worldspawn/src/undo.cpp

625 lines
11 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "undo.h"
#include "debugging/debugging.h"
#include "warnings.h"
#include "iundo.h"
#include "preferencesystem.h"
#include "string/string.h"
#include "generic/callback.h"
#include "preferences.h"
#include "stringio.h"
#include <list>
#include <map>
#include <set>
#include "timer.h"
void Undo_SetButtonlabel(const char *title);
void Undo_DisableButton(void);
void Redo_SetButtonlabel(const char *title);
void Redo_DisableButton(void);
class DebugScopeTimer {
Timer m_timer;
const char *m_operation;
public:
DebugScopeTimer(const char *operation)
: m_operation(operation)
{
m_timer.start();
}
~DebugScopeTimer()
{
unsigned int elapsed = m_timer.elapsed_msec();
if (elapsed > 0) {
globalOutputStream() << m_operation << ": " << elapsed << " msec\n";
}
}
};
class RadiantUndoSystem : public UndoSystem {
UINT_CONSTANT(MAX_UNDO_LEVELS, 1024);
class Snapshot {
class StateApplicator {
public:
Undoable *m_undoable;
private:
UndoMemento *m_data;
public:
StateApplicator(Undoable *undoable, UndoMemento *data)
: m_undoable(undoable), m_data(data)
{
}
void restore()
{
m_undoable->importState(m_data);
}
void release()
{
m_data->release();
}
};
typedef std::list<StateApplicator> states_t;
states_t m_states;
public:
bool empty() const
{
return m_states.empty();
}
std::size_t size() const
{
return m_states.size();
}
void save(Undoable *undoable)
{
m_states.push_front(StateApplicator(undoable, undoable->exportState()));
}
void restore()
{
for (states_t::iterator i = m_states.begin(); i != m_states.end(); ++i) {
(*i).restore();
}
}
void release()
{
for (states_t::iterator i = m_states.begin(); i != m_states.end(); ++i) {
(*i).release();
}
}
};
struct Operation {
Snapshot m_snapshot;
CopiedString m_command;
Operation(const char *command)
: m_command(command)
{
}
~Operation()
{
m_snapshot.release();
}
};
class UndoStack {
//! Note: using std::list instead of vector/deque, to avoid copying of undos
typedef std::list<Operation *> Operations;
Operations m_stack;
Operation *m_pending;
public:
UndoStack() : m_pending(0)
{
}
~UndoStack()
{
clear();
}
bool empty() const
{
return m_stack.empty();
}
std::size_t size() const
{
return m_stack.size();
}
Operation *back()
{
return m_stack.back();
}
const Operation *back() const
{
return m_stack.back();
}
Operation *front()
{
return m_stack.front();
}
const Operation *front() const
{
return m_stack.front();
}
void pop_front()
{
delete m_stack.front();
m_stack.pop_front();
}
void pop_back()
{
delete m_stack.back();
m_stack.pop_back();
}
void clear()
{
if (!m_stack.empty()) {
for (Operations::iterator i = m_stack.begin(); i != m_stack.end(); ++i) {
delete *i;
}
m_stack.clear();
}
}
void start(const char *command)
{
if (m_pending != 0) {
delete m_pending;
}
m_pending = new Operation(command);
}
bool finish(const char *command)
{
if (m_pending != 0) {
delete m_pending;
m_pending = 0;
return false;
} else {
ASSERT_MESSAGE(!m_stack.empty(), "undo stack empty");
m_stack.back()->m_command = command;
return true;
}
}
void save(Undoable *undoable)
{
if (m_pending != 0) {
m_stack.push_back(m_pending);
m_pending = 0;
}
back()->m_snapshot.save(undoable);
}
};
UndoStack m_undo_stack;
UndoStack m_redo_stack;
class UndoStackFiller : public UndoObserver {
UndoStack *m_stack;
public:
UndoStackFiller()
: m_stack(0)
{
}
void save(Undoable *undoable)
{
ASSERT_NOTNULL(undoable);
if (m_stack != 0) {
m_stack->save(undoable);
m_stack = 0;
}
}
void setStack(UndoStack *stack)
{
m_stack = stack;
}
};
typedef std::map<Undoable *, UndoStackFiller> undoables_t;
undoables_t m_undoables;
void mark_undoables(UndoStack *stack)
{
for (undoables_t::iterator i = m_undoables.begin(); i != m_undoables.end(); ++i) {
(*i).second.setStack(stack);
}
}
std::size_t m_undo_levels;
typedef std::set<UndoTracker *> Trackers;
Trackers m_trackers;
public:
RadiantUndoSystem()
: m_undo_levels(64)
{
}
~RadiantUndoSystem()
{
clear();
}
UndoObserver *observer(Undoable *undoable)
{
ASSERT_NOTNULL(undoable);
return &m_undoables[undoable];
}
void release(Undoable *undoable)
{
ASSERT_NOTNULL(undoable);
m_undoables.erase(undoable);
}
void setLevels(std::size_t levels)
{
if (levels > MAX_UNDO_LEVELS()) {
levels = MAX_UNDO_LEVELS();
}
while (m_undo_stack.size() > levels) {
m_undo_stack.pop_front();
}
m_undo_levels = levels;
}
std::size_t getLevels() const
{
return m_undo_levels;
}
std::size_t size() const
{
return m_undo_stack.size();
}
void startUndo()
{
m_undo_stack.start("unnamedCommand");
mark_undoables(&m_undo_stack);
}
bool finishUndo(const char *command)
{
bool changed = m_undo_stack.finish(command);
mark_undoables(0);
return changed;
}
void startRedo()
{
m_redo_stack.start("unnamedCommand");
mark_undoables(&m_redo_stack);
}
bool finishRedo(const char *command)
{
bool changed = m_redo_stack.finish(command);
mark_undoables(0);
return changed;
}
void start()
{
m_redo_stack.clear();
if (m_undo_stack.size() == m_undo_levels) {
m_undo_stack.pop_front();
}
startUndo();
trackersBegin();
}
void finish(const char *command)
{
if (finishUndo(command)) {
globalOutputStream() << command << '\n';
Undo_SetButtonlabel(command);
Redo_DisableButton();
}
}
void undo()
{
if (m_undo_stack.empty()) {
globalOutputStream() << "Undo: no undo available\n";
} else {
Operation *operation = m_undo_stack.back();
globalOutputStream() << "Undo: " << operation->m_command.c_str() << "\n";
Redo_SetButtonlabel(operation->m_command.c_str());
startRedo();
trackersUndo();
operation->m_snapshot.restore();
finishRedo(operation->m_command.c_str());
m_undo_stack.pop_back();
Operation *operation2 = m_undo_stack.back();
if (operation2) {
Undo_SetButtonlabel(operation2->m_command.c_str());
} else
Undo_DisableButton();
}
}
void redo()
{
if (m_redo_stack.empty()) {
globalOutputStream() << "Redo: no redo available\n";
} else {
Operation *operation = m_redo_stack.back();
globalOutputStream() << "Redo: " << operation->m_command.c_str() << "\n";
startUndo();
trackersRedo();
operation->m_snapshot.restore();
finishUndo(operation->m_command.c_str());
m_redo_stack.pop_back();
Operation *operationu = m_undo_stack.back();
Undo_SetButtonlabel(operationu->m_command.c_str());
Operation *next = m_redo_stack.back();
if (!next)
Redo_DisableButton();
else
Redo_SetButtonlabel(next->m_command.c_str());
}
}
void clear()
{
mark_undoables(0);
m_undo_stack.clear();
m_redo_stack.clear();
trackersClear();
}
void trackerAttach(UndoTracker &tracker)
{
ASSERT_MESSAGE(m_trackers.find(&tracker) == m_trackers.end(), "undo tracker already attached");
m_trackers.insert(&tracker);
}
void trackerDetach(UndoTracker &tracker)
{
ASSERT_MESSAGE(m_trackers.find(&tracker) != m_trackers.end(), "undo tracker cannot be detached");
m_trackers.erase(&tracker);
}
void trackersClear() const
{
for (Trackers::const_iterator i = m_trackers.begin(); i != m_trackers.end(); ++i) {
(*i)->clear();
}
}
void trackersBegin() const
{
for (Trackers::const_iterator i = m_trackers.begin(); i != m_trackers.end(); ++i) {
(*i)->begin();
}
}
void trackersUndo() const
{
for (Trackers::const_iterator i = m_trackers.begin(); i != m_trackers.end(); ++i) {
(*i)->undo();
}
}
void trackersRedo() const
{
for (Trackers::const_iterator i = m_trackers.begin(); i != m_trackers.end(); ++i) {
(*i)->redo();
}
}
};
void UndoLevels_importString(RadiantUndoSystem &undo, const char *value)
{
int levels;
PropertyImpl<int, const char *>::Import(levels, value);
undo.setLevels(levels);
}
typedef ReferenceCaller<RadiantUndoSystem, void (const char *), UndoLevels_importString> UndoLevelsImportStringCaller;
void UndoLevels_exportString(const RadiantUndoSystem &undo, const Callback<void(const char *)> &importer)
{
PropertyImpl<int, const char *>::Export(static_cast<int>( undo.getLevels()), importer);
}
typedef ConstReferenceCaller<RadiantUndoSystem, void (
const Callback<void (const char *)> &), UndoLevels_exportString> UndoLevelsExportStringCaller;
#include "generic/callback.h"
struct UndoLevels {
static void Export(const RadiantUndoSystem &self, const Callback<void(int)> &returnz)
{
returnz(static_cast<int>(self.getLevels()));
}
static void Import(RadiantUndoSystem &self, int value)
{
self.setLevels(value);
}
};
void Undo_constructPreferences(RadiantUndoSystem &undo, PreferencesPage &page)
{
page.appendSpinner("Undo Queue Size", 64, 0, 1024, make_property<UndoLevels>(undo));
}
void Undo_constructPage(RadiantUndoSystem &undo, PreferenceGroup &group)
{
PreferencesPage page(group.createPage("Undo", "Undo Queue Settings"));
Undo_constructPreferences(undo, page);
}
void Undo_registerPreferencesPage(RadiantUndoSystem &undo)
{
PreferencesDialog_addSettingsPage(
ReferenceCaller<RadiantUndoSystem, void(PreferenceGroup &), Undo_constructPage>(undo));
}
class UndoSystemDependencies : public GlobalPreferenceSystemModuleRef {
};
class UndoSystemAPI {
RadiantUndoSystem m_undosystem;
public:
typedef UndoSystem Type;
STRING_CONSTANT(Name, "*");
UndoSystemAPI()
{
GlobalPreferenceSystem().registerPreference("UndoLevels", make_property_string<UndoLevels>(m_undosystem));
Undo_registerPreferencesPage(m_undosystem);
}
UndoSystem *getTable()
{
return &m_undosystem;
}
};
#include "modulesystem/singletonmodule.h"
#include "modulesystem/moduleregistry.h"
typedef SingletonModule<UndoSystemAPI, UndoSystemDependencies> UndoSystemModule;
typedef Static<UndoSystemModule> StaticUndoSystemModule;
StaticRegisterModule staticRegisterUndoSystem(StaticUndoSystemModule::instance());
class undoable_test : public Undoable {
struct state_type : public UndoMemento {
state_type() : test_data(0)
{
}
state_type(const state_type &other) : UndoMemento(other), test_data(other.test_data)
{
}
void release()
{
delete this;
}
int test_data;
};
state_type m_state;
UndoObserver *m_observer;
public:
undoable_test()
: m_observer(GlobalUndoSystem().observer(this))
{
}
~undoable_test()
{
GlobalUndoSystem().release(this);
}
UndoMemento *exportState() const
{
return new state_type(m_state);
}
void importState(const UndoMemento *state)
{
ASSERT_NOTNULL(state);
m_observer->save(this);
m_state = *(static_cast<const state_type *>( state ));
}
void mutate(unsigned int data)
{
m_observer->save(this);
m_state.test_data = data;
}
};
#if 0
class TestUndo
{
public:
TestUndo(){
undoable_test test;
GlobalUndoSystem().begin( "bleh" );
test.mutate( 3 );
GlobalUndoSystem().begin( "blah" );
test.mutate( 4 );
GlobalUndoSystem().undo();
GlobalUndoSystem().undo();
GlobalUndoSystem().redo();
GlobalUndoSystem().redo();
}
};
TestUndo g_TestUndo;
#endif