/* Copyright (C) 1994-1995 Apogee Software, Ltd. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include #include #include #include #ifdef DOS #include #include #include #include #endif #include #include #include "modexlib.h" //MED #include "memcheck.h" #include "rt_util.h" #include "rt_net.h" // for GamePaused static void StretchMemPicture (); // GLOBAL VARIABLES boolean StretchScreen=0;//bná++ extern boolean iG_aimCross; extern boolean sdl_fullscreen; extern int iG_X_center; extern int iG_Y_center; char *iG_buf_center; int linewidth; //int ylookup[MAXSCREENHEIGHT]; int ylookup[600];//just set to max res byte *page1start; byte *page2start; byte *page3start; int screensize; byte *bufferofs; byte *displayofs; boolean graphicsmode=false; char *bufofsTopLimit; char *bufofsBottomLimit; void DrawCenterAim (); #ifdef DOS /* ==================== = = GraphicsMode = ==================== */ void GraphicsMode ( void ) { union REGS regs; regs.w.ax = 0x13; int386(0x10,®s,®s); graphicsmode=true; } /* ==================== = = SetTextMode = ==================== */ void SetTextMode ( void ) { union REGS regs; regs.w.ax = 0x03; int386(0x10,®s,®s); graphicsmode=false; } /* ==================== = = TurnOffTextCursor = ==================== */ void TurnOffTextCursor ( void ) { union REGS regs; regs.w.ax = 0x0100; regs.w.cx = 0x2000; int386(0x10,®s,®s); } #if 0 /* ==================== = = TurnOnTextCursor = ==================== */ void TurnOnTextCursor ( void ) { union REGS regs; regs.w.ax = 0x03; int386(0x10,®s,®s); } #endif /* ==================== = = WaitVBL = ==================== */ void WaitVBL( void ) { unsigned char i; i=inp(0x03da); while ((i&8)==0) i=inp(0x03da); while ((i&8)==1) i=inp(0x03da); } /* ==================== = = VL_SetLineWidth = = Line witdh is in WORDS, 40 words is normal width for vgaplanegr = ==================== */ void VL_SetLineWidth (unsigned width) { int i,offset; // // set wide virtual screen // outpw (CRTC_INDEX,CRTC_OFFSET+width*256); // // set up lookup tables // linewidth = width*2; offset = 0; for (i=0;i64k scans // outp (CRTC_INDEX,CRTC_UNDERLINE); outp (CRTC_DATA,inp(CRTC_DATA)&~0x40); outp (CRTC_INDEX,CRTC_MODE); outp (CRTC_DATA,inp(CRTC_DATA)|0x40); } /* ================= = = XFlipPage = ================= */ void XFlipPage ( void ) { displayofs=bufferofs; // _disable(); outp(CRTC_INDEX,CRTC_STARTHIGH); outp(CRTC_DATA,((displayofs&0x0000ffff)>>8)); // _enable(); bufferofs += screensize; if (bufferofs > page3start) bufferofs = page1start; } #else #include "SDL.h" #ifndef STUB_FUNCTION /* rt_def.h isn't included, so I just put this here... */ #if !defined(ANSIESC) #define STUB_FUNCTION fprintf(stderr,"STUB: %s at " __FILE__ ", line %d, thread %d\n",__FUNCTION__,__LINE__,getpid()) #else #define STUB_FUNCTION #endif #endif /* ==================== = = GraphicsMode = ==================== */ static SDL_Surface *sdl_surface = NULL; static SDL_Surface *unstretch_sdl_surface = NULL; void GraphicsMode ( void ) { Uint32 flags = 0; if (SDL_InitSubSystem (SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) { Error ("Could not initialize SDL\n"); } #if defined(PLATFORM_WIN32) || defined(PLATFORM_MACOSX) // FIXME: remove this. --ryan. flags = SDL_FULLSCREEN; SDL_WM_GrabInput(SDL_GRAB_ON); #endif SDL_WM_SetCaption ("Rise of the Triad", "ROTT"); SDL_ShowCursor (0); // sdl_surface = SDL_SetVideoMode (320, 200, 8, flags); if (sdl_fullscreen) flags = SDL_FULLSCREEN; sdl_surface = SDL_SetVideoMode (iGLOBAL_SCREENWIDTH, iGLOBAL_SCREENHEIGHT, 8, flags); if (sdl_surface == NULL) { Error ("Could not set video mode\n"); } } /* ==================== = = SetTextMode = ==================== */ void SetTextMode ( void ) { if (SDL_WasInit(SDL_INIT_VIDEO) == SDL_INIT_VIDEO) { if (sdl_surface != NULL) { SDL_FreeSurface(sdl_surface); sdl_surface = NULL; } SDL_QuitSubSystem (SDL_INIT_VIDEO); } } /* ==================== = = TurnOffTextCursor = ==================== */ void TurnOffTextCursor ( void ) { } /* ==================== = = WaitVBL = ==================== */ void WaitVBL( void ) { SDL_Delay (16667/1000); } /* ======================= = = VL_SetVGAPlaneMode = ======================= */ void VL_SetVGAPlaneMode ( void ) { int i,offset; GraphicsMode(); // // set up lookup tables // //bna-- linewidth = 320; linewidth = iGLOBAL_SCREENWIDTH; offset = 0; for (i=0;ipixels; page2start=sdl_surface->pixels; page3start=sdl_surface->pixels; displayofs = page1start; bufferofs = page2start; iG_X_center = iGLOBAL_SCREENWIDTH / 2; iG_Y_center = (iGLOBAL_SCREENHEIGHT / 2)+10 ;//+10 = move aim down a bit iG_buf_center = bufferofs + (screensize/2);//(iG_Y_center*iGLOBAL_SCREENWIDTH);//+iG_X_center; bufofsTopLimit = bufferofs + screensize - iGLOBAL_SCREENWIDTH; bufofsBottomLimit = bufferofs + iGLOBAL_SCREENWIDTH; // start stretched EnableScreenStretch(); XFlipPage (); } /* ======================= = = VL_CopyPlanarPage = ======================= */ void VL_CopyPlanarPage ( byte * src, byte * dest ) { #ifdef DOS int plane; for (plane=0;plane<4;plane++) { VGAREADMAP(plane); VGAWRITEMAP(plane); memcpy(dest,src,screensize); } #else memcpy(dest,src,screensize); #endif } /* ======================= = = VL_CopyPlanarPageToMemory = ======================= */ void VL_CopyPlanarPageToMemory ( byte * src, byte * dest ) { #ifdef DOS byte * ptr; int plane,a,b; for (plane=0;plane<4;plane++) { ptr=dest+plane; VGAREADMAP(plane); for (a=0;a<200;a++) for (b=0;b<80;b++,ptr+=4) *(ptr)=*(src+(a*linewidth)+b); } #else memcpy(dest,src,screensize); #endif } /* ======================= = = VL_CopyBufferToAll = ======================= */ void VL_CopyBufferToAll ( byte *buffer ) { #ifdef DOS int plane; for (plane=0;plane<4;plane++) { VGAREADMAP(plane); VGAWRITEMAP(plane); if (page1start!=buffer) memcpy((byte *)page1start,(byte *)buffer,screensize); if (page2start!=buffer) memcpy((byte *)page2start,(byte *)buffer,screensize); if (page3start!=buffer) memcpy((byte *)page3start,(byte *)buffer,screensize); } #endif } /* ======================= = = VL_CopyDisplayToHidden = ======================= */ void VL_CopyDisplayToHidden ( void ) { VL_CopyBufferToAll ( displayofs ); } /* ================= = = VL_ClearBuffer = = Fill the entire video buffer with a given color = ================= */ void VL_ClearBuffer (byte *buf, byte color) { #ifdef DOS VGAMAPMASK(15); memset((byte *)buf,color,screensize); #else memset((byte *)buf,color,screensize); #endif } /* ================= = = VL_ClearVideo = = Fill the entire video buffer with a given color = ================= */ void VL_ClearVideo (byte color) { #ifdef DOS VGAMAPMASK(15); memset((byte *)(0xa000<<4),color,0x10000); #else memset (sdl_surface->pixels, color, iGLOBAL_SCREENWIDTH*iGLOBAL_SCREENHEIGHT); #endif } /* ================= = = VL_DePlaneVGA = ================= */ void VL_DePlaneVGA (void) { } /* C version of rt_vh_a.asm */ void VH_UpdateScreen (void) { if (StretchScreen){//bna++ StretchMemPicture (); }else{ DrawCenterAim (); } SDL_UpdateRect (SDL_GetVideoSurface (), 0, 0, 0, 0); } /* ================= = = XFlipPage = ================= */ void XFlipPage ( void ) { #ifdef DOS displayofs=bufferofs; // _disable(); outp(CRTC_INDEX,CRTC_STARTHIGH); outp(CRTC_DATA,((displayofs&0x0000ffff)>>8)); // _enable(); bufferofs += screensize; if (bufferofs > page3start) bufferofs = page1start; #else if (StretchScreen){//bna++ StretchMemPicture (); }else{ DrawCenterAim (); } SDL_UpdateRect (sdl_surface, 0, 0, 0, 0); #endif } #endif void EnableScreenStretch(void) { int i,offset; if (iGLOBAL_SCREENWIDTH <= 320 || StretchScreen) return; if (unstretch_sdl_surface == NULL) { /* should really be just 320x200, but there is code all over the places which crashes then */ unstretch_sdl_surface = SDL_CreateRGBSurface(SDL_SWSURFACE, iGLOBAL_SCREENWIDTH, iGLOBAL_SCREENHEIGHT, 8, 0, 0, 0, 0); } displayofs = unstretch_sdl_surface->pixels + (displayofs - (byte *)sdl_surface->pixels); bufferofs = unstretch_sdl_surface->pixels; page1start = unstretch_sdl_surface->pixels; page2start = unstretch_sdl_surface->pixels; page3start = unstretch_sdl_surface->pixels; StretchScreen = 1; } void DisableScreenStretch(void) { if (iGLOBAL_SCREENWIDTH <= 320 || !StretchScreen) return; displayofs = sdl_surface->pixels + (displayofs - (byte *)unstretch_sdl_surface->pixels); bufferofs = sdl_surface->pixels; page1start = sdl_surface->pixels; page2start = sdl_surface->pixels; page3start = sdl_surface->pixels; StretchScreen = 0; } // bna section ------------------------------------------- static void StretchMemPicture () { SDL_Rect src; SDL_Rect dest; src.x = 0; src.y = 0; src.w = 320; src.h = 200; dest.x = 0; dest.y = 0; dest.w = iGLOBAL_SCREENWIDTH; dest.h = iGLOBAL_SCREENHEIGHT; SDL_SoftStretch(unstretch_sdl_surface, &src, sdl_surface, &dest); } // bna function added start extern boolean ingame; int iG_playerTilt; void DrawCenterAim () { int x; if (iG_aimCross && !GamePaused){ if (( ingame == true )&&(iGLOBAL_SCREENWIDTH>320)){ if ((iG_playerTilt <0 )||(iG_playerTilt >iGLOBAL_SCREENHEIGHT/2)){ iG_playerTilt = -(2048 - iG_playerTilt); } if (iGLOBAL_SCREENWIDTH == 640){ x = iG_playerTilt;iG_playerTilt=x/2; } iG_buf_center = bufferofs + ((iG_Y_center-iG_playerTilt)*iGLOBAL_SCREENWIDTH);//+iG_X_center; for (x=iG_X_center-10;x<=iG_X_center-4;x++){ if ((iG_buf_center+x < bufofsTopLimit)&&(iG_buf_center+x > bufofsBottomLimit)){ *(iG_buf_center+x) = 75; } } for (x=iG_X_center+4;x<=iG_X_center+10;x++){ if ((iG_buf_center+x < bufofsTopLimit)&&(iG_buf_center+x > bufofsBottomLimit)){ *(iG_buf_center+x) = 75; } } for (x=10;x>=4;x--){ if (((iG_buf_center-(x*iGLOBAL_SCREENWIDTH)+iG_X_center) < bufofsTopLimit)&&((iG_buf_center-(x*iGLOBAL_SCREENWIDTH)+iG_X_center) > bufofsBottomLimit)){ *(iG_buf_center-(x*iGLOBAL_SCREENWIDTH)+iG_X_center) = 75; } } for (x=4;x<=10;x++){ if (((iG_buf_center+(x*iGLOBAL_SCREENWIDTH)+iG_X_center) < bufofsTopLimit)&&((iG_buf_center+(x*iGLOBAL_SCREENWIDTH)+iG_X_center) > bufofsBottomLimit)){ *(iG_buf_center+(x*iGLOBAL_SCREENWIDTH)+iG_X_center) = 75; } } } } } // bna function added end // bna section -------------------------------------------