worldspawn/resources/games/platform.game

27 lines
588 B
XML

<?xml version="1.0"?>
<game
type="q3"
index="1"
name="Nuclide"
enginepath_win32="C:/Program Files/Nuclide/"
enginepath_linux="/usr/local/games/nuclide/"
enginepath_macos="/Applications/Nuclide/"
engine_win32="nuclide.bat"
engine_linux="nuclide"
engine_macos="Nuclide.app"
basegame="platform"
basegamename="Nuclide"
unknowngamename="Game dir"
shaderpath="textures"
archivetypes="pk3"
texturetypes="tga ktx"
modeltypes="vvm"
maptypes="worldspawn"
shaders="mat"
entityclass="quake3"
entityclasstype="def"
entities="quake3"
brushtypes="halflife"
patchtypes="quake3"
/>