46 lines
1.4 KiB
C
Executable File
46 lines
1.4 KiB
C
Executable File
/*
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* The following functions must be implemented by someone extending Ken's
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* BUILD editor; these are called by the editor to allow you to make hooks
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* into the program without having to touch build.c yourself. See Ken's
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* bstub.c for an example.
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*
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* Moved to separate header file by Ryan C. Gordon (icculus@clutteredmind.org).
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*
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* Please do NOT harrass Ken Silverman about any code modifications
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* (including this file) to BUILD.
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*/
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/*
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* "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
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* Ken Silverman's official web site: "http://www.advsys.net/ken"
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* See the included license file "BUILDLIC.TXT" for license info.
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* This file IS NOT A PART OF Ken Silverman's original release
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*/
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#ifndef _INCLUDE_BSTUB_H_
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#define _INCLUDE_BSTUB_H_
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void ExtInit(void);
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void ExtUnInit(void);
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void ExtLoadMap(const char *mapname);
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void ExtSaveMap(const char *mapname);
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const char *ExtGetSectorCaption(short sectnum);
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const char *ExtGetWallCaption(short wallnum);
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const char *ExtGetSpriteCaption(short spritenum);
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void ExtShowSectorData(short sectnum);
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void ExtShowWallData(short wallnum);
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void ExtShowSpriteData(short spritenum);
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void ExtEditSectorData(short sectnum);
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void ExtEditWallData(short wallnum);
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void ExtEditSpriteData(short spritenum);
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void ExtPreCheckKeys(void);
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void ExtAnalyzeSprites(void);
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void ExtCheckKeys(void);
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#endif /* !defined _INCLUDE_BSTUB_H_ */
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/* end of bstub.h ... */
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