fallout2-ce/src/mapper/mp_proto.cc

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#include "mapper/mp_proto.h"
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#include <string.h>
#include "color.h"
#include "combat_ai.h"
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#include "critter.h"
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#include "input.h"
#include "kb.h"
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#include "mapper/mp_targt.h"
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#include "memory.h"
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#include "proto.h"
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#include "svga.h"
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#include "window_manager.h"
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#include "window_manager_private.h"
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namespace fallout {
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#define CRITTER_FLAG_COUNT 10
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#define YES 0
#define NO 1
static int proto_choose_container_flags(Proto* proto);
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static void proto_critter_flags_redraw(int win, int pid);
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static int proto_critter_flags_modify(int pid);
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static int mp_pick_kill_type();
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static char kYes[] = "YES";
static char kNo[] = "NO";
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// 0x559B94
static const char* wall_light_strs[] = {
"North/South",
"East/West",
"North Corner",
"South Corner",
"East Corner",
"West Corner",
};
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// 0x559C50
static char* yesno[] = {
kYes,
kNo,
};
// 0x559C58
int edit_window_color = 1;
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// 0x559C60
bool can_modify_protos = false;
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// 0x559C6C
static int critFlagList[CRITTER_FLAG_COUNT] = {
CRITTER_NO_STEAL,
CRITTER_NO_DROP,
CRITTER_NO_LIMBS,
CRITTER_NO_AGE,
CRITTER_NO_HEAL,
CRITTER_INVULNERABLE,
CRITTER_FLAT,
CRITTER_SPECIAL_DEATH,
CRITTER_LONG_LIMBS,
CRITTER_NO_KNOCKBACK,
};
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// 0x559C94
static const char* critFlagStrs[CRITTER_FLAG_COUNT] = {
"_Steal",
"_Drop",
"_Limbs",
"_Ages",
"_Heal",
"Invuln.,",
"_Flattens",
"Special",
"Rng",
"_Knock",
};
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// 0x4922F8
void init_mapper_protos()
{
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edit_window_color = _colorTable[10570];
can_modify_protos = target_overriden();
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}
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// 0x492840
int proto_choose_container_flags(Proto* proto)
{
int win = windowCreate(320,
185,
220,
205,
edit_window_color,
WINDOW_MOVE_ON_TOP);
if (win == -1) {
return -1;
}
_win_register_text_button(win,
10,
11,
-1,
-1,
-1,
'1',
"Magic Hands Grnd",
0);
if ((proto->item.data.container.openFlags & 0x1) != 0) {
windowDrawText(win,
yesno[YES],
50,
125,
15,
_colorTable[32747] | 0x10000);
} else {
windowDrawText(win,
yesno[NO],
50,
125,
15,
_colorTable[32747] | 0x10000);
}
_win_register_text_button(win,
10,
32,
-1,
-1,
-1,
'2',
"Cannot Pick Up",
0);
if (_proto_action_can_pickup(proto->pid)) {
windowDrawText(win,
yesno[YES],
50,
125,
36,
_colorTable[32747] | 0x10000);
} else {
windowDrawText(win,
yesno[NO],
50,
125,
36,
_colorTable[32747] | 0x10000);
}
windowDrawBorder(win);
windowRefresh(win);
while (1) {
sharedFpsLimiter.mark();
int input = inputGetInput();
if (input == KEY_ESCAPE
|| input == KEY_BAR
|| input == KEY_RETURN) {
break;
}
if (input == '1') {
proto->item.data.container.openFlags ^= 0x1;
if ((proto->item.data.container.openFlags & 0x1) != 0) {
windowDrawText(win,
yesno[YES],
50,
125,
15,
_colorTable[32747] | 0x10000);
} else {
windowDrawText(win,
yesno[NO],
50,
125,
15,
_colorTable[32747] | 0x10000);
}
windowRefresh(win);
} else if (input == '2') {
proto->item.extendedFlags ^= 0x8000;
if (_proto_action_can_pickup(proto->pid)) {
windowDrawText(win,
yesno[YES],
50,
125,
36,
_colorTable[32747] | 0x10000);
} else {
windowDrawText(win,
yesno[NO],
50,
125,
36,
_colorTable[32747] | 0x10000);
}
windowRefresh(win);
}
renderPresent();
sharedFpsLimiter.throttle();
}
windowDestroy(win);
return 0;
}
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// 0x495438
const char* proto_wall_light_str(int flags)
{
if ((flags & 0x8000000) != 0) {
return wall_light_strs[1];
}
if ((flags & 0x10000000) != 0) {
return wall_light_strs[2];
}
if ((flags & 0x20000000) != 0) {
return wall_light_strs[3];
}
if ((flags & 0x40000000) != 0) {
return wall_light_strs[4];
}
if ((flags & 0x80000000) != 0) {
return wall_light_strs[5];
}
return wall_light_strs[0];
}
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// 0x4960B8
void proto_critter_flags_redraw(int win, int pid)
{
int index;
int color;
int x = 110;
for (index = 0; index < CRITTER_FLAG_COUNT; index++) {
if (_critter_flag_check(pid, critFlagList[index])) {
color = _colorTable[992];
} else {
color = _colorTable[10570];
}
windowDrawText(win, critFlagStrs[index], 44, x, 195, color | 0x10000);
x += 48;
}
}
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// 0x496120
int proto_critter_flags_modify(int pid)
{
Proto* proto;
int rc;
int flags = 0;
int index;
if (protoGetProto(pid, &proto) == -1) {
return -1;
}
rc = win_yes_no("Can't be stolen from?", 340, 200, _colorTable[15855]);
if (rc == -1) {
return -1;
}
if (rc == 1) {
flags |= CRITTER_NO_STEAL;
}
rc = win_yes_no("Can't Drop items?", 340, 200, _colorTable[15855]);
if (rc == -1) {
return -1;
}
if (rc == 1) {
flags |= CRITTER_NO_DROP;
}
rc = win_yes_no("Can't lose limbs?", 340, 200, _colorTable[15855]);
if (rc == -1) {
return -1;
}
if (rc == 1) {
flags |= CRITTER_NO_LIMBS;
}
rc = win_yes_no("Dead Bodies Can't Age?", 340, 200, _colorTable[15855]);
if (rc == -1) {
return -1;
}
if (rc == 1) {
flags |= CRITTER_NO_AGE;
}
rc = win_yes_no("Can't Heal by Aging?", 340, 200, _colorTable[15855]);
if (rc == -1) {
return -1;
}
if (rc == 1) {
flags |= CRITTER_NO_HEAL;
}
rc = win_yes_no("Is Invlunerable????", 340, 200, _colorTable[15855]);
if (rc == -1) {
return -1;
}
if (rc == 1) {
flags |= CRITTER_INVULNERABLE;
}
rc = win_yes_no("Can't Flatten on Death?", 340, 200, _colorTable[15855]);
if (rc == -1) {
return -1;
}
if (rc == 1) {
flags |= CRITTER_FLAT;
}
rc = win_yes_no("Has Special Death?", 340, 200, _colorTable[15855]);
if (rc == -1) {
return -1;
}
if (rc == 1) {
flags |= CRITTER_SPECIAL_DEATH;
}
rc = win_yes_no("Has Extra Hand-To-Hand Range?", 340, 200, _colorTable[15855]);
if (rc == -1) {
return -1;
}
if (rc == 1) {
flags |= CRITTER_LONG_LIMBS;
}
rc = win_yes_no("Can't be knocked back?", 340, 200, _colorTable[15855]);
if (rc == -1) {
return -1;
}
if (rc == 1) {
flags |= CRITTER_NO_KNOCKBACK;
}
if (!can_modify_protos) {
win_timed_msg("Can't modify protos!", _colorTable[31744] | 0x10000);
return -1;
}
for (index = 0; index < CRITTER_FLAG_COUNT; index++) {
if ((critFlagList[index] & flags) != 0) {
critter_flag_set(pid, critFlagList[index]);
} else {
critter_flag_unset(pid, critFlagList[index]);
}
}
return 0;
}
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// 0x497520
int mp_pick_kill_type()
{
char* names[KILL_TYPE_COUNT];
int index;
for (index = 0; index < KILL_TYPE_COUNT; index++) {
names[index] = killTypeGetName(index);
}
return _win_list_select("Kill Type",
names,
KILL_TYPE_COUNT,
NULL,
50,
100,
_colorTable[15855]);
}
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// 0x497568
int proto_pick_ai_packet(int* value)
{
int count;
char** names;
int index;
int rc;
count = combat_ai_num();
if (count <= 0) {
return -1;
}
names = (char**)internal_malloc(sizeof(char*) * count);
for (index = 0; index < count; index++) {
names[index] = (char*)internal_malloc(strlen(combat_ai_name(index)) + 1);
strcpy(names[index], combat_ai_name(index));
}
rc = _win_list_select("AI Packet",
names,
count,
NULL,
50,
100,
_colorTable[15855]);
if (rc != -1) {
*value = rc;
}
for (index = 0; index < count; index++) {
internal_free(names[index]);
}
internal_free(names);
return 0;
}
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} // namespace fallout