worldspawn/docs/regression_tests/disappearing_sliver/winding_logging.patch

106 lines
3.0 KiB
Diff

Index: tools/quake3/q3map2/brush.c
===================================================================
--- tools/quake3/q3map2/brush.c (revision 391)
+++ tools/quake3/q3map2/brush.c (working copy)
@@ -421,10 +421,16 @@
side_t *side;
plane_t *plane;
-
+ static int brushord = -1;
+ brushord++;
+
+ Sys_Printf("In CreateBrushWindings() for brush %i\n", brushord);
+
/* walk the list of brush sides */
for( i = 0; i < brush->numsides; i++ )
{
+ Sys_Printf(" Handling side %i on the brush\n", i);
+
/* get side and plane */
side = &brush->sides[ i ];
plane = &mapplanes[ side->planenum ];
@@ -435,7 +441,13 @@
#else
w = BaseWindingForPlane( plane->normal, plane->dist );
#endif
-
+
+ Sys_Printf(" Before clipping we have:\n");
+ int z;
+ for (z = 0; z < w->numpoints; z++) {
+ Sys_Printf(" (%.8f %.8f %.8f)\n", w->p[z][0], w->p[z][1], w->p[z][2]);
+ }
+
/* walk the list of brush sides */
for( j = 0; j < brush->numsides && w != NULL; j++ )
{
@@ -451,7 +463,20 @@
#else
ChopWindingInPlace( &w, plane->normal, plane->dist, 0 ); // CLIP_EPSILON );
#endif
-
+
+ Sys_Printf(" After clipping w/ side %i we have:\n", j);
+ if (w)
+ {
+ for (z = 0; z < w->numpoints; z++)
+ {
+ Sys_Printf(" (%.8f %.8f %.8f)\n", w->p[z][0], w->p[z][1], w->p[z][2]);
+ }
+ }
+ else
+ {
+ Sys_Printf(" winding is NULL\n");
+ }
+
/* ydnar: fix broken windings that would generate trifans */
#if EXPERIMENTAL_HIGH_PRECISION_MATH_Q3MAP2_FIXES
FixWindingAccu(w);
Index: tools/quake3/q3map2/map.c
===================================================================
--- tools/quake3/q3map2/map.c (revision 391)
+++ tools/quake3/q3map2/map.c (working copy)
@@ -803,7 +803,11 @@
char shader[ MAX_QPATH ];
int flags;
+ static int brushord = -1;
+ brushord++;
+ Sys_Printf("In ParseRawBrush() for brush %i\n", brushord);
+
/* initial setup */
buildBrush->numsides = 0;
buildBrush->detail = qfalse;
@@ -812,9 +816,12 @@
if( g_bBrushPrimit == BPRIMIT_NEWBRUSHES )
MatchToken( "{" );
+ int sideord = -1;
+
/* parse sides */
while( 1 )
{
+ sideord++;
if( !GetToken( qtrue ) )
break;
if( !strcmp( token, "}" ) )
@@ -917,7 +924,16 @@
}
/* find the plane number */
+ Sys_Printf(" Side %i:\n", sideord);
+ Sys_Printf(" (%f %f %f)\n", planePoints[0][0], planePoints[0][1], planePoints[0][2]);
+ Sys_Printf(" (%f %f %f)\n", planePoints[1][0], planePoints[1][1], planePoints[1][2]);
+ Sys_Printf(" (%f %f %f)\n", planePoints[2][0], planePoints[2][1], planePoints[2][2]);
planenum = MapPlaneFromPoints( planePoints );
+ Sys_Printf(" normal: (%.10f %.10f %.10f)\n",
+ mapplanes[planenum].normal[0],
+ mapplanes[planenum].normal[1],
+ mapplanes[planenum].normal[2]);
+ Sys_Printf(" dist: %.10f\n", mapplanes[planenum].dist);
side->planenum = planenum;
/* bp: get the texture mapping for this texturedef / plane combination */