#ifndef LIPS_H #define LIPS_H #include #include "sound.h" namespace fallout { #define PHONEME_COUNT (42) typedef enum LipsFlags { LIPS_FLAG_0x01 = 0x01, LIPS_FLAG_0x02 = 0x02, } LipsFlags; typedef struct SpeechMarker { int marker; int position; } SpeechMarker; typedef struct LipsData { int version; int field_4; int flags; Sound* sound; int field_10; void* field_14; unsigned char* phonemes; int field_1C; int field_20; int field_24; int field_28; int field_2C; SpeechMarker* markers; int field_34; int field_38; int field_3C; int field_40; int field_44; int field_48; int field_4C; char field_50[8]; char field_58[4]; char field_5C[4]; char field_60[4]; char field_64[260]; } LipsData; extern unsigned char gLipsCurrentPhoneme; extern bool gLipsPhonemeChanged; extern LipsData gLipsData; void lipsTicker(); int lipsStart(); int lipsLoad(const char* audioFileName, const char* headFileName); int lipsFree(); } // namespace fallout #endif /* LIPS_H */