fallout2-ce/src/mapper/map_func.cc

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#include "mapper/map_func.h"
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#include "proto.h"
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namespace fallout {
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// 0x5595CC
static bool block_obj_view_on = false;
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// 0x4825B0
void setup_map_dirs()
{
// TODO: Incomplete.
}
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// 0x4826B4
void copy_proto_lists()
{
// TODO: Incomplete.
}
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// 0x484400
int toolbar_proto(int type, int id)
{
if (id < proto_max_id(type)) {
return (type << 24) | id;
} else {
return -1;
}
}
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// 0x485D44
bool map_toggle_block_obj_viewing_on()
{
return block_obj_view_on;
}
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} // namespace fallout