worldspawn/libs/picomodel/surface.c

1109 lines
22 KiB
C

/*
======================================================================
surface.c
Surface functions for an LWO2 reader.
Ernie Wright 17 Sep 00
====================================================================== */
#include "picointernal.h"
#include "lwo2.h"
/*
======================================================================
lwFreePlugin()
Free the memory used by an lwPlugin.
====================================================================== */
void lwFreePlugin( lwPlugin *p ){
if ( p ) {
if ( p->ord ) {
_pico_free( p->ord );
}
if ( p->name ) {
_pico_free( p->name );
}
if ( p->data ) {
_pico_free( p->data );
}
_pico_free( p );
}
}
/*
======================================================================
lwFreeTexture()
Free the memory used by an lwTexture.
====================================================================== */
void lwFreeTexture( lwTexture *t ){
if ( t ) {
if ( t->ord ) {
_pico_free( t->ord );
}
switch ( t->type ) {
case ID_IMAP:
if ( t->param.imap.vmap_name ) {
_pico_free( t->param.imap.vmap_name );
}
if ( t->tmap.ref_object ) {
_pico_free( t->tmap.ref_object );
}
break;
case ID_PROC:
if ( t->param.proc.name ) {
_pico_free( t->param.proc.name );
}
if ( t->param.proc.data ) {
_pico_free( t->param.proc.data );
}
break;
case ID_GRAD:
if ( t->param.grad.key ) {
_pico_free( t->param.grad.key );
}
if ( t->param.grad.ikey ) {
_pico_free( t->param.grad.ikey );
}
break;
}
_pico_free( t );
}
}
/*
======================================================================
lwFreeSurface()
Free the memory used by an lwSurface.
====================================================================== */
void lwFreeSurface( lwSurface *surf ){
if ( surf ) {
if ( surf->name ) {
_pico_free( surf->name );
}
if ( surf->srcname ) {
_pico_free( surf->srcname );
}
lwListFree(surf->shader, (void (*)(void *)) lwFreePlugin);
void (*freeTexture)(void *) = (void (*)(void *)) lwFreeTexture;
lwListFree(surf->color.tex, freeTexture);
lwListFree(surf->luminosity.tex, freeTexture);
lwListFree(surf->diffuse.tex, freeTexture);
lwListFree(surf->specularity.tex, freeTexture);
lwListFree(surf->glossiness.tex, freeTexture);
lwListFree(surf->reflection.val.tex, freeTexture);
lwListFree(surf->transparency.val.tex, freeTexture);
lwListFree(surf->eta.tex, freeTexture);
lwListFree(surf->translucency.tex, freeTexture);
lwListFree(surf->bump.tex, freeTexture);
_pico_free( surf );
}
}
/*
======================================================================
lwGetTHeader()
Read a texture map header from a SURF.BLOK in an LWO2 file. This is
the first subchunk in a BLOK, and its contents are common to all three
texture types.
====================================================================== */
int lwGetTHeader( picoMemStream_t *fp, int hsz, lwTexture *tex ){
unsigned int id;
unsigned short sz;
int pos, rlen;
/* remember where we started */
set_flen( 0 );
pos = _pico_memstream_tell( fp );
/* ordinal string */
tex->ord = getS0( fp );
/* first subchunk header */
id = getU4( fp );
sz = getU2( fp );
if ( 0 > get_flen() ) {
return 0;
}
/* process subchunks as they're encountered */
while ( 1 ) {
sz += sz & 1;
set_flen( 0 );
switch ( id ) {
case ID_CHAN:
tex->chan = getU4( fp );
break;
case ID_OPAC:
tex->opac_type = getU2( fp );
tex->opacity.val = getF4( fp );
tex->opacity.eindex = getVX( fp );
break;
case ID_ENAB:
tex->enabled = getU2( fp );
break;
case ID_NEGA:
tex->negative = getU2( fp );
break;
case ID_AXIS:
tex->axis = getU2( fp );
break;
default:
break;
}
/* error while reading current subchunk? */
rlen = get_flen();
if ( rlen < 0 || rlen > sz ) {
return 0;
}
/* skip unread parts of the current subchunk */
if ( rlen < sz ) {
_pico_memstream_seek( fp, sz - rlen, PICO_SEEK_CUR );
}
/* end of the texture header subchunk? */
if ( hsz <= _pico_memstream_tell( fp ) - pos ) {
break;
}
/* get the next subchunk header */
set_flen( 0 );
id = getU4( fp );
sz = getU2( fp );
if ( 6 != get_flen() ) {
return 0;
}
}
set_flen( _pico_memstream_tell( fp ) - pos );
return 1;
}
/*
======================================================================
lwGetTMap()
Read a texture map from a SURF.BLOK in an LWO2 file. The TMAP
defines the mapping from texture to world or object coordinates.
====================================================================== */
int lwGetTMap( picoMemStream_t *fp, int tmapsz, lwTMap *tmap ){
unsigned int id;
unsigned short sz;
int rlen, pos, i;
pos = _pico_memstream_tell( fp );
id = getU4( fp );
sz = getU2( fp );
if ( 0 > get_flen() ) {
return 0;
}
while ( 1 ) {
sz += sz & 1;
set_flen( 0 );
switch ( id ) {
case ID_SIZE:
for ( i = 0; i < 3; i++ )
tmap->size.val[ i ] = getF4( fp );
tmap->size.eindex = getVX( fp );
break;
case ID_CNTR:
for ( i = 0; i < 3; i++ )
tmap->center.val[ i ] = getF4( fp );
tmap->center.eindex = getVX( fp );
break;
case ID_ROTA:
for ( i = 0; i < 3; i++ )
tmap->rotate.val[ i ] = getF4( fp );
tmap->rotate.eindex = getVX( fp );
break;
case ID_FALL:
tmap->fall_type = getU2( fp );
for ( i = 0; i < 3; i++ )
tmap->falloff.val[ i ] = getF4( fp );
tmap->falloff.eindex = getVX( fp );
break;
case ID_OREF:
tmap->ref_object = getS0( fp );
break;
case ID_CSYS:
tmap->coord_sys = getU2( fp );
break;
default:
break;
}
/* error while reading the current subchunk? */
rlen = get_flen();
if ( rlen < 0 || rlen > sz ) {
return 0;
}
/* skip unread parts of the current subchunk */
if ( rlen < sz ) {
_pico_memstream_seek( fp, sz - rlen, PICO_SEEK_CUR );
}
/* end of the TMAP subchunk? */
if ( tmapsz <= _pico_memstream_tell( fp ) - pos ) {
break;
}
/* get the next subchunk header */
set_flen( 0 );
id = getU4( fp );
sz = getU2( fp );
if ( 6 != get_flen() ) {
return 0;
}
}
set_flen( _pico_memstream_tell( fp ) - pos );
return 1;
}
/*
======================================================================
lwGetImageMap()
Read an lwImageMap from a SURF.BLOK in an LWO2 file.
====================================================================== */
int lwGetImageMap( picoMemStream_t *fp, int rsz, lwTexture *tex ){
unsigned int id;
unsigned short sz;
int rlen, pos;
pos = _pico_memstream_tell( fp );
id = getU4( fp );
sz = getU2( fp );
if ( 0 > get_flen() ) {
return 0;
}
while ( 1 ) {
sz += sz & 1;
set_flen( 0 );
switch ( id ) {
case ID_TMAP:
if ( !lwGetTMap( fp, sz, &tex->tmap ) ) {
return 0;
}
break;
case ID_PROJ:
tex->param.imap.projection = getU2( fp );
break;
case ID_VMAP:
tex->param.imap.vmap_name = getS0( fp );
break;
case ID_AXIS:
tex->param.imap.axis = getU2( fp );
break;
case ID_IMAG:
tex->param.imap.cindex = getVX( fp );
break;
case ID_WRAP:
tex->param.imap.wrapw_type = getU2( fp );
tex->param.imap.wraph_type = getU2( fp );
break;
case ID_WRPW:
tex->param.imap.wrapw.val = getF4( fp );
tex->param.imap.wrapw.eindex = getVX( fp );
break;
case ID_WRPH:
tex->param.imap.wraph.val = getF4( fp );
tex->param.imap.wraph.eindex = getVX( fp );
break;
case ID_AAST:
tex->param.imap.aas_flags = getU2( fp );
tex->param.imap.aa_strength = getF4( fp );
break;
case ID_PIXB:
tex->param.imap.pblend = getU2( fp );
break;
case ID_STCK:
tex->param.imap.stck.val = getF4( fp );
tex->param.imap.stck.eindex = getVX( fp );
break;
case ID_TAMP:
tex->param.imap.amplitude.val = getF4( fp );
tex->param.imap.amplitude.eindex = getVX( fp );
break;
default:
break;
}
/* error while reading the current subchunk? */
rlen = get_flen();
if ( rlen < 0 || rlen > sz ) {
return 0;
}
/* skip unread parts of the current subchunk */
if ( rlen < sz ) {
_pico_memstream_seek( fp, sz - rlen, PICO_SEEK_CUR );
}
/* end of the image map? */
if ( rsz <= _pico_memstream_tell( fp ) - pos ) {
break;
}
/* get the next subchunk header */
set_flen( 0 );
id = getU4( fp );
sz = getU2( fp );
if ( 6 != get_flen() ) {
return 0;
}
}
set_flen( _pico_memstream_tell( fp ) - pos );
return 1;
}
/*
======================================================================
lwGetProcedural()
Read an lwProcedural from a SURF.BLOK in an LWO2 file.
====================================================================== */
int lwGetProcedural( picoMemStream_t *fp, int rsz, lwTexture *tex ){
unsigned int id;
unsigned short sz;
int rlen, pos;
pos = _pico_memstream_tell( fp );
id = getU4( fp );
sz = getU2( fp );
if ( 0 > get_flen() ) {
return 0;
}
while ( 1 ) {
sz += sz & 1;
set_flen( 0 );
switch ( id ) {
case ID_TMAP:
if ( !lwGetTMap( fp, sz, &tex->tmap ) ) {
return 0;
}
break;
case ID_AXIS:
tex->param.proc.axis = getU2( fp );
break;
case ID_VALU:
tex->param.proc.value[ 0 ] = getF4( fp );
if ( sz >= 8 ) {
tex->param.proc.value[ 1 ] = getF4( fp );
}
if ( sz >= 12 ) {
tex->param.proc.value[ 2 ] = getF4( fp );
}
break;
case ID_FUNC:
tex->param.proc.name = getS0( fp );
rlen = get_flen();
tex->param.proc.data = getbytes( fp, sz - rlen );
break;
default:
break;
}
/* error while reading the current subchunk? */
rlen = get_flen();
if ( rlen < 0 || rlen > sz ) {
return 0;
}
/* skip unread parts of the current subchunk */
if ( rlen < sz ) {
_pico_memstream_seek( fp, sz - rlen, PICO_SEEK_CUR );
}
/* end of the procedural block? */
if ( rsz <= _pico_memstream_tell( fp ) - pos ) {
break;
}
/* get the next subchunk header */
set_flen( 0 );
id = getU4( fp );
sz = getU2( fp );
if ( 6 != get_flen() ) {
return 0;
}
}
set_flen( _pico_memstream_tell( fp ) - pos );
return 1;
}
/*
======================================================================
lwGetGradient()
Read an lwGradient from a SURF.BLOK in an LWO2 file.
====================================================================== */
int lwGetGradient( picoMemStream_t *fp, int rsz, lwTexture *tex ){
unsigned int id;
unsigned short sz;
int rlen, pos, i, j, nkeys;
pos = _pico_memstream_tell( fp );
id = getU4( fp );
sz = getU2( fp );
if ( 0 > get_flen() ) {
return 0;
}
while ( 1 ) {
sz += sz & 1;
set_flen( 0 );
switch ( id ) {
case ID_TMAP:
if ( !lwGetTMap( fp, sz, &tex->tmap ) ) {
return 0;
}
break;
case ID_PNAM:
tex->param.grad.paramname = getS0( fp );
break;
case ID_INAM:
tex->param.grad.itemname = getS0( fp );
break;
case ID_GRST:
tex->param.grad.start = getF4( fp );
break;
case ID_GREN:
tex->param.grad.end = getF4( fp );
break;
case ID_GRPT:
tex->param.grad.repeat = getU2( fp );
break;
case ID_FKEY:
nkeys = sz / sizeof( lwGradKey );
tex->param.grad.key = _pico_calloc( nkeys, sizeof( lwGradKey ) );
if ( !tex->param.grad.key ) {
return 0;
}
for ( i = 0; i < nkeys; i++ ) {
tex->param.grad.key[ i ].value = getF4( fp );
for ( j = 0; j < 4; j++ )
tex->param.grad.key[ i ].rgba[ j ] = getF4( fp );
}
break;
case ID_IKEY:
nkeys = sz / 2;
tex->param.grad.ikey = _pico_calloc( nkeys, sizeof( short ) );
if ( !tex->param.grad.ikey ) {
return 0;
}
for ( i = 0; i < nkeys; i++ )
tex->param.grad.ikey[ i ] = getU2( fp );
break;
default:
break;
}
/* error while reading the current subchunk? */
rlen = get_flen();
if ( rlen < 0 || rlen > sz ) {
return 0;
}
/* skip unread parts of the current subchunk */
if ( rlen < sz ) {
_pico_memstream_seek( fp, sz - rlen, PICO_SEEK_CUR );
}
/* end of the gradient? */
if ( rsz <= _pico_memstream_tell( fp ) - pos ) {
break;
}
/* get the next subchunk header */
set_flen( 0 );
id = getU4( fp );
sz = getU2( fp );
if ( 6 != get_flen() ) {
return 0;
}
}
set_flen( _pico_memstream_tell( fp ) - pos );
return 1;
}
/*
======================================================================
lwGetTexture()
Read an lwTexture from a SURF.BLOK in an LWO2 file.
====================================================================== */
lwTexture *lwGetTexture( picoMemStream_t *fp, int bloksz, unsigned int type ){
lwTexture *tex;
unsigned short sz;
int ok;
tex = _pico_calloc( 1, sizeof( lwTexture ) );
if ( !tex ) {
return NULL;
}
tex->type = type;
tex->tmap.size.val[ 0 ] =
tex->tmap.size.val[ 1 ] =
tex->tmap.size.val[ 2 ] = 1.0f;
tex->opacity.val = 1.0f;
tex->enabled = 1;
sz = getU2( fp );
if ( !lwGetTHeader( fp, sz, tex ) ) {
_pico_free( tex );
return NULL;
}
sz = bloksz - sz - 6;
switch ( type ) {
case ID_IMAP: ok = lwGetImageMap( fp, sz, tex ); break;
case ID_PROC: ok = lwGetProcedural( fp, sz, tex ); break;
case ID_GRAD: ok = lwGetGradient( fp, sz, tex ); break;
default:
ok = !_pico_memstream_seek( fp, sz, PICO_SEEK_CUR );
}
if ( !ok ) {
lwFreeTexture( tex );
return NULL;
}
set_flen( bloksz );
return tex;
}
/*
======================================================================
lwGetShader()
Read a shader record from a SURF.BLOK in an LWO2 file.
====================================================================== */
lwPlugin *lwGetShader( picoMemStream_t *fp, int bloksz ){
lwPlugin *shdr;
unsigned int id;
unsigned short sz;
int hsz, rlen, pos;
shdr = _pico_calloc( 1, sizeof( lwPlugin ) );
if ( !shdr ) {
return NULL;
}
pos = _pico_memstream_tell( fp );
set_flen( 0 );
hsz = getU2( fp );
shdr->ord = getS0( fp );
id = getU4( fp );
sz = getU2( fp );
if ( 0 > get_flen() ) {
goto Fail;
}
while ( hsz > 0 ) {
sz += sz & 1;
hsz -= sz;
if ( id == ID_ENAB ) {
shdr->flags = getU2( fp );
break;
}
else {
_pico_memstream_seek( fp, sz, PICO_SEEK_CUR );
id = getU4( fp );
sz = getU2( fp );
}
}
id = getU4( fp );
sz = getU2( fp );
if ( 0 > get_flen() ) {
goto Fail;
}
while ( 1 ) {
sz += sz & 1;
set_flen( 0 );
switch ( id ) {
case ID_FUNC:
shdr->name = getS0( fp );
rlen = get_flen();
shdr->data = getbytes( fp, sz - rlen );
break;
default:
break;
}
/* error while reading the current subchunk? */
rlen = get_flen();
if ( rlen < 0 || rlen > sz ) {
goto Fail;
}
/* skip unread parts of the current subchunk */
if ( rlen < sz ) {
_pico_memstream_seek( fp, sz - rlen, PICO_SEEK_CUR );
}
/* end of the shader block? */
if ( bloksz <= _pico_memstream_tell( fp ) - pos ) {
break;
}
/* get the next subchunk header */
set_flen( 0 );
id = getU4( fp );
sz = getU2( fp );
if ( 6 != get_flen() ) {
goto Fail;
}
}
set_flen( _pico_memstream_tell( fp ) - pos );
return shdr;
Fail:
lwFreePlugin( shdr );
return NULL;
}
/*
======================================================================
compare_textures()
compare_shaders()
Callbacks for the lwListInsert() function, which is called to add
textures to surface channels and shaders to surfaces.
====================================================================== */
static int compare_textures( lwTexture *a, lwTexture *b ){
return strcmp( a->ord, b->ord );
}
static int compare_shaders( lwPlugin *a, lwPlugin *b ){
return strcmp( a->ord, b->ord );
}
/*
======================================================================
add_texture()
Finds the surface channel (lwTParam or lwCParam) to which a texture is
applied, then calls lwListInsert().
====================================================================== */
static int add_texture( lwSurface *surf, lwTexture *tex ){
lwTexture **list;
switch ( tex->chan ) {
case ID_COLR: list = &surf->color.tex; break;
case ID_LUMI: list = &surf->luminosity.tex; break;
case ID_DIFF: list = &surf->diffuse.tex; break;
case ID_SPEC: list = &surf->specularity.tex; break;
case ID_GLOS: list = &surf->glossiness.tex; break;
case ID_REFL: list = &surf->reflection.val.tex; break;
case ID_TRAN: list = &surf->transparency.val.tex; break;
case ID_RIND: list = &surf->eta.tex; break;
case ID_TRNL: list = &surf->translucency.tex; break;
case ID_BUMP: list = &surf->bump.tex; break;
default: return 0;
}
lwListInsert((void **) list, tex, (int (*)(void *, void *)) compare_textures);
return 1;
}
/*
======================================================================
lwDefaultSurface()
Allocate and initialize a surface.
====================================================================== */
lwSurface *lwDefaultSurface( void ){
lwSurface *surf;
surf = _pico_calloc( 1, sizeof( lwSurface ) );
if ( !surf ) {
return NULL;
}
surf->color.rgb[ 0 ] = 0.78431f;
surf->color.rgb[ 1 ] = 0.78431f;
surf->color.rgb[ 2 ] = 0.78431f;
surf->diffuse.val = 1.0f;
surf->glossiness.val = 0.4f;
surf->bump.val = 1.0f;
surf->eta.val = 1.0f;
surf->sideflags = 1;
return surf;
}
/*
======================================================================
lwGetSurface()
Read an lwSurface from an LWO2 file.
====================================================================== */
lwSurface *lwGetSurface( picoMemStream_t *fp, int cksize ){
lwSurface *surf;
lwTexture *tex;
lwPlugin *shdr;
unsigned int id, type;
unsigned short sz;
int pos, rlen;
/* allocate the Surface structure */
surf = _pico_calloc( 1, sizeof( lwSurface ) );
if ( !surf ) {
goto Fail;
}
/* non-zero defaults */
surf->color.rgb[ 0 ] = 0.78431f;
surf->color.rgb[ 1 ] = 0.78431f;
surf->color.rgb[ 2 ] = 0.78431f;
surf->diffuse.val = 1.0f;
surf->glossiness.val = 0.4f;
surf->bump.val = 1.0f;
surf->eta.val = 1.0f;
surf->sideflags = 1;
/* remember where we started */
set_flen( 0 );
pos = _pico_memstream_tell( fp );
/* names */
surf->name = getS0( fp );
surf->srcname = getS0( fp );
/* first subchunk header */
id = getU4( fp );
sz = getU2( fp );
if ( 0 > get_flen() ) {
goto Fail;
}
/* process subchunks as they're encountered */
while ( 1 ) {
sz += sz & 1;
set_flen( 0 );
switch ( id ) {
case ID_COLR:
surf->color.rgb[ 0 ] = getF4( fp );
surf->color.rgb[ 1 ] = getF4( fp );
surf->color.rgb[ 2 ] = getF4( fp );
surf->color.eindex = getVX( fp );
break;
case ID_LUMI:
surf->luminosity.val = getF4( fp );
surf->luminosity.eindex = getVX( fp );
break;
case ID_DIFF:
surf->diffuse.val = getF4( fp );
surf->diffuse.eindex = getVX( fp );
break;
case ID_SPEC:
surf->specularity.val = getF4( fp );
surf->specularity.eindex = getVX( fp );
break;
case ID_GLOS:
surf->glossiness.val = getF4( fp );
surf->glossiness.eindex = getVX( fp );
break;
case ID_REFL:
surf->reflection.val.val = getF4( fp );
surf->reflection.val.eindex = getVX( fp );
break;
case ID_RFOP:
surf->reflection.options = getU2( fp );
break;
case ID_RIMG:
surf->reflection.cindex = getVX( fp );
break;
case ID_RSAN:
surf->reflection.seam_angle = getF4( fp );
break;
case ID_TRAN:
surf->transparency.val.val = getF4( fp );
surf->transparency.val.eindex = getVX( fp );
break;
case ID_TROP:
surf->transparency.options = getU2( fp );
break;
case ID_TIMG:
surf->transparency.cindex = getVX( fp );
break;
case ID_RIND:
surf->eta.val = getF4( fp );
surf->eta.eindex = getVX( fp );
break;
case ID_TRNL:
surf->translucency.val = getF4( fp );
surf->translucency.eindex = getVX( fp );
break;
case ID_BUMP:
surf->bump.val = getF4( fp );
surf->bump.eindex = getVX( fp );
break;
case ID_SMAN:
surf->smooth = getF4( fp );
break;
case ID_SIDE:
surf->sideflags = getU2( fp );
break;
case ID_CLRH:
surf->color_hilite.val = getF4( fp );
surf->color_hilite.eindex = getVX( fp );
break;
case ID_CLRF:
surf->color_filter.val = getF4( fp );
surf->color_filter.eindex = getVX( fp );
break;
case ID_ADTR:
surf->add_trans.val = getF4( fp );
surf->add_trans.eindex = getVX( fp );
break;
case ID_SHRP:
surf->dif_sharp.val = getF4( fp );
surf->dif_sharp.eindex = getVX( fp );
break;
case ID_GVAL:
surf->glow.val = getF4( fp );
surf->glow.eindex = getVX( fp );
break;
case ID_LINE:
surf->line.enabled = 1;
if ( sz >= 2 ) {
surf->line.flags = getU2( fp );
}
if ( sz >= 6 ) {
surf->line.size.val = getF4( fp );
}
if ( sz >= 8 ) {
surf->line.size.eindex = getVX( fp );
}
break;
case ID_ALPH:
surf->alpha_mode = getU2( fp );
surf->alpha = getF4( fp );
break;
case ID_AVAL:
surf->alpha = getF4( fp );
break;
case ID_BLOK:
type = getU4( fp );
switch ( type ) {
case ID_IMAP:
case ID_PROC:
case ID_GRAD:
tex = lwGetTexture( fp, sz - 4, type );
if ( !tex ) {
goto Fail;
}
if ( !add_texture( surf, tex ) ) {
lwFreeTexture( tex );
}
set_flen( 4 + get_flen() );
break;
case ID_SHDR:
shdr = lwGetShader( fp, sz - 4 );
if ( !shdr ) {
goto Fail;
}
lwListInsert((void **) &surf->shader, shdr, (int (*)(void *, void *)) compare_shaders);
++surf->nshaders;
set_flen( 4 + get_flen() );
break;
}
break;
default:
break;
}
/* error while reading current subchunk? */
rlen = get_flen();
if ( rlen < 0 || rlen > sz ) {
goto Fail;
}
/* skip unread parts of the current subchunk */
if ( rlen < sz ) {
_pico_memstream_seek( fp, sz - rlen, PICO_SEEK_CUR );
}
/* end of the SURF chunk? */
if ( cksize <= _pico_memstream_tell( fp ) - pos ) {
break;
}
/* get the next subchunk header */
set_flen( 0 );
id = getU4( fp );
sz = getU2( fp );
if ( 6 != get_flen() ) {
goto Fail;
}
}
return surf;
Fail:
if ( surf ) {
lwFreeSurface( surf );
}
return NULL;
}