worldspawn/src/sockets.h

15 lines
237 B
C

#if !defined( INCLUDED_SOCKETS_H )
#define INCLUDED_SOCKETS_H
#include "l_net/l_net.h"
// waits for a socket to become ready
// returns
// -1: error
// 0: timeout
// 1: ready
int Net_Wait(socket_t *sock, long sec, long usec);
#endif