Remove the use of stdbool (#19)
It should not be needed anymore after the migration to C++
This commit is contained in:
parent
b467198f16
commit
ad1fb7765b
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@ -5,8 +5,6 @@
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#include "obj_types.h"
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#include "proto_types.h"
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#include <stdbool.h>
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extern int _action_in_explode;
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extern const int gNormalDeathAnimations[DAMAGE_TYPE_COUNT];
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extern const int gMaximumBloodDeathAnimations[DAMAGE_TYPE_COUNT];
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@ -6,8 +6,6 @@
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#include "obj_types.h"
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#include "sound.h"
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#include <stdbool.h>
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#define ANIMATION_SEQUENCE_LIST_CAPACITY (32)
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#define ANIMATION_DESCRIPTION_LIST_CAPACITY (55)
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@ -3,8 +3,6 @@
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#include "sound_decoder.h"
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#include <stdbool.h>
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typedef enum AudioFileFlags {
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AUDIO_FILE_IN_USE = 0x01,
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AUDIO_FILE_COMPRESSED = 0x02,
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@ -4,8 +4,6 @@
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#include "db.h"
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#include "map_defs.h"
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#include <stdbool.h>
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#define AUTOMAP_DB ("AUTOMAP.DB")
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#define AUTOMAP_TMP ("AUTOMAP.TMP")
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@ -1,8 +1,6 @@
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#ifndef AUTORUN_H
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#define AUTORUN_H
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#include <stdbool.h>
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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@ -3,8 +3,6 @@
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#include "heap.h"
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#include <stdbool.h>
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#define INVALID_CACHE_ENTRY ((CacheEntry*)-1)
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// The initial number of cache entries in new cache.
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@ -3,8 +3,6 @@
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#include "art.h"
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#include <stdbool.h>
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#define CS_WINDOW_WIDTH (640)
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#define CS_WINDOW_HEIGHT (480)
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@ -3,7 +3,6 @@
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#include "memory_defs.h"
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#include <stdbool.h>
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#include <stdlib.h>
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typedef char*(ColorFileNameManger)(char*);
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@ -8,8 +8,6 @@
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#include "obj_types.h"
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#include "party_member.h"
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#include <stdbool.h>
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#define AI_PACKET_CHEM_PRIMARY_DESIRE_COUNT (3)
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typedef enum AiMessageType {
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@ -3,8 +3,6 @@
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#include "dictionary.h"
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#include <stdbool.h>
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#define CONFIG_FILE_MAX_LINE_LENGTH (256)
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// The initial number of sections (or key-value) pairs in the config.
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@ -8,8 +8,6 @@
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#include <SDL.h>
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#include <stdbool.h>
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#define MOUSE_DEFAULT_CURSOR_WIDTH 8
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#define MOUSE_DEFAULT_CURSOR_HEIGHT 8
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#define MOUSE_DEFAULT_CURSOR_SIZE (MOUSE_DEFAULT_CURSOR_WIDTH * MOUSE_DEFAULT_CURSOR_HEIGHT)
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@ -3,8 +3,6 @@
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#include "db.h"
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#include <stdbool.h>
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#define CREDITS_WINDOW_WIDTH (640)
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#define CREDITS_WINDOW_HEIGHT (480)
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#define CREDITS_WINDOW_SCROLLING_DELAY (38)
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@ -6,8 +6,6 @@
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#include "obj_types.h"
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#include "proto_types.h"
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#include <stdbool.h>
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// Maximum length of dude's name length.
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#define DUDE_NAME_MAX_LENGTH (32)
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@ -1,8 +1,6 @@
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#ifndef CYCLE_H
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#define CYCLE_H
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#include <stdbool.h>
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#define COLOR_CYCLE_PERIOD_1 (200U)
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#define COLOR_CYCLE_PERIOD_2 (142U)
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#define COLOR_CYCLE_PERIOD_3 (100U)
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1
src/db.h
1
src/db.h
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#include "memory_defs.h"
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#include "xfile.h"
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#include <stdbool.h>
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#include <stddef.h>
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typedef XFile File;
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <zlib.h>
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@ -1,7 +1,6 @@
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#include "dictionary.h"
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#include <assert.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <string.h>
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@ -3,8 +3,6 @@
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#include "geometry.h"
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#include <stdbool.h>
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// The maximum number of lines display monitor can hold. Once this value
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// is reached earlier messages are thrown away.
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#define DISPLAY_MONITOR_LINES_CAPACITY (100)
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <stdbool.h>
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typedef enum EndgameDeathEndingReason {
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// Dude died.
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ENDGAME_DEATH_ENDING_REASON_DEATH = 0,
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#ifndef FILE_FIND_H
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#define FILE_FIND_H
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#include <stdbool.h>
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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@ -3,7 +3,6 @@
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#include "file_utils.h"
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#include <stdbool.h>
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#include <stdio.h>
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#include <zlib.h>
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@ -3,8 +3,6 @@
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#include "text_font.h"
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#include <stdbool.h>
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// The maximum number of interface fonts.
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#define INTERFACE_FONT_MAX (16)
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#include "game_vars.h"
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#include "message.h"
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#include <stdbool.h>
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extern char _aGame_0[];
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extern bool gGameUiDisabled;
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#include "config.h"
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#include <stdbool.h>
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// The file name of the main config file.
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#define GAME_CONFIG_FILE_NAME "fallout2.cfg"
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#include "message.h"
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#include "obj_types.h"
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#include <stdbool.h>
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#define DIALOG_REVIEW_ENTRIES_CAPACITY 80
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#define DIALOG_OPTION_ENTRIES_CAPACITY 30
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#include "geometry.h"
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#include "obj_types.h"
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#include <stdbool.h>
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typedef enum ScrollableDirections {
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SCROLLABLE_W = 0x01,
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SCROLLABLE_E = 0x02,
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#include "db.h"
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#include <stdbool.h>
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include "window_manager.h"
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#include "world_map.h"
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#include <stdbool.h>
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#include <stdio.h>
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#include <string.h>
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#include "obj_types.h"
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#include "sound.h"
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#include <stdbool.h>
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#ifndef HEAP_H
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#define HEAP_H
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#include <stdbool.h>
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#define HEAP_BLOCK_HEADER_GUARD (0xDEADC0DE)
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#define HEAP_BLOCK_FOOTER_GUARD (0xACDCACDC)
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#include "geometry.h"
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#include "obj_types.h"
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#include <stdbool.h>
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typedef enum Hand {
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// Item1 (Punch)
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HAND_LEFT,
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#define INTERPRETER_H
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#include <setjmp.h>
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#include <stdbool.h>
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// The maximum number of opcodes.
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#define OPCODE_MAX_COUNT (342)
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#include "interpreter.h"
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#include "obj_types.h"
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#include <stdbool.h>
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typedef enum ScriptError {
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SCRIPT_ERROR_NOT_IMPLEMENTED,
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SCRIPT_ERROR_OBJECT_IS_NULL,
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#include "message.h"
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#include "obj_types.h"
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#include <stdbool.h>
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#define INVENTORY_NORMAL_WINDOW_PC_ROTATION_DELAY (1000U / ROTATION_COUNT)
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#define OFF_59E7BC_COUNT 12
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#include "message.h"
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#include "obj_types.h"
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#include <stdbool.h>
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#define ADDICTION_COUNT (9)
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typedef enum _WeaponClass {
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#include "map_defs.h"
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#include <stdbool.h>
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#define LIGHT_LEVEL_MIN (65536 / 4)
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#define LIGHT_LEVEL_MAX 65536
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#include "db.h"
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#include "sound.h"
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#include <stdbool.h>
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#include <stddef.h>
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#define PHONEME_COUNT (42)
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#include "geometry.h"
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#include "message.h"
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#include <stdbool.h>
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include "art.h"
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#include "fps_limiter.h"
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#include <stdbool.h>
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typedef enum MainMenuButton {
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MAIN_MENU_BUTTON_INTRO,
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MAIN_MENU_BUTTON_NEW_GAME,
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#include "map_defs.h"
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#include "message.h"
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#include <stdbool.h>
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#ifndef MAPDEFS_H
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#define MAPDEFS_H
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#include <stdbool.h>
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#define ELEVATION_COUNT (3)
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#define SQUARE_GRID_WIDTH (100)
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#include "db.h"
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#include <stdbool.h>
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#define BADWORD_LENGTH_MAX 80
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#define MESSAGE_LIST_ITEM_TEXT_FILTERED 0x01
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#ifndef MMX_H
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#define MMX_H
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#include <stdbool.h>
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bool mmxIsSupported();
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void mmxBlit(unsigned char* dest, int destPitch, unsigned char* src, int srcPitch, int width, int height);
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void mmxBlitTrans(unsigned char* dest, int destPitch, unsigned char* src, int srcPitch, int width, int height);
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#ifndef MOVIE_EFFECT_H
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#define MOVIE_EFFECT_H
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#include <stdbool.h>
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typedef enum MovieEffectType {
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MOVIE_EFFECT_TYPE_NONE = 0,
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MOVIE_EFFECT_TYPE_FADE_IN = 1,
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#define DIRECTSOUND_VERSION 0x0300
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#include <dsound.h>
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#include <stdbool.h>
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typedef struct STRUCT_6B3690 {
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void* field_0;
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int field_4;
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#include "message.h"
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#include "geometry.h"
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#include <stdbool.h>
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#define OPTIONS_WINDOW_BUTTONS_COUNT (10)
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#define PRIMARY_OPTION_VALUE_COUNT (4)
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#define SECONDARY_OPTION_VALUE_COUNT (2)
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#include "obj_types.h"
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#include "scripts.h"
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#include <stdbool.h>
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typedef struct PartyMemberDescription {
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bool areaAttackMode[AREA_ATTACK_MODE_COUNT];
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bool runAwayMode[RUN_AWAY_MODE_COUNT];
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#include "perk_defs.h"
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#include "stat_defs.h"
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#include <stdbool.h>
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typedef struct PerkDescription {
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char* name;
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char* description;
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#include "geometry.h"
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#include "message.h"
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#include <stdbool.h>
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#define PIPBOY_WINDOW_WIDTH (640)
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#define PIPBOY_WINDOW_HEIGHT (480)
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#include "message.h"
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#include "obj_types.h"
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#include <stdbool.h>
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extern MessageListItem stru_49A990;
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int _obj_sid(Object* object, int* sidPtr);
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#include "db.h"
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#include "obj_types.h"
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#include <stdbool.h>
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typedef enum EventType {
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EVENT_TYPE_DRUG = 0,
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EVENT_TYPE_KNOCKOUT = 1,
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#include "message.h"
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#include "obj_types.h"
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#include <stdbool.h>
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#define SCRIPT_LIST_EXTENT_SIZE 16
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#define SCRIPT_FLAG_0x01 (0x01)
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#include "config.h"
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#include <stdbool.h>
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#define SFALL_CONFIG_FILE_NAME "ddraw.ini"
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#define SFALL_CONFIG_MISC_KEY "Misc"
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#include "proto_types.h"
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#include "skill_defs.h"
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#include <stdbool.h>
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#define SKILLS_MAX_USES_PER_DAY (3)
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#define REPAIRABLE_DAMAGE_FLAGS_LENGTH (5)
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#include "geometry.h"
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#include "message.h"
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#include <stdbool.h>
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#define SKILLDEX_SKILL_BUTTON_BUFFER_COUNT (SKILLDEX_SKILL_COUNT * 2)
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typedef enum SkilldexFrm {
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#ifndef SOUND_DECODER_H
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#define SOUND_DECODER_H
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#include <stdbool.h>
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#include <stddef.h>
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#define SOUND_DECODER_IN_BUFFER_SIZE (512)
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#include "cache.h"
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||||
|
||||
#include <stdbool.h>
|
||||
|
||||
// The maximum number of sound effects that can be loaded and played
|
||||
// simultaneously.
|
||||
#define SOUND_EFFECTS_MAX_COUNT (4)
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
#ifndef SOUND_EFFECTS_LIST_H
|
||||
#define SOUND_EFFECTS_LIST_H
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#define SFXL_OK (0)
|
||||
#define SFXL_ERR (1)
|
||||
#define SFXL_ERR_TAG_INVALID (2)
|
||||
|
|
|
@ -7,8 +7,6 @@
|
|||
#include "proto_types.h"
|
||||
#include "stat_defs.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#define STAT_ERR_INVALID_STAT (-5)
|
||||
|
||||
// Provides metadata about stats.
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
#ifndef TEXT_FONT_H
|
||||
#define TEXT_FONT_H
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
// The maximum number of text fonts.
|
||||
#define TEXT_FONT_MAX (10)
|
||||
|
||||
|
|
|
@ -4,8 +4,6 @@
|
|||
#include "geometry.h"
|
||||
#include "obj_types.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
// The maximum number of text objects that can exist at the same time.
|
||||
#define TEXT_OBJECTS_MAX_COUNT (20)
|
||||
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
#include "map.h"
|
||||
#include "obj_types.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#define TILE_SET_CENTER_FLAG_0x01 0x01
|
||||
#define TILE_SET_CENTER_FLAG_0x02 0x02
|
||||
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
#include "message.h"
|
||||
#include "trait_defs.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
// Provides metadata about traits.
|
||||
typedef struct TraitDescription {
|
||||
// The name of trait.
|
||||
|
|
|
@ -9,8 +9,6 @@
|
|||
#define DIRECTSOUND_VERSION 0x0300
|
||||
#include <dsound.h>
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
typedef HRESULT(__stdcall DirectSoundCreateProc)(GUID*, LPDIRECTSOUND*, IUnknown*);
|
||||
|
||||
extern DirectSoundCreateProc* gDirectSoundCreateProc;
|
||||
|
|
|
@ -5,8 +5,6 @@
|
|||
#include "interpreter.h"
|
||||
#include "region.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#define MANAGED_WINDOW_COUNT (16)
|
||||
|
||||
typedef void (*WINDOWDRAWINGPROC)(unsigned char* src, int src_pitch, int a3, int src_x, int src_y, int src_width, int src_height, int dest_x, int dest_y);
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
#include "geometry.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
#ifndef WINDOW_MANAGER_PRIVATE_H
|
||||
#define WINDOW_MANAGER_PRIVATE_H
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
typedef struct struc_177 struc_177;
|
||||
|
||||
typedef struct STRUCT_6B2340 {
|
||||
|
|
|
@ -8,8 +8,6 @@
|
|||
#include "message.h"
|
||||
#include "obj_types.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#define CITY_NAME_SIZE (40)
|
||||
#define TILE_WALK_MASK_NAME_SIZE (40)
|
||||
#define ENTRANCE_LIST_CAPACITY (10)
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
#include "dfile.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
#include <zlib.h>
|
||||
|
||||
|
|
Loading…
Reference in New Issue