fallout2-ce/src/sfall_lists.h

29 lines
534 B
C++

#ifndef FALLOUT_SFALL_LISTS_H_
#define FALLOUT_SFALL_LISTS_H_
#include "obj_types.h"
namespace fallout {
enum ListType {
LIST_CRITTERS = 0,
LIST_ITEMS = 1,
LIST_SCENERY = 2,
LIST_WALLS = 3,
LIST_TILES = 4,
LIST_MISC = 5,
LIST_SPATIAL = 6,
LIST_ALL = 9,
};
bool sfallListsInit();
void sfallListsReset();
void sfallListsExit();
int sfallListsCreate(int listType);
Object* sfallListsGetNext(int listId);
void sfallListsDestroy(int listId);
} // namespace fallout
#endif /* FALLOUT_SFALL_LISTS_H_ */