/* * The following functions must be implemented by someone extending Ken's * BUILD editor; these are called by the editor to allow you to make hooks * into the program without having to touch build.c yourself. See Ken's * bstub.c for an example. * * Moved to separate header file by Ryan C. Gordon (icculus@clutteredmind.org). * * Please do NOT harrass Ken Silverman about any code modifications * (including this file) to BUILD. */ /* * "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman * Ken Silverman's official web site: "http://www.advsys.net/ken" * See the included license file "BUILDLIC.TXT" for license info. * This file IS NOT A PART OF Ken Silverman's original release */ #ifndef _INCLUDE_BSTUB_H_ #define _INCLUDE_BSTUB_H_ void ExtInit(void); void ExtUnInit(void); void ExtLoadMap(const char *mapname); void ExtSaveMap(const char *mapname); const char *ExtGetSectorCaption(short sectnum); const char *ExtGetWallCaption(short wallnum); const char *ExtGetSpriteCaption(short spritenum); void ExtShowSectorData(short sectnum); void ExtShowWallData(short wallnum); void ExtShowSpriteData(short spritenum); void ExtEditSectorData(short sectnum); void ExtEditWallData(short wallnum); void ExtEditSpriteData(short spritenum); void ExtPreCheckKeys(void); void ExtAnalyzeSprites(void); void ExtCheckKeys(void); #endif /* !defined _INCLUDE_BSTUB_H_ */ /* end of bstub.h ... */