62 lines
1.1 KiB
C++
62 lines
1.1 KiB
C++
#ifndef LIPS_H
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#define LIPS_H
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#include <stddef.h>
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#include "sound.h"
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namespace fallout {
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#define PHONEME_COUNT (42)
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typedef enum LipsFlags {
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LIPS_FLAG_0x01 = 0x01,
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LIPS_FLAG_0x02 = 0x02,
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} LipsFlags;
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typedef struct SpeechMarker {
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int marker;
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int position;
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} SpeechMarker;
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typedef struct LipsData {
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int version;
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int field_4;
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int flags;
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Sound* sound;
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int field_10;
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void* field_14;
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unsigned char* phonemes;
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int field_1C;
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int field_20;
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int field_24;
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int field_28;
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int field_2C;
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SpeechMarker* markers;
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int field_34;
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int field_38;
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int field_3C;
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int field_40;
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int field_44;
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int field_48;
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int field_4C;
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char field_50[8];
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char field_58[4];
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char field_5C[4];
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char field_60[4];
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char field_64[260];
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} LipsData;
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extern unsigned char gLipsCurrentPhoneme;
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extern bool gLipsPhonemeChanged;
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extern LipsData gLipsData;
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void lipsTicker();
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int lipsStart();
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int lipsLoad(const char* audioFileName, const char* headFileName);
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int lipsFree();
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} // namespace fallout
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#endif /* LIPS_H */
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