fallout2-ce/src/mainmenu.cc

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2023-02-17 04:55:14 -08:00
#include "mainmenu.h"
#include <ctype.h>
#include "art.h"
#include "color.h"
#include "draw.h"
#include "game.h"
#include "game_sound.h"
#include "input.h"
#include "kb.h"
#include "mouse.h"
#include "palette.h"
#include "preferences.h"
#include "sfall_config.h"
#include "svga.h"
#include "text_font.h"
#include "version.h"
#include "window_manager.h"
namespace fallout {
#define MAIN_MENU_WINDOW_WIDTH 640
#define MAIN_MENU_WINDOW_HEIGHT 480
typedef enum MainMenuButton {
MAIN_MENU_BUTTON_INTRO,
MAIN_MENU_BUTTON_NEW_GAME,
MAIN_MENU_BUTTON_LOAD_GAME,
MAIN_MENU_BUTTON_OPTIONS,
MAIN_MENU_BUTTON_CREDITS,
MAIN_MENU_BUTTON_EXIT,
MAIN_MENU_BUTTON_COUNT,
} MainMenuButton;
static int main_menu_fatal_error();
static void main_menu_play_sound(const char* fileName);
// 0x5194F0
static int gMainMenuWindow = -1;
// 0x5194F4
static unsigned char* gMainMenuWindowBuffer = NULL;
// 0x519504
static bool _in_main_menu = false;
// 0x519508
static bool gMainMenuWindowInitialized = false;
// 0x51950C
static unsigned int gMainMenuScreensaverDelay = 120000;
// 0x519510
static const int gMainMenuButtonKeyBindings[MAIN_MENU_BUTTON_COUNT] = {
KEY_LOWERCASE_I, // intro
KEY_LOWERCASE_N, // new game
KEY_LOWERCASE_L, // load game
KEY_LOWERCASE_O, // options
KEY_LOWERCASE_C, // credits
KEY_LOWERCASE_E, // exit
};
// 0x519528
static const int _return_values[MAIN_MENU_BUTTON_COUNT] = {
MAIN_MENU_INTRO,
MAIN_MENU_NEW_GAME,
MAIN_MENU_LOAD_GAME,
MAIN_MENU_OPTIONS,
MAIN_MENU_CREDITS,
MAIN_MENU_EXIT,
};
// 0x614840
static int gMainMenuButtons[MAIN_MENU_BUTTON_COUNT];
// 0x614858
static bool gMainMenuWindowHidden;
static FrmImage _mainMenuBackgroundFrmImage;
static FrmImage _mainMenuButtonNormalFrmImage;
static FrmImage _mainMenuButtonPressedFrmImage;
// 0x481650
int mainMenuWindowInit()
{
int fid;
MessageListItem msg;
int len;
if (gMainMenuWindowInitialized) {
return 0;
}
colorPaletteLoad("color.pal");
int mainMenuWindowX = (screenGetWidth() - MAIN_MENU_WINDOW_WIDTH) / 2;
int mainMenuWindowY = (screenGetHeight() - MAIN_MENU_WINDOW_HEIGHT) / 2;
gMainMenuWindow = windowCreate(mainMenuWindowX,
mainMenuWindowY,
MAIN_MENU_WINDOW_WIDTH,
MAIN_MENU_WINDOW_HEIGHT,
0,
WINDOW_HIDDEN | WINDOW_MOVE_ON_TOP);
if (gMainMenuWindow == -1) {
// NOTE: Uninline.
return main_menu_fatal_error();
}
gMainMenuWindowBuffer = windowGetBuffer(gMainMenuWindow);
// mainmenu.frm
int backgroundFid = buildFid(OBJ_TYPE_INTERFACE, 140, 0, 0, 0);
if (!_mainMenuBackgroundFrmImage.lock(backgroundFid)) {
// NOTE: Uninline.
return main_menu_fatal_error();
}
blitBufferToBuffer(_mainMenuBackgroundFrmImage.getData(), 640, 480, 640, gMainMenuWindowBuffer, 640);
_mainMenuBackgroundFrmImage.unlock();
int oldFont = fontGetCurrent();
fontSetCurrent(100);
// SFALL: Allow to change font color/flags of copyright/version text
// It's the last byte ('3C' by default) that picks the colour used. The first byte supplies additional flags for this option
// 0x010000 - change the color for version string only
// 0x020000 - underline text (only for the version string)
// 0x040000 - monospace font (only for the version string)
int fontSettings = _colorTable[21091], fontSettingsSFall = 0;
configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_MAIN_MENU_FONT_COLOR_KEY, &fontSettingsSFall);
if (fontSettingsSFall && !(fontSettingsSFall & 0x010000))
fontSettings = fontSettingsSFall & 0xFF;
// SFALL: Allow to move copyright text
int offsetX = 0, offsetY = 0;
configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_MAIN_MENU_CREDITS_OFFSET_X_KEY, &offsetX);
configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_MAIN_MENU_CREDITS_OFFSET_Y_KEY, &offsetY);
// Copyright.
msg.num = 20;
if (messageListGetItem(&gMiscMessageList, &msg)) {
windowDrawText(gMainMenuWindow, msg.text, 0, offsetX + 15, offsetY + 460, fontSettings | 0x06000000);
}
// SFALL: Make sure font settings are applied when using 0x010000 flag
if (fontSettingsSFall)
fontSettings = fontSettingsSFall;
// TODO: Allow to move version text
// Version.
char version[VERSION_MAX];
versionGetVersion(version, sizeof(version));
len = fontGetStringWidth(version);
windowDrawText(gMainMenuWindow, version, 0, 615 - len, 460, fontSettings | 0x06000000);
// menuup.frm
fid = buildFid(OBJ_TYPE_INTERFACE, 299, 0, 0, 0);
if (!_mainMenuButtonNormalFrmImage.lock(fid)) {
// NOTE: Uninline.
return main_menu_fatal_error();
}
// menudown.frm
fid = buildFid(OBJ_TYPE_INTERFACE, 300, 0, 0, 0);
if (!_mainMenuButtonPressedFrmImage.lock(fid)) {
// NOTE: Uninline.
return main_menu_fatal_error();
}
for (int index = 0; index < MAIN_MENU_BUTTON_COUNT; index++) {
gMainMenuButtons[index] = -1;
}
// SFALL: Allow to move menu buttons
offsetX = offsetY = 0;
configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_MAIN_MENU_OFFSET_X_KEY, &offsetX);
configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_MAIN_MENU_OFFSET_Y_KEY, &offsetY);
for (int index = 0; index < MAIN_MENU_BUTTON_COUNT; index++) {
gMainMenuButtons[index] = buttonCreate(gMainMenuWindow,
offsetX + 30,
offsetY + 19 + index * 42 - index,
26,
26,
-1,
-1,
1111,
gMainMenuButtonKeyBindings[index],
_mainMenuButtonNormalFrmImage.getData(),
_mainMenuButtonPressedFrmImage.getData(),
0,
BUTTON_FLAG_TRANSPARENT);
if (gMainMenuButtons[index] == -1) {
// NOTE: Uninline.
return main_menu_fatal_error();
}
buttonSetMask(gMainMenuButtons[index], _mainMenuButtonNormalFrmImage.getData());
}
fontSetCurrent(104);
// SFALL: Allow to change font color of buttons
fontSettings = _colorTable[21091];
fontSettingsSFall = 0;
configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_MAIN_MENU_BIG_FONT_COLOR_KEY, &fontSettingsSFall);
if (fontSettingsSFall)
fontSettings = fontSettingsSFall & 0xFF;
for (int index = 0; index < MAIN_MENU_BUTTON_COUNT; index++) {
msg.num = 9 + index;
if (messageListGetItem(&gMiscMessageList, &msg)) {
len = fontGetStringWidth(msg.text);
fontDrawText(gMainMenuWindowBuffer + offsetX + 640 * (offsetY + 42 * index - index + 20) + 126 - (len / 2), msg.text, 640 - (126 - (len / 2)) - 1, 640, fontSettings);
}
}
fontSetCurrent(oldFont);
gMainMenuWindowInitialized = true;
gMainMenuWindowHidden = true;
return 0;
}
// 0x481968
void mainMenuWindowFree()
{
if (!gMainMenuWindowInitialized) {
return;
}
for (int index = 0; index < MAIN_MENU_BUTTON_COUNT; index++) {
// FIXME: Why it tries to free only invalid buttons?
if (gMainMenuButtons[index] == -1) {
buttonDestroy(gMainMenuButtons[index]);
}
}
_mainMenuButtonPressedFrmImage.unlock();
_mainMenuButtonNormalFrmImage.unlock();
if (gMainMenuWindow != -1) {
windowDestroy(gMainMenuWindow);
}
gMainMenuWindowInitialized = false;
}
// 0x481A00
void mainMenuWindowHide(bool animate)
{
if (!gMainMenuWindowInitialized) {
return;
}
if (gMainMenuWindowHidden) {
return;
}
soundContinueAll();
if (animate) {
paletteFadeTo(gPaletteBlack);
soundContinueAll();
}
windowHide(gMainMenuWindow);
gMainMenuWindowHidden = true;
}
// 0x481A48
void mainMenuWindowUnhide(bool animate)
{
if (!gMainMenuWindowInitialized) {
return;
}
if (!gMainMenuWindowHidden) {
return;
}
windowShow(gMainMenuWindow);
if (animate) {
colorPaletteLoad("color.pal");
paletteFadeTo(_cmap);
}
gMainMenuWindowHidden = false;
}
// 0x481AA8
int _main_menu_is_enabled()
{
return 1;
}
// 0x481AEC
int mainMenuWindowHandleEvents()
{
_in_main_menu = true;
bool oldCursorIsHidden = cursorIsHidden();
if (oldCursorIsHidden) {
mouseShowCursor();
}
unsigned int tick = getTicks();
int rc = -1;
while (rc == -1) {
sharedFpsLimiter.mark();
int keyCode = inputGetInput();
for (int buttonIndex = 0; buttonIndex < MAIN_MENU_BUTTON_COUNT; buttonIndex++) {
if (keyCode == gMainMenuButtonKeyBindings[buttonIndex] || keyCode == toupper(gMainMenuButtonKeyBindings[buttonIndex])) {
// NOTE: Uninline.
main_menu_play_sound("nmselec1");
rc = _return_values[buttonIndex];
if (buttonIndex == MAIN_MENU_BUTTON_CREDITS && (gPressedPhysicalKeys[SDL_SCANCODE_RSHIFT] != KEY_STATE_UP || gPressedPhysicalKeys[SDL_SCANCODE_LSHIFT] != KEY_STATE_UP)) {
rc = MAIN_MENU_QUOTES;
}
break;
}
}
if (rc == -1) {
if (keyCode == KEY_CTRL_R) {
rc = MAIN_MENU_SELFRUN;
continue;
} else if (keyCode == KEY_PLUS || keyCode == KEY_EQUAL) {
brightnessIncrease();
} else if (keyCode == KEY_MINUS || keyCode == KEY_UNDERSCORE) {
brightnessDecrease();
} else if (keyCode == KEY_UPPERCASE_D || keyCode == KEY_LOWERCASE_D) {
rc = MAIN_MENU_SCREENSAVER;
continue;
} else if (keyCode == 1111) {
if (!(mouseGetEvent() & MOUSE_EVENT_LEFT_BUTTON_REPEAT)) {
// NOTE: Uninline.
main_menu_play_sound("nmselec0");
}
continue;
}
}
if (keyCode == KEY_ESCAPE || _game_user_wants_to_quit == 3) {
rc = MAIN_MENU_EXIT;
// NOTE: Uninline.
main_menu_play_sound("nmselec1");
break;
} else if (_game_user_wants_to_quit == 2) {
_game_user_wants_to_quit = 0;
} else {
if (getTicksSince(tick) >= gMainMenuScreensaverDelay) {
rc = MAIN_MENU_TIMEOUT;
}
}
renderPresent();
sharedFpsLimiter.throttle();
}
if (oldCursorIsHidden) {
mouseHideCursor();
}
_in_main_menu = false;
return rc;
}
// NOTE: Inlined.
//
// 0x481C88
static int main_menu_fatal_error()
{
mainMenuWindowFree();
return -1;
}
// NOTE: Inlined.
//
// 0x481C94
static void main_menu_play_sound(const char* fileName)
{
soundPlayFile(fileName);
}
} // namespace fallout