Extract mainmenu
This commit is contained in:
parent
1570f860e8
commit
3e8227a62b
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@ -140,6 +140,8 @@ target_sources(${EXECUTABLE_NAME} PUBLIC
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"src/loadsave.h"
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"src/main.cc"
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"src/main.h"
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"src/mainmenu.cc"
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"src/mainmenu.h"
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"src/map_defs.h"
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"src/map.cc"
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"src/map.h"
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397
src/main.cc
397
src/main.cc
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@ -1,6 +1,5 @@
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#include "main.h"
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#include <ctype.h>
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#include <limits.h>
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#include <string.h>
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@ -21,6 +20,7 @@
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#include "input.h"
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#include "kb.h"
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#include "loadsave.h"
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#include "mainmenu.h"
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#include "map.h"
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#include "mouse.h"
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#include "object.h"
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@ -35,7 +35,6 @@
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#include "sfall_config.h"
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#include "svga.h"
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#include "text_font.h"
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#include "version.h"
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#include "window.h"
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#include "window_manager.h"
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#include "window_manager_private.h"
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@ -44,35 +43,9 @@
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namespace fallout {
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#define MAIN_MENU_WINDOW_WIDTH 640
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#define MAIN_MENU_WINDOW_HEIGHT 480
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#define DEATH_WINDOW_WIDTH 640
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#define DEATH_WINDOW_HEIGHT 480
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typedef enum MainMenuButton {
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MAIN_MENU_BUTTON_INTRO,
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MAIN_MENU_BUTTON_NEW_GAME,
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MAIN_MENU_BUTTON_LOAD_GAME,
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MAIN_MENU_BUTTON_OPTIONS,
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MAIN_MENU_BUTTON_CREDITS,
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MAIN_MENU_BUTTON_EXIT,
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MAIN_MENU_BUTTON_COUNT,
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} MainMenuButton;
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typedef enum MainMenuOption {
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MAIN_MENU_INTRO,
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MAIN_MENU_NEW_GAME,
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MAIN_MENU_LOAD_GAME,
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MAIN_MENU_SCREENSAVER,
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MAIN_MENU_TIMEOUT,
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MAIN_MENU_CREDITS,
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MAIN_MENU_QUOTES,
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MAIN_MENU_EXIT,
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MAIN_MENU_SELFRUN,
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MAIN_MENU_OPTIONS,
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} MainMenuOption;
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static bool falloutInit(int argc, char** argv);
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static int main_reset_system();
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static void main_exit_system();
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@ -87,14 +60,6 @@ static void showDeath();
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static void _main_death_voiceover_callback();
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static int _mainDeathGrabTextFile(const char* fileName, char* dest);
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static int _mainDeathWordWrap(char* text, int width, short* beginnings, short* count);
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static int mainMenuWindowInit();
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static void mainMenuWindowFree();
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static void mainMenuWindowHide(bool animate);
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static void mainMenuWindowUnhide(bool animate);
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static int _main_menu_is_enabled();
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static int mainMenuWindowHandleEvents();
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static int main_menu_fatal_error();
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static void main_menu_play_sound(const char* fileName);
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// 0x5194C8
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static char _mainMap[] = "artemple.map";
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@ -124,54 +89,9 @@ static bool _main_show_death_scene = false;
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// 0x5194EC
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static bool gMainMenuScreensaverCycle = false;
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// 0x5194F0
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static int gMainMenuWindow = -1;
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// 0x5194F4
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static unsigned char* gMainMenuWindowBuffer = NULL;
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// 0x519504
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static bool _in_main_menu = false;
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// 0x519508
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static bool gMainMenuWindowInitialized = false;
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// 0x51950C
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static unsigned int gMainMenuScreensaverDelay = 120000;
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// 0x519510
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static const int gMainMenuButtonKeyBindings[MAIN_MENU_BUTTON_COUNT] = {
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KEY_LOWERCASE_I, // intro
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KEY_LOWERCASE_N, // new game
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KEY_LOWERCASE_L, // load game
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KEY_LOWERCASE_O, // options
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KEY_LOWERCASE_C, // credits
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KEY_LOWERCASE_E, // exit
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};
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// 0x519528
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static const int _return_values[MAIN_MENU_BUTTON_COUNT] = {
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MAIN_MENU_INTRO,
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MAIN_MENU_NEW_GAME,
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MAIN_MENU_LOAD_GAME,
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MAIN_MENU_OPTIONS,
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MAIN_MENU_CREDITS,
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MAIN_MENU_EXIT,
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};
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// 0x614838
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static bool _main_death_voiceover_done;
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// 0x614840
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static int gMainMenuButtons[MAIN_MENU_BUTTON_COUNT];
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// 0x614858
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static bool gMainMenuWindowHidden;
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static FrmImage _mainMenuBackgroundFrmImage;
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static FrmImage _mainMenuButtonNormalFrmImage;
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static FrmImage _mainMenuButtonPressedFrmImage;
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// 0x48099C
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int falloutMain(int argc, char** argv)
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{
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@ -790,319 +710,4 @@ static int _mainDeathWordWrap(char* text, int width, short* beginnings, short* c
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return 0;
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}
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// 0x481650
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static int mainMenuWindowInit()
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{
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int fid;
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MessageListItem msg;
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int len;
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if (gMainMenuWindowInitialized) {
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return 0;
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}
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colorPaletteLoad("color.pal");
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int mainMenuWindowX = (screenGetWidth() - MAIN_MENU_WINDOW_WIDTH) / 2;
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int mainMenuWindowY = (screenGetHeight() - MAIN_MENU_WINDOW_HEIGHT) / 2;
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gMainMenuWindow = windowCreate(mainMenuWindowX,
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mainMenuWindowY,
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MAIN_MENU_WINDOW_WIDTH,
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MAIN_MENU_WINDOW_HEIGHT,
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0,
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WINDOW_HIDDEN | WINDOW_MOVE_ON_TOP);
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if (gMainMenuWindow == -1) {
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// NOTE: Uninline.
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return main_menu_fatal_error();
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}
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gMainMenuWindowBuffer = windowGetBuffer(gMainMenuWindow);
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// mainmenu.frm
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int backgroundFid = buildFid(OBJ_TYPE_INTERFACE, 140, 0, 0, 0);
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if (!_mainMenuBackgroundFrmImage.lock(backgroundFid)) {
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// NOTE: Uninline.
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return main_menu_fatal_error();
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}
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blitBufferToBuffer(_mainMenuBackgroundFrmImage.getData(), 640, 480, 640, gMainMenuWindowBuffer, 640);
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_mainMenuBackgroundFrmImage.unlock();
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int oldFont = fontGetCurrent();
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fontSetCurrent(100);
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// SFALL: Allow to change font color/flags of copyright/version text
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// It's the last byte ('3C' by default) that picks the colour used. The first byte supplies additional flags for this option
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// 0x010000 - change the color for version string only
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// 0x020000 - underline text (only for the version string)
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// 0x040000 - monospace font (only for the version string)
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int fontSettings = _colorTable[21091], fontSettingsSFall = 0;
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configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_MAIN_MENU_FONT_COLOR_KEY, &fontSettingsSFall);
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if (fontSettingsSFall && !(fontSettingsSFall & 0x010000))
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fontSettings = fontSettingsSFall & 0xFF;
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// SFALL: Allow to move copyright text
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int offsetX = 0, offsetY = 0;
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configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_MAIN_MENU_CREDITS_OFFSET_X_KEY, &offsetX);
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configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_MAIN_MENU_CREDITS_OFFSET_Y_KEY, &offsetY);
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// Copyright.
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msg.num = 20;
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if (messageListGetItem(&gMiscMessageList, &msg)) {
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windowDrawText(gMainMenuWindow, msg.text, 0, offsetX + 15, offsetY + 460, fontSettings | 0x06000000);
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}
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// SFALL: Make sure font settings are applied when using 0x010000 flag
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if (fontSettingsSFall)
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fontSettings = fontSettingsSFall;
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// TODO: Allow to move version text
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// Version.
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char version[VERSION_MAX];
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versionGetVersion(version, sizeof(version));
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len = fontGetStringWidth(version);
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windowDrawText(gMainMenuWindow, version, 0, 615 - len, 460, fontSettings | 0x06000000);
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// menuup.frm
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fid = buildFid(OBJ_TYPE_INTERFACE, 299, 0, 0, 0);
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if (!_mainMenuButtonNormalFrmImage.lock(fid)) {
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// NOTE: Uninline.
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return main_menu_fatal_error();
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}
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// menudown.frm
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fid = buildFid(OBJ_TYPE_INTERFACE, 300, 0, 0, 0);
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if (!_mainMenuButtonPressedFrmImage.lock(fid)) {
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// NOTE: Uninline.
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return main_menu_fatal_error();
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}
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for (int index = 0; index < MAIN_MENU_BUTTON_COUNT; index++) {
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gMainMenuButtons[index] = -1;
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}
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// SFALL: Allow to move menu buttons
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offsetX = offsetY = 0;
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configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_MAIN_MENU_OFFSET_X_KEY, &offsetX);
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configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_MAIN_MENU_OFFSET_Y_KEY, &offsetY);
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for (int index = 0; index < MAIN_MENU_BUTTON_COUNT; index++) {
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gMainMenuButtons[index] = buttonCreate(gMainMenuWindow,
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offsetX + 30,
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offsetY + 19 + index * 42 - index,
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26,
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26,
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-1,
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-1,
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1111,
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gMainMenuButtonKeyBindings[index],
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_mainMenuButtonNormalFrmImage.getData(),
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_mainMenuButtonPressedFrmImage.getData(),
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0,
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BUTTON_FLAG_TRANSPARENT);
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if (gMainMenuButtons[index] == -1) {
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// NOTE: Uninline.
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return main_menu_fatal_error();
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}
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buttonSetMask(gMainMenuButtons[index], _mainMenuButtonNormalFrmImage.getData());
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}
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fontSetCurrent(104);
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// SFALL: Allow to change font color of buttons
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fontSettings = _colorTable[21091];
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fontSettingsSFall = 0;
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configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_MAIN_MENU_BIG_FONT_COLOR_KEY, &fontSettingsSFall);
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if (fontSettingsSFall)
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fontSettings = fontSettingsSFall & 0xFF;
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for (int index = 0; index < MAIN_MENU_BUTTON_COUNT; index++) {
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msg.num = 9 + index;
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if (messageListGetItem(&gMiscMessageList, &msg)) {
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len = fontGetStringWidth(msg.text);
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fontDrawText(gMainMenuWindowBuffer + offsetX + 640 * (offsetY + 42 * index - index + 20) + 126 - (len / 2), msg.text, 640 - (126 - (len / 2)) - 1, 640, fontSettings);
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}
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}
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fontSetCurrent(oldFont);
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gMainMenuWindowInitialized = true;
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gMainMenuWindowHidden = true;
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return 0;
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}
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// 0x481968
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static void mainMenuWindowFree()
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{
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if (!gMainMenuWindowInitialized) {
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return;
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}
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for (int index = 0; index < MAIN_MENU_BUTTON_COUNT; index++) {
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// FIXME: Why it tries to free only invalid buttons?
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if (gMainMenuButtons[index] == -1) {
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buttonDestroy(gMainMenuButtons[index]);
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}
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}
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_mainMenuButtonPressedFrmImage.unlock();
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_mainMenuButtonNormalFrmImage.unlock();
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if (gMainMenuWindow != -1) {
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windowDestroy(gMainMenuWindow);
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}
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gMainMenuWindowInitialized = false;
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}
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// 0x481A00
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static void mainMenuWindowHide(bool animate)
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{
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if (!gMainMenuWindowInitialized) {
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return;
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}
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if (gMainMenuWindowHidden) {
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return;
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}
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soundContinueAll();
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if (animate) {
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paletteFadeTo(gPaletteBlack);
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soundContinueAll();
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}
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windowHide(gMainMenuWindow);
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gMainMenuWindowHidden = true;
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}
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// 0x481A48
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static void mainMenuWindowUnhide(bool animate)
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{
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if (!gMainMenuWindowInitialized) {
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return;
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}
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if (!gMainMenuWindowHidden) {
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return;
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}
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windowShow(gMainMenuWindow);
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if (animate) {
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colorPaletteLoad("color.pal");
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paletteFadeTo(_cmap);
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}
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gMainMenuWindowHidden = false;
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}
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// 0x481AA8
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static int _main_menu_is_enabled()
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{
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return 1;
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}
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// 0x481AEC
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static int mainMenuWindowHandleEvents()
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{
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_in_main_menu = true;
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bool oldCursorIsHidden = cursorIsHidden();
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if (oldCursorIsHidden) {
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mouseShowCursor();
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}
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unsigned int tick = getTicks();
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int rc = -1;
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while (rc == -1) {
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sharedFpsLimiter.mark();
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int keyCode = inputGetInput();
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for (int buttonIndex = 0; buttonIndex < MAIN_MENU_BUTTON_COUNT; buttonIndex++) {
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if (keyCode == gMainMenuButtonKeyBindings[buttonIndex] || keyCode == toupper(gMainMenuButtonKeyBindings[buttonIndex])) {
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// NOTE: Uninline.
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main_menu_play_sound("nmselec1");
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rc = _return_values[buttonIndex];
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if (buttonIndex == MAIN_MENU_BUTTON_CREDITS && (gPressedPhysicalKeys[SDL_SCANCODE_RSHIFT] != KEY_STATE_UP || gPressedPhysicalKeys[SDL_SCANCODE_LSHIFT] != KEY_STATE_UP)) {
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rc = MAIN_MENU_QUOTES;
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}
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break;
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}
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}
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if (rc == -1) {
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if (keyCode == KEY_CTRL_R) {
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rc = MAIN_MENU_SELFRUN;
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continue;
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} else if (keyCode == KEY_PLUS || keyCode == KEY_EQUAL) {
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brightnessIncrease();
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} else if (keyCode == KEY_MINUS || keyCode == KEY_UNDERSCORE) {
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brightnessDecrease();
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} else if (keyCode == KEY_UPPERCASE_D || keyCode == KEY_LOWERCASE_D) {
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rc = MAIN_MENU_SCREENSAVER;
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continue;
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} else if (keyCode == 1111) {
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if (!(mouseGetEvent() & MOUSE_EVENT_LEFT_BUTTON_REPEAT)) {
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// NOTE: Uninline.
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main_menu_play_sound("nmselec0");
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}
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continue;
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}
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}
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if (keyCode == KEY_ESCAPE || _game_user_wants_to_quit == 3) {
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rc = MAIN_MENU_EXIT;
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// NOTE: Uninline.
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main_menu_play_sound("nmselec1");
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break;
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} else if (_game_user_wants_to_quit == 2) {
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_game_user_wants_to_quit = 0;
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} else {
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if (getTicksSince(tick) >= gMainMenuScreensaverDelay) {
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rc = MAIN_MENU_TIMEOUT;
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}
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}
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renderPresent();
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sharedFpsLimiter.throttle();
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}
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if (oldCursorIsHidden) {
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mouseHideCursor();
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}
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_in_main_menu = false;
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return rc;
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}
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// NOTE: Inlined.
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//
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// 0x481C88
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static int main_menu_fatal_error()
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{
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mainMenuWindowFree();
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return -1;
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}
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// NOTE: Inlined.
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//
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// 0x481C94
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static void main_menu_play_sound(const char* fileName)
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{
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soundPlayFile(fileName);
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}
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} // namespace fallout
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@ -0,0 +1,399 @@
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#include "mainmenu.h"
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#include <ctype.h>
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#include "art.h"
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#include "color.h"
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#include "draw.h"
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#include "game.h"
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#include "game_sound.h"
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#include "input.h"
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#include "kb.h"
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#include "mouse.h"
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#include "palette.h"
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#include "preferences.h"
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#include "sfall_config.h"
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#include "svga.h"
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#include "text_font.h"
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#include "version.h"
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#include "window_manager.h"
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namespace fallout {
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#define MAIN_MENU_WINDOW_WIDTH 640
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#define MAIN_MENU_WINDOW_HEIGHT 480
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typedef enum MainMenuButton {
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MAIN_MENU_BUTTON_INTRO,
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MAIN_MENU_BUTTON_NEW_GAME,
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MAIN_MENU_BUTTON_LOAD_GAME,
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MAIN_MENU_BUTTON_OPTIONS,
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MAIN_MENU_BUTTON_CREDITS,
|
||||
MAIN_MENU_BUTTON_EXIT,
|
||||
MAIN_MENU_BUTTON_COUNT,
|
||||
} MainMenuButton;
|
||||
|
||||
static int main_menu_fatal_error();
|
||||
static void main_menu_play_sound(const char* fileName);
|
||||
|
||||
// 0x5194F0
|
||||
static int gMainMenuWindow = -1;
|
||||
|
||||
// 0x5194F4
|
||||
static unsigned char* gMainMenuWindowBuffer = NULL;
|
||||
|
||||
// 0x519504
|
||||
static bool _in_main_menu = false;
|
||||
|
||||
// 0x519508
|
||||
static bool gMainMenuWindowInitialized = false;
|
||||
|
||||
// 0x51950C
|
||||
static unsigned int gMainMenuScreensaverDelay = 120000;
|
||||
|
||||
// 0x519510
|
||||
static const int gMainMenuButtonKeyBindings[MAIN_MENU_BUTTON_COUNT] = {
|
||||
KEY_LOWERCASE_I, // intro
|
||||
KEY_LOWERCASE_N, // new game
|
||||
KEY_LOWERCASE_L, // load game
|
||||
KEY_LOWERCASE_O, // options
|
||||
KEY_LOWERCASE_C, // credits
|
||||
KEY_LOWERCASE_E, // exit
|
||||
};
|
||||
|
||||
// 0x519528
|
||||
static const int _return_values[MAIN_MENU_BUTTON_COUNT] = {
|
||||
MAIN_MENU_INTRO,
|
||||
MAIN_MENU_NEW_GAME,
|
||||
MAIN_MENU_LOAD_GAME,
|
||||
MAIN_MENU_OPTIONS,
|
||||
MAIN_MENU_CREDITS,
|
||||
MAIN_MENU_EXIT,
|
||||
};
|
||||
|
||||
// 0x614840
|
||||
static int gMainMenuButtons[MAIN_MENU_BUTTON_COUNT];
|
||||
|
||||
// 0x614858
|
||||
static bool gMainMenuWindowHidden;
|
||||
|
||||
static FrmImage _mainMenuBackgroundFrmImage;
|
||||
static FrmImage _mainMenuButtonNormalFrmImage;
|
||||
static FrmImage _mainMenuButtonPressedFrmImage;
|
||||
|
||||
// 0x481650
|
||||
int mainMenuWindowInit()
|
||||
{
|
||||
int fid;
|
||||
MessageListItem msg;
|
||||
int len;
|
||||
|
||||
if (gMainMenuWindowInitialized) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
colorPaletteLoad("color.pal");
|
||||
|
||||
int mainMenuWindowX = (screenGetWidth() - MAIN_MENU_WINDOW_WIDTH) / 2;
|
||||
int mainMenuWindowY = (screenGetHeight() - MAIN_MENU_WINDOW_HEIGHT) / 2;
|
||||
gMainMenuWindow = windowCreate(mainMenuWindowX,
|
||||
mainMenuWindowY,
|
||||
MAIN_MENU_WINDOW_WIDTH,
|
||||
MAIN_MENU_WINDOW_HEIGHT,
|
||||
0,
|
||||
WINDOW_HIDDEN | WINDOW_MOVE_ON_TOP);
|
||||
if (gMainMenuWindow == -1) {
|
||||
// NOTE: Uninline.
|
||||
return main_menu_fatal_error();
|
||||
}
|
||||
|
||||
gMainMenuWindowBuffer = windowGetBuffer(gMainMenuWindow);
|
||||
|
||||
// mainmenu.frm
|
||||
int backgroundFid = buildFid(OBJ_TYPE_INTERFACE, 140, 0, 0, 0);
|
||||
if (!_mainMenuBackgroundFrmImage.lock(backgroundFid)) {
|
||||
// NOTE: Uninline.
|
||||
return main_menu_fatal_error();
|
||||
}
|
||||
|
||||
blitBufferToBuffer(_mainMenuBackgroundFrmImage.getData(), 640, 480, 640, gMainMenuWindowBuffer, 640);
|
||||
_mainMenuBackgroundFrmImage.unlock();
|
||||
|
||||
int oldFont = fontGetCurrent();
|
||||
fontSetCurrent(100);
|
||||
|
||||
// SFALL: Allow to change font color/flags of copyright/version text
|
||||
// It's the last byte ('3C' by default) that picks the colour used. The first byte supplies additional flags for this option
|
||||
// 0x010000 - change the color for version string only
|
||||
// 0x020000 - underline text (only for the version string)
|
||||
// 0x040000 - monospace font (only for the version string)
|
||||
int fontSettings = _colorTable[21091], fontSettingsSFall = 0;
|
||||
configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_MAIN_MENU_FONT_COLOR_KEY, &fontSettingsSFall);
|
||||
if (fontSettingsSFall && !(fontSettingsSFall & 0x010000))
|
||||
fontSettings = fontSettingsSFall & 0xFF;
|
||||
|
||||
// SFALL: Allow to move copyright text
|
||||
int offsetX = 0, offsetY = 0;
|
||||
configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_MAIN_MENU_CREDITS_OFFSET_X_KEY, &offsetX);
|
||||
configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_MAIN_MENU_CREDITS_OFFSET_Y_KEY, &offsetY);
|
||||
|
||||
// Copyright.
|
||||
msg.num = 20;
|
||||
if (messageListGetItem(&gMiscMessageList, &msg)) {
|
||||
windowDrawText(gMainMenuWindow, msg.text, 0, offsetX + 15, offsetY + 460, fontSettings | 0x06000000);
|
||||
}
|
||||
|
||||
// SFALL: Make sure font settings are applied when using 0x010000 flag
|
||||
if (fontSettingsSFall)
|
||||
fontSettings = fontSettingsSFall;
|
||||
|
||||
// TODO: Allow to move version text
|
||||
// Version.
|
||||
char version[VERSION_MAX];
|
||||
versionGetVersion(version, sizeof(version));
|
||||
len = fontGetStringWidth(version);
|
||||
windowDrawText(gMainMenuWindow, version, 0, 615 - len, 460, fontSettings | 0x06000000);
|
||||
|
||||
// menuup.frm
|
||||
fid = buildFid(OBJ_TYPE_INTERFACE, 299, 0, 0, 0);
|
||||
if (!_mainMenuButtonNormalFrmImage.lock(fid)) {
|
||||
// NOTE: Uninline.
|
||||
return main_menu_fatal_error();
|
||||
}
|
||||
|
||||
// menudown.frm
|
||||
fid = buildFid(OBJ_TYPE_INTERFACE, 300, 0, 0, 0);
|
||||
if (!_mainMenuButtonPressedFrmImage.lock(fid)) {
|
||||
// NOTE: Uninline.
|
||||
return main_menu_fatal_error();
|
||||
}
|
||||
|
||||
for (int index = 0; index < MAIN_MENU_BUTTON_COUNT; index++) {
|
||||
gMainMenuButtons[index] = -1;
|
||||
}
|
||||
|
||||
// SFALL: Allow to move menu buttons
|
||||
offsetX = offsetY = 0;
|
||||
configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_MAIN_MENU_OFFSET_X_KEY, &offsetX);
|
||||
configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_MAIN_MENU_OFFSET_Y_KEY, &offsetY);
|
||||
|
||||
for (int index = 0; index < MAIN_MENU_BUTTON_COUNT; index++) {
|
||||
gMainMenuButtons[index] = buttonCreate(gMainMenuWindow,
|
||||
offsetX + 30,
|
||||
offsetY + 19 + index * 42 - index,
|
||||
26,
|
||||
26,
|
||||
-1,
|
||||
-1,
|
||||
1111,
|
||||
gMainMenuButtonKeyBindings[index],
|
||||
_mainMenuButtonNormalFrmImage.getData(),
|
||||
_mainMenuButtonPressedFrmImage.getData(),
|
||||
0,
|
||||
BUTTON_FLAG_TRANSPARENT);
|
||||
if (gMainMenuButtons[index] == -1) {
|
||||
// NOTE: Uninline.
|
||||
return main_menu_fatal_error();
|
||||
}
|
||||
|
||||
buttonSetMask(gMainMenuButtons[index], _mainMenuButtonNormalFrmImage.getData());
|
||||
}
|
||||
|
||||
fontSetCurrent(104);
|
||||
|
||||
// SFALL: Allow to change font color of buttons
|
||||
fontSettings = _colorTable[21091];
|
||||
fontSettingsSFall = 0;
|
||||
configGetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_MAIN_MENU_BIG_FONT_COLOR_KEY, &fontSettingsSFall);
|
||||
if (fontSettingsSFall)
|
||||
fontSettings = fontSettingsSFall & 0xFF;
|
||||
|
||||
for (int index = 0; index < MAIN_MENU_BUTTON_COUNT; index++) {
|
||||
msg.num = 9 + index;
|
||||
if (messageListGetItem(&gMiscMessageList, &msg)) {
|
||||
len = fontGetStringWidth(msg.text);
|
||||
fontDrawText(gMainMenuWindowBuffer + offsetX + 640 * (offsetY + 42 * index - index + 20) + 126 - (len / 2), msg.text, 640 - (126 - (len / 2)) - 1, 640, fontSettings);
|
||||
}
|
||||
}
|
||||
|
||||
fontSetCurrent(oldFont);
|
||||
|
||||
gMainMenuWindowInitialized = true;
|
||||
gMainMenuWindowHidden = true;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// 0x481968
|
||||
void mainMenuWindowFree()
|
||||
{
|
||||
if (!gMainMenuWindowInitialized) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (int index = 0; index < MAIN_MENU_BUTTON_COUNT; index++) {
|
||||
// FIXME: Why it tries to free only invalid buttons?
|
||||
if (gMainMenuButtons[index] == -1) {
|
||||
buttonDestroy(gMainMenuButtons[index]);
|
||||
}
|
||||
}
|
||||
|
||||
_mainMenuButtonPressedFrmImage.unlock();
|
||||
_mainMenuButtonNormalFrmImage.unlock();
|
||||
|
||||
if (gMainMenuWindow != -1) {
|
||||
windowDestroy(gMainMenuWindow);
|
||||
}
|
||||
|
||||
gMainMenuWindowInitialized = false;
|
||||
}
|
||||
|
||||
// 0x481A00
|
||||
void mainMenuWindowHide(bool animate)
|
||||
{
|
||||
if (!gMainMenuWindowInitialized) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (gMainMenuWindowHidden) {
|
||||
return;
|
||||
}
|
||||
|
||||
soundContinueAll();
|
||||
|
||||
if (animate) {
|
||||
paletteFadeTo(gPaletteBlack);
|
||||
soundContinueAll();
|
||||
}
|
||||
|
||||
windowHide(gMainMenuWindow);
|
||||
|
||||
gMainMenuWindowHidden = true;
|
||||
}
|
||||
|
||||
// 0x481A48
|
||||
void mainMenuWindowUnhide(bool animate)
|
||||
{
|
||||
if (!gMainMenuWindowInitialized) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!gMainMenuWindowHidden) {
|
||||
return;
|
||||
}
|
||||
|
||||
windowShow(gMainMenuWindow);
|
||||
|
||||
if (animate) {
|
||||
colorPaletteLoad("color.pal");
|
||||
paletteFadeTo(_cmap);
|
||||
}
|
||||
|
||||
gMainMenuWindowHidden = false;
|
||||
}
|
||||
|
||||
// 0x481AA8
|
||||
int _main_menu_is_enabled()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
// 0x481AEC
|
||||
int mainMenuWindowHandleEvents()
|
||||
{
|
||||
_in_main_menu = true;
|
||||
|
||||
bool oldCursorIsHidden = cursorIsHidden();
|
||||
if (oldCursorIsHidden) {
|
||||
mouseShowCursor();
|
||||
}
|
||||
|
||||
unsigned int tick = getTicks();
|
||||
|
||||
int rc = -1;
|
||||
while (rc == -1) {
|
||||
sharedFpsLimiter.mark();
|
||||
|
||||
int keyCode = inputGetInput();
|
||||
|
||||
for (int buttonIndex = 0; buttonIndex < MAIN_MENU_BUTTON_COUNT; buttonIndex++) {
|
||||
if (keyCode == gMainMenuButtonKeyBindings[buttonIndex] || keyCode == toupper(gMainMenuButtonKeyBindings[buttonIndex])) {
|
||||
// NOTE: Uninline.
|
||||
main_menu_play_sound("nmselec1");
|
||||
|
||||
rc = _return_values[buttonIndex];
|
||||
|
||||
if (buttonIndex == MAIN_MENU_BUTTON_CREDITS && (gPressedPhysicalKeys[SDL_SCANCODE_RSHIFT] != KEY_STATE_UP || gPressedPhysicalKeys[SDL_SCANCODE_LSHIFT] != KEY_STATE_UP)) {
|
||||
rc = MAIN_MENU_QUOTES;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (rc == -1) {
|
||||
if (keyCode == KEY_CTRL_R) {
|
||||
rc = MAIN_MENU_SELFRUN;
|
||||
continue;
|
||||
} else if (keyCode == KEY_PLUS || keyCode == KEY_EQUAL) {
|
||||
brightnessIncrease();
|
||||
} else if (keyCode == KEY_MINUS || keyCode == KEY_UNDERSCORE) {
|
||||
brightnessDecrease();
|
||||
} else if (keyCode == KEY_UPPERCASE_D || keyCode == KEY_LOWERCASE_D) {
|
||||
rc = MAIN_MENU_SCREENSAVER;
|
||||
continue;
|
||||
} else if (keyCode == 1111) {
|
||||
if (!(mouseGetEvent() & MOUSE_EVENT_LEFT_BUTTON_REPEAT)) {
|
||||
// NOTE: Uninline.
|
||||
main_menu_play_sound("nmselec0");
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (keyCode == KEY_ESCAPE || _game_user_wants_to_quit == 3) {
|
||||
rc = MAIN_MENU_EXIT;
|
||||
|
||||
// NOTE: Uninline.
|
||||
main_menu_play_sound("nmselec1");
|
||||
break;
|
||||
} else if (_game_user_wants_to_quit == 2) {
|
||||
_game_user_wants_to_quit = 0;
|
||||
} else {
|
||||
if (getTicksSince(tick) >= gMainMenuScreensaverDelay) {
|
||||
rc = MAIN_MENU_TIMEOUT;
|
||||
}
|
||||
}
|
||||
|
||||
renderPresent();
|
||||
sharedFpsLimiter.throttle();
|
||||
}
|
||||
|
||||
if (oldCursorIsHidden) {
|
||||
mouseHideCursor();
|
||||
}
|
||||
|
||||
_in_main_menu = false;
|
||||
|
||||
return rc;
|
||||
}
|
||||
|
||||
// NOTE: Inlined.
|
||||
//
|
||||
// 0x481C88
|
||||
static int main_menu_fatal_error()
|
||||
{
|
||||
mainMenuWindowFree();
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
// NOTE: Inlined.
|
||||
//
|
||||
// 0x481C94
|
||||
static void main_menu_play_sound(const char* fileName)
|
||||
{
|
||||
soundPlayFile(fileName);
|
||||
}
|
||||
|
||||
} // namespace fallout
|
|
@ -0,0 +1,28 @@
|
|||
#ifndef FALLOUT_MAINMENU_H_
|
||||
#define FALLOUT_MAINMENU_H_
|
||||
|
||||
namespace fallout {
|
||||
|
||||
typedef enum MainMenuOption {
|
||||
MAIN_MENU_INTRO,
|
||||
MAIN_MENU_NEW_GAME,
|
||||
MAIN_MENU_LOAD_GAME,
|
||||
MAIN_MENU_SCREENSAVER,
|
||||
MAIN_MENU_TIMEOUT,
|
||||
MAIN_MENU_CREDITS,
|
||||
MAIN_MENU_QUOTES,
|
||||
MAIN_MENU_EXIT,
|
||||
MAIN_MENU_SELFRUN,
|
||||
MAIN_MENU_OPTIONS,
|
||||
} MainMenuOption;
|
||||
|
||||
int mainMenuWindowInit();
|
||||
void mainMenuWindowFree();
|
||||
void mainMenuWindowHide(bool animate);
|
||||
void mainMenuWindowUnhide(bool animate);
|
||||
int _main_menu_is_enabled();
|
||||
int mainMenuWindowHandleEvents();
|
||||
|
||||
} // namespace fallout
|
||||
|
||||
#endif /* FALLOUT_MAINMENU_H_ */
|
Loading…
Reference in New Issue