ROTT");
SDL_ShowCursor (0);
// sdl_surface = SDL_SetVideoMode (320, 200, 8, flags);
if (sdl_fullscreen)
flags = SDL_FULLSCREEN;
sdl_surface = SDL_SetVideoMode (iGLOBAL_SCREENWIDTH, iGLOBAL_SCREENHEIGHT, 8, flags);
if (sdl_surface == NULL)
{
Error ("Could not set video mode\n");
}
}
/*
====================
=
= SetTextMode
=
====================
*/
void SetTextMode ( void )
{
if (SDL_WasInit(SDL_INIT_VIDEO) == SDL_INIT_VIDEO) {
if (sdl_surface != NULL) {
SDL_FreeSurface(sdl_surface);
sdl_surface = NULL;
}
SDL_QuitSubSystem (SDL_INIT_VIDEO);
}
}
/*
====================
=
= TurnOffTextCursor
=
====================
*/
void TurnOffTextCursor ( void )
{
}
/*
====================
=
= WaitVBL
=
====================
*/
void WaitVBL( void )
{
SDL_Delay (16667/1000);
}
/*
=======================
=
= VL_SetVGAPlaneMode
=
=======================
*/
void VL_SetVGAPlaneMode ( void )
{
int i,offset;
GraphicsMode();
//
// set up lookup tables
//
//bna-- linewidth = 320;
linewidth = iGLOBAL_SCREENWIDTH;
offset = 0;
for (i=0;i<iGLOBAL_SCREENHEIGHT;i++)
{
ylookup[i]=offset;
offset += linewidth;
}
// screensize=MAXSCREENHEIGHT*MAXSCREENWIDTH;
screensize=iGLOBAL_SCREENHEIGHT*iGLOBAL_SCREENWIDTH;
page1start=sdl_surface->pixels;
page2start=sdl_surface->pixels;
page3start=sdl_surface->pixels;
displayofs = page1start;
bufferofs = page2start;
iG_X_center = iGLOBAL_SCREENWIDTH / 2;
iG_Y_center = (iGLOBAL_SCREENHEIGHT / 2)+10 ;//+10 = move aim down a bit
iG_buf_center = bufferofs + (screensize/2);//(iG_Y_center*iGLOBAL_SCREENWIDTH);//+iG_X_center;
bufofsTopLimit = bufferofs + screensize - iGLOBAL_SCREENWIDTH;
bufofsBottomLimit = bufferofs + iGLOBAL_SCREENWIDTH;
// start stretched
EnableScreenStretch();
XFlipPage ();
}
/*
=======================
=
= VL_CopyPlanarPage
=
=======================
*/
void VL_CopyPlanarPage ( byte * src, byte * dest )
{
#ifdef DOS
int plane;
for (plane=0;plane<4;plane++)
{
VGAREADMAP(plane);
VGAWRITEMAP(plane);
memcpy(dest,src,screensize);
}
#else
memcpy(dest,src,screensize);
#endif
}
/*
=======================
=
= VL_CopyPlanarPageToMemory
=
=======================
*/
void VL_CopyPlanarPageToMemory ( byte * src, byte * dest )
{
#ifdef DOS
byte * ptr;
int plane,a,b;
for (plane=0;plane<4;plane++)
{
ptr=dest+plane;
VGAREADMAP(plane);
for (a=0;a<200;a++)
for (b=0;b<80;b++,ptr+=4)
*(ptr)=*(src+(a*linewidth)+b);
}
#else
memcpy(dest,src,screensize);
#endif
}
/*
=======================
=
= VL_CopyBufferToAll
=
=======================
*/
void VL_CopyBufferToAll ( byte *buffer )
{
#ifdef DOS
int plane;
for (plane=0;plane<4;plane++)
{
VGAREADMAP(plane);
VGAWRITEMAP(plane);
if (page1start!=buffer)
memcpy((byte *)page1start,(byte *)buffer,screensize);
if (page2start!=buffer)
memcpy((byte *)page2start,(byte *)buffer,screensize);
if (page3start!=buffer)
memcpy((byte *)page3start,(byte *)buffer,screensize);
}
#endif
}
/*
=======================
=
= VL_CopyDisplayToHidden
=
=======================
*/
void VL_CopyDisplayToHidden ( void )
{
VL_CopyBufferToAll ( displayofs );
}
/*
=================
=
= VL_ClearBuffer
=
= Fill the entire video buffer with a given color
=
=================
*/
void VL_ClearBuffer (byte *buf, byte color)
{
#ifdef DOS
VGAMAPMASK(15);
memset((byte *)buf,color,screensize);
#else
memset((byte *)buf,color,screensize);
#endif
}
/*
=================
=
= VL_ClearVideo
=
= Fill the entire video buffer with a given color
=
=================
*/
void VL_ClearVideo (byte color)
{
#ifdef DOS
VGAMAPMASK(15);
memset((byte *)(0xa000<<4),color,0x10000);
#else
memset (sdl_surface->pixels, color, iGLOBAL_SCREENWIDTH*iGLOBAL_SCREENHEIGHT);
#endif
}
/*
=================
=
= VL_DePlaneVGA
=
=================
*/
void VL_DePlaneVGA (void)
{
}
/* C version of rt_vh_a.asm */
void VH_UpdateScreen (void)
{
if (StretchScreen){//bna++
StretchMemPicture ();
}else{
DrawCenterAim ();
}
SDL_UpdateRect (SDL_GetVideoSurface (), 0, 0, 0, 0);
}
/*
=================
=
= XFlipPage
=
=================
*/
void XFlipPage ( void )
{
#ifdef DOS
displayofs=bufferofs;
// _disable();
outp(CRTC_INDEX,CRTC_STARTHIGH);
outp(CRTC_DATA,((displayofs&0x0000ffff)>>8));
// _enable();
bufferofs += screensize;
if (bufferofs > page3start)
bufferofs = page1start;
#else
if (StretchScreen){//bna++
StretchMemPicture ();
}else{
DrawCenterAim ();
}
SDL_UpdateRect (sdl_surface, 0, 0, 0, 0);
#endif
}
#endif
void EnableScreenStretch(void)
{
int i,offset;
if (iGLOBAL_SCREENWIDTH <= 320 || StretchScreen) return;
if (unstretch_sdl_surface == NULL)
{
/* should really be just 320x200, but there is code all over the
places which crashes then */
unstretch_sdl_surface = SDL_CreateRGBSurface(SDL_SWSURFACE,
iGLOBAL_SCREENWIDTH, iGLOBAL_SCREENHEIGHT, 8, 0, 0, 0, 0);
}
displayofs = unstretch_sdl_surface->pixels +
(displayofs - (byte *)sdl_surface->pixels);
bufferofs = unstretch_sdl_surface->pixels;
page1start = unstretch_sdl_surface->pixels;
page2start = unstretch_sdl_surface->pixels;
page3start = unstretch_sdl_surface->pixels;
StretchScreen = 1;
}
void DisableScreenStretch(void)
{
if (iGLOBAL_SCREENWIDTH <= 320 || !StretchScreen) return;
displayofs = sdl_surface->pixels +
(displayofs - (byte *)unstretch_sdl_surface->pixels);
bufferofs = sdl_surface->pixels;
page1start = sdl_surface->pixels;
page2start = sdl_surface->pixels;
page3start = sdl_surface->pixels;
StretchScreen = 0;
}
// bna section -------------------------------------------
static void StretchMemPicture ()
{
SDL_Rect src;
SDL_Rect dest;
src.x = 0;
src.y = 0;
src.w = 320;
src.h = 200;
dest.x = 0;
dest.y = 0;
dest.w = iGLOBAL_SCREENWIDTH;
dest.h = iGLOBAL_SCREENHEIGHT;
SDL_SoftStretch(unstretch_sdl_surface, &src, sdl_surface, &dest);
}
// bna function added start
extern boolean ingame;
int iG_playerTilt;
void DrawCenterAim ()
{
int x;
if (iG_aimCross && !GamePaused){
if (( ingame == true )&&(iGLOBAL_SCREENWIDTH>320)){
if ((iG_playerTilt <0 )||(iG_playerTilt >iGLOBAL_SCREENHEIGHT/2)){
iG_playerTilt = -(2048 - iG_playerTilt);
}
if (iGLOBAL_SCREENWIDTH == 640){ x = iG_playerTilt;iG_playerTilt=x/2; }
iG_buf_center = bufferofs + ((iG_Y_center-iG_playerTilt)*iGLOBAL_SCREENWIDTH);//+iG_X_center;
for (x=iG_X_center-10;x<=iG_X_center-4;x++){
if ((iG_buf_center+x < bufofsTopLimit)&&(iG_buf_center+x > bufofsBottomLimit)){
*(iG_buf_center+x) = 75;
}
}
for (x=iG_X_center+4;x<=iG_X_center+10;x++){
if ((iG_buf_center+x < bufofsTopLimit)&&(iG_buf_center+x > bufofsBottomLimit)){
*(iG_buf_center+x) = 75;
}
}
for (x=10;x>=4;x--){
if (((iG_buf_center-(x*iGLOBAL_SCREENWIDTH)+iG_X_center) < bufofsTopLimit)&&((iG_buf_center-(x*iGLOBAL_SCREENWIDTH)+iG_X_center) > bufofsBottomLimit)){
*(iG_buf_center-(x*iGLOBAL_SCREENWIDTH)+iG_X_center) = 75;
}
}
for (x=4;x<=10;x++){
if (((iG_buf_center+(x*iGLOBAL_SCREENWIDTH)+iG_X_center) < bufofsTopLimit)&&((iG_buf_center+(x*iGLOBAL_SCREENWIDTH)+iG_X_center) > bufofsBottomLimit)){
*(iG_buf_center+(x*iGLOBAL_SCREENWIDTH)+iG_X_center) = 75;
}
}
}
}
}
// bna function added end
// bna section -------------------------------------------