Improve iOS icon (#271)
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parent
a0652e2646
commit
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@ -303,22 +303,30 @@ if (WIN32)
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endif()
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endif()
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if(APPLE)
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if(APPLE)
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target_sources(${EXECUTABLE_NAME} PUBLIC "os/macos/fallout2-ce.icns")
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set_source_files_properties("os/macos/fallout2-ce.icns" PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
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if(IOS)
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if(IOS)
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target_sources(${EXECUTABLE_NAME} PUBLIC "os/ios/LaunchScreen.storyboard")
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set(RESOURCES
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set_source_files_properties("os/ios/LaunchScreen.storyboard" PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
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"os/ios/AppIcon.xcassets"
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set_target_properties(${EXECUTABLE_NAME} PROPERTIES MACOSX_BUNDLE_INFO_PLIST "${CMAKE_SOURCE_DIR}/os/ios/Info.plist")
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"os/ios/LaunchScreen.storyboard"
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set_target_properties(${EXECUTABLE_NAME} PROPERTIES XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2")
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)
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set_target_properties(${EXECUTABLE_NAME} PROPERTIES XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER "com.alexbatalov.fallout2-ce")
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target_sources(${EXECUTABLE_NAME} PUBLIC ${RESOURCES})
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set_source_files_properties(${RESOURCES} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
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set_target_properties(${EXECUTABLE_NAME} PROPERTIES
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MACOSX_BUNDLE_INFO_PLIST "${CMAKE_SOURCE_DIR}/os/ios/Info.plist"
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XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME "AppIcon"
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XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER "com.alexbatalov.fallout2-ce"
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XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2"
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)
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else()
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else()
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set_target_properties(${EXECUTABLE_NAME} PROPERTIES MACOSX_BUNDLE_INFO_PLIST "${CMAKE_SOURCE_DIR}/os/macos/Info.plist")
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set_target_properties(${EXECUTABLE_NAME} PROPERTIES MACOSX_BUNDLE_INFO_PLIST "${CMAKE_SOURCE_DIR}/os/macos/Info.plist")
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target_sources(${EXECUTABLE_NAME} PUBLIC "os/macos/fallout2-ce.icns")
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set_source_files_properties("os/macos/fallout2-ce.icns" PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
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set(MACOSX_BUNDLE_ICON_FILE "fallout2-ce.icns")
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endif()
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endif()
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set(MACOSX_BUNDLE_GUI_IDENTIFIER "com.alexbatalov.fallout2-ce")
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set(MACOSX_BUNDLE_GUI_IDENTIFIER "com.alexbatalov.fallout2-ce")
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set(MACOSX_BUNDLE_BUNDLE_NAME "${EXECUTABLE_NAME}")
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set(MACOSX_BUNDLE_BUNDLE_NAME "${EXECUTABLE_NAME}")
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set(MACOSX_BUNDLE_ICON_FILE "fallout2-ce.icns")
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set(MACOSX_BUNDLE_DISPLAY_NAME "Fallout 2")
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set(MACOSX_BUNDLE_DISPLAY_NAME "Fallout 2")
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set(MACOSX_BUNDLE_SHORT_VERSION_STRING "1.2.0")
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set(MACOSX_BUNDLE_SHORT_VERSION_STRING "1.2.0")
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set(MACOSX_BUNDLE_BUNDLE_VERSION "1.2.0")
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set(MACOSX_BUNDLE_BUNDLE_VERSION "1.2.0")
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Binary file not shown.
After Width: | Height: | Size: 1009 KiB |
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@ -0,0 +1,14 @@
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{
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"images" : [
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{
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"filename" : "AppIcon.png",
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"idiom" : "universal",
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"platform" : "ios",
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"size" : "1024x1024"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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@ -0,0 +1,6 @@
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{
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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@ -8,8 +8,6 @@
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<string>${MACOSX_BUNDLE_DISPLAY_NAME}</string>
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<string>${MACOSX_BUNDLE_DISPLAY_NAME}</string>
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<key>CFBundleExecutable</key>
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<key>CFBundleExecutable</key>
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<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
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<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
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<key>CFBundleIconFile</key>
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<string>${MACOSX_BUNDLE_ICON_FILE}</string>
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<key>CFBundleIdentifier</key>
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<key>CFBundleIdentifier</key>
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<string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
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<string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<key>CFBundleInfoDictionaryVersion</key>
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