Commit Graph

  • 8dd8d1c312 Replace random generator Alexander Batalov 2022-10-29 17:21:54 +0300
  • 8ee0f478ad Fix setting managed button procs Alexander Batalov 2022-10-28 11:02:53 +0300
  • 9c6daa4abe Fix selecting managed window Alexander Batalov 2022-10-28 10:59:38 +0300
  • 01f264e0c2 Fix color setters Alexander Batalov 2022-10-28 10:35:22 +0300
  • 1bbd586cbb Fix trimming line ending in .lst files Alexander Batalov 2022-10-26 10:17:39 +0300
  • 223930c464 Get rid of goto Alexander Batalov 2022-10-25 17:37:45 +0300
  • 40510539ee Fix interface font loading Alexander Batalov 2022-10-25 15:57:31 +0300
  • c47113ca29 Force screen redraw after playing movies Alexander Batalov 2022-10-25 13:05:09 +0300
  • 74a80177b0 expand msg file limit sonil 2022-10-25 18:04:48 +0800
  • ad9b8586e9 Fix testing pointers for nulls in Nevada Alexander Batalov 2022-10-25 09:57:13 +0300
  • 5b151634a5
    Fix memory alignment (#187) sonilyan 2022-10-25 14:12:54 +0800
  • 7627092478
    Make sfall key naming consistent (#172) Martin Janiczek 2022-10-25 08:05:09 +0200
  • b60fe43b06
    Refactor: use enum instead of magic numbers (#176) Martin Janiczek 2022-10-25 08:04:42 +0200
  • 139837d408 fix crash for screen width sonil 2022-10-24 18:55:09 +0800
  • c367d595ff cleanup code sonil 2022-10-24 18:48:19 +0800
  • b4da17df58 fix refresh rect sonil 2022-10-24 16:01:53 +0800
  • bd6db5ba7c fix skilldex position sonil 2022-10-24 15:50:25 +0800
  • cd936b86f0 add support for IFACE_BAR_WIDTH sonil 2022-10-24 14:50:24 +0800
  • eddc6557b9 fix armeabi-v7a crash - SIGBUS(BUS_ADRALN) sonil 2022-10-23 18:46:35 +0800
  • b18aa90cec
    Merge e1e010e1dc into 21aec548af Martin Janiczek 2022-10-18 22:44:05 +0000
  • e1e010e1dc Adds keyboard delay fixes Martin Janiczek 2022-10-19 00:43:45 +0200
  • 0ad39d8fb8 Fix usages of getTicks() once the condition is done Martin Janiczek 2022-10-19 00:08:06 +0200
  • 220c30a788 Implement LoadGameHook (LoopFlag) Martin Janiczek 2022-10-18 15:44:03 +0200
  • a330eb9d6a Speed patch Martin Janiczek 2022-10-15 17:29:03 +0200
  • 7e2f1113a4 Refactor: use enum instead of magic numbers Martin Janiczek 2022-10-17 17:52:41 +0200
  • b26d19b624 update for direct press ui button sonil 2022-10-17 17:40:03 +0800
  • 1d68454512 update for em_mode sonil 2022-10-17 00:36:36 +0800
  • 339fc41327 change touchscreen control method sonil 2022-10-16 19:43:33 +0800
  • a39e29fd5c Add build instructions Martin Janiczek 2022-10-15 16:26:06 +0200
  • 417b91b077 Make sfall key naming consistent Martin Janiczek 2022-10-15 16:05:15 +0200
  • 21aec548af
    Add iOS support (#167) Alexander Batalov 2022-10-14 11:40:11 +0300
  • 1887244a7f Update readme Alexander Batalov 2022-10-14 11:32:51 +0300
  • acaf8769ad Use documents directory as game data folder Alexander Batalov 2022-10-14 10:07:26 +0300
  • 954b0b1ac3 Fix CI Alexander Batalov 2022-10-14 09:43:08 +0300
  • cdf60ed19f Build for iOS Alexander Batalov 2022-10-12 02:40:48 +0300
  • beb010cd0f Normalize fade duration Alexander Batalov 2022-10-11 17:58:02 +0300
  • b23d05f850 Fix called shot window freeze Alexander Batalov 2022-10-10 11:42:10 +0300
  • e16659d96d Fix key processing Alexander Batalov 2022-10-08 12:32:50 +0300
  • 4c1020af5f Fix path handling in _gsound_get_music_path Alexander Batalov 2022-10-08 10:56:46 +0300
  • a4105d5826
    Decouple drawing and rendering (#165) Alexander Batalov 2022-10-08 00:54:27 +0300
  • 04395060a5 Decouple drawing and rendering Alexander Batalov 2022-10-08 00:37:00 +0300
  • ddae4df4ab Fix red dialog buttons Alexander Batalov 2022-10-07 23:31:17 +0300
  • 74a9a9e530 Add audio engine initialization check Alexander Batalov 2022-10-07 15:17:07 +0300
  • 223d214f57 Review lsgSaveGame Alexander Batalov 2022-10-07 12:04:30 +0300
  • a52fd4e70a Review lsgLoadGame Alexander Batalov 2022-10-07 11:28:42 +0300
  • 266c727870 Extract renderPresent Alexander Batalov 2022-10-06 19:10:01 +0300
  • 54d230432b
    Refactor game config with Settings (#164) Alexander Batalov 2022-10-06 16:32:46 +0300
  • eb6c264d45 Refactor game config with Settings Alexander Batalov 2022-10-06 15:07:17 +0300
  • 9663532e44 Add missing elevator ids Alexander Batalov 2022-10-05 18:29:21 +0300
  • a4e9123bcc Fix crash in obj_use_item_on Alexander Batalov 2022-10-05 17:55:54 +0300
  • 08691ce319 Fix incorrect death animation in opKillCritterType Alexander Batalov 2022-10-05 16:58:57 +0300
  • d03fd5e43f Review opGetMessageString Alexander Batalov 2022-10-05 16:07:55 +0300
  • 7ddd8f2894 Fix itemGetQuantity Alexander Batalov 2022-10-05 15:44:00 +0300
  • 93a341bbaa Fix arguments order Alexander Batalov 2022-10-05 14:59:00 +0300
  • d2c4538656 Fix obj_can_see_obj elevation check Alexander Batalov 2022-10-05 14:56:29 +0300
  • 8a5c3bc97b Fix obj_can_hear_obj implementation Alexander Batalov 2022-10-05 14:38:19 +0300
  • db57fe6a5e Review isWithinPerception Alexander Batalov 2022-10-05 14:25:36 +0300
  • 56d798dd12 Display encounter description in one line Alexander Batalov 2022-10-05 14:20:32 +0300
  • 90942c46b2 Uninline obj_set_seen Alexander Batalov 2022-10-05 13:49:18 +0300
  • 1cda2beef7 Fix looting corpses with NoSteal flag Alexander Batalov 2022-10-05 13:26:13 +0300
  • 8754a5d6c9 Rename critter flags Alexander Batalov 2022-10-05 13:06:49 +0300
  • 65f43804b3 Rename core Alexander Batalov 2022-10-05 10:35:05 +0300
  • 9b150257fb Rename some input functions Alexander Batalov 2022-10-05 10:11:47 +0300
  • 32c7883f82 Cleanup input.h Alexander Batalov 2022-10-05 09:54:46 +0300
  • 1c73fb7240 Extract input Alexander Batalov 2022-10-05 09:23:27 +0300
  • cce1bb223e
    Handle window size change (#163) Alexander Batalov 2022-10-04 13:15:54 +0300
  • ade5393657 Handle window size change Alexander Batalov 2022-10-04 12:53:47 +0300
  • 624076ae9b Fix Doctor skill usage Alexander Batalov 2022-10-04 09:23:17 +0300
  • 8d61a19dbe Remove declarations Alexander Batalov 2022-10-03 18:11:55 +0300
  • 0264c00ab8 Extract keyboard Alexander Batalov 2022-10-03 16:42:34 +0300
  • e1f22b8218 Review game state functions Alexander Batalov 2022-10-03 15:54:18 +0300
  • fe4c125474 Fix crash when dialog speaker destroys itself Alexander Batalov 2022-10-03 15:04:30 +0300
  • 56d27400ac Add missing include Alexander Batalov 2022-10-03 14:52:47 +0300
  • b5681984cd Extract mouse Alexander Batalov 2022-10-03 12:41:33 +0300
  • a541d0f24a Fix type warnings Alexander Batalov 2022-10-03 10:19:22 +0300
  • 20a41088c6 Remove trap.cc Alexander Batalov 2022-10-03 10:01:42 +0300
  • 16ab9cb958 Fix lock check Alexander Batalov 2022-10-03 09:38:43 +0300
  • 5f9ceb7f5d Extract vcr Alexander Batalov 2022-10-03 09:37:05 +0300
  • 3cca4a81e9 Check back button to RMB emulation fix-android-rmb Alexander Batalov 2022-10-02 13:56:49 +0300
  • 3924b6bba3 Fix back button on Android Alexander Batalov 2022-09-28 09:19:02 +0300
  • a1c1e03da0 Refactor artLockFrameData with FrmImage Alexander Batalov 2022-09-26 16:09:22 +0300
  • ac0a044a32 Refactor artLockFrameData with FrmImage Alexander Batalov 2022-09-26 15:17:22 +0300
  • 4aae167bd8 Refactor artLockFrameData with FrmImage Alexander Batalov 2022-09-26 11:55:06 +0300
  • 2e5be31ed4 Refactor artLockFrameData with FrmImage Alexander Batalov 2022-09-26 11:14:11 +0300
  • 45278f66a5 Refactor artLockFrameData with FrmImage Alexander Batalov 2022-09-26 10:36:54 +0300
  • 2205077d36 Refactor artLockFrameData with FrmImage Alexander Batalov 2022-09-26 10:28:44 +0300
  • 67f966f7a9 Refactor artLockFrameData with FrmImage Alexander Batalov 2022-09-24 22:53:25 +0300
  • 463968d798 Refactor artLockFrameData with FrmImage Alexander Batalov 2022-09-24 21:29:50 +0300
  • 109dc6680c Refactor artLockFrameData with FrmImage Alexander Batalov 2022-09-24 21:22:40 +0300
  • 23c5f070fa Refactor artLockFrameData with FrmImage Alexander Batalov 2022-09-24 21:04:32 +0300
  • fd9843f8dc Fix type warning Alexander Batalov 2022-09-24 19:43:27 +0300
  • 443070226f Refactor artLockFrameData with FrmImage Alexander Batalov 2022-09-24 19:41:25 +0300
  • db63d8a085 Refactor artLockFrameData with FrmImage Alexander Batalov 2022-09-24 18:15:52 +0300
  • f203cfcc83 Refactor artLockFrameData with FrmImage Alexander Batalov 2022-09-24 17:31:13 +0300
  • 9ceb490f72 Refactor artLockFrameData with FrmImage Alexander Batalov 2022-09-24 17:03:50 +0300
  • 5b7a676b35 Refactor artLockFrameData with FrmImage Alexander Batalov 2022-09-24 16:51:16 +0300
  • e50e26cf87 Refactor artLockFrameData with FrmImage Alexander Batalov 2022-09-24 16:39:15 +0300
  • f59c072d68 Add FrmImage Alexander Batalov 2022-09-24 16:14:54 +0300
  • 79c396c1a0 Uninline characterSelectorWindowFatalError Alexander Batalov 2022-09-24 10:28:30 +0300
  • 9bb053b3ba
    Add namespace (#155) Alexander Batalov 2022-09-23 15:43:44 +0300