worldspawn/libs/generic/object.h

91 lines
3.3 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined( INCLUDED_GENERIC_OBJECT_H )
#define INCLUDED_GENERIC_OBJECT_H
#include "globaldefs.h"
/// \file
/// \brief Convenience functions (syntactic sugar) to wrap explicit constructor (aka in-place 'new') and destructor calls.
///
/// Use makeReference() to wrap non-const-reference constructor parameters.
#if GDEF_COMPILER_MSVC && _MSC_VER > 1000
#pragma warning(disable:4345) // behavior change: an object of POD type constructed with an initializer of the form () will be default-initialized
#endif
#include <new>
template<typename Type>
inline void constructor( Type& object ){
new( &object )Type();
}
template<typename Type, typename T1>
inline void constructor( Type& object, const T1& t1 ){
new( &object )Type( t1 );
}
template<typename Type, typename T1, typename T2>
inline void constructor( Type& object, const T1& t1, const T2& t2 ){
new( &object )Type( t1, t2 );
}
template<typename Type, typename T1, typename T2, typename T3>
inline void constructor( Type& object, const T1& t1, const T2& t2, const T3& t3 ){
new( &object )Type( t1, t2, t3 );
}
template<typename Type, typename T1, typename T2, typename T3, typename T4>
inline void constructor( Type& object, const T1& t1, const T2& t2, const T3& t3, const T4& t4 ){
new( &object )Type( t1, t2, t3, t4 );
}
template<typename Type, typename T1, typename T2, typename T3, typename T4, typename T5>
inline void constructor( Type& object, const T1& t1, const T2& t2, const T3& t3, const T4& t4, const T5& t5 ){
new( &object )Type( t1, t2, t3, t4, t5 );
}
template<typename Type, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
inline void constructor( Type& object, const T1& t1, const T2& t2, const T3& t3, const T4& t4, const T5& t5, const T6& t6 ){
new( &object )Type( t1, t2, t3, t4, t5, t6 );
}
template<typename Type, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
inline void constructor( Type& object, const T1& t1, const T2& t2, const T3& t3, const T4& t4, const T5& t5, const T6& t6, const T7& t7 ){
new( &object )Type( t1, t2, t3, t4, t5, t6, t7 );
}
template<typename Type, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
inline void constructor( Type& object, const T1& t1, const T2& t2, const T3& t3, const T4& t4, const T5& t5, const T6& t6, const T7& t7, const T8& t8 ){
new( &object )Type( t1, t2, t3, t4, t5, t6, t7, t8 );
}
template<typename Type>
inline void destructor( Type& object ){
object.~Type();
}
#endif