worldspawn/resources/defaultkeys.ini

270 lines
5.3 KiB
INI

[Version]
number=1.0-gtk-accelnames
[Commands]
AddTag=
ArbitraryRotation=
ArbitraryScale=
Brush3Sided=<Primary>3
Brush4Sided=<Primary>4
Brush5Sided=<Primary>5
Brush6Sided=<Primary>6
Brush7Sided=<Primary>7
Brush8Sided=<Primary>8
Brush9Sided=<Primary>9
BrushCone=
BrushPrism=
BrushRock=
BrushSphere=
BuildMenuCustomize=
CSGMakeHollow=
CSGMakeRoom=
CSGMerge=<Primary>u
CSGSubtract=<Shift>u
CameraAngleDown=z
CameraAngleUp=a
CameraBack=Down
CameraDown=c
CameraForward=Up
CameraFreeMoveBack=Down
CameraFreeMoveDown=c
CameraFreeMoveForward=Up
CameraFreeMoveLeft=Left
CameraFreeMoveRight=Right
CameraFreeMoveUp=d
CameraLeft=Left
CameraRight=Right
CameraSpeedDec=<Shift>KP_Subtract
CameraSpeedInc=<Shift>KP_Add
CameraStrafeLeft=comma
CameraStrafeRight=period
CameraUp=d
CapCurrentCurve=<Shift>c
CenterView=End
CenterXYView=<Primary><Shift>Tab
ChooseBrushColor=
ChooseCameraBackgroundColor=
ChooseCameraSelectedBrushColor=
ChooseClipperColor=
ChooseGridBackgroundColor=
ChooseGridBlockColor=
ChooseGridMajorColor=
ChooseGridMinorColor=
ChooseGridTextColor=
ChooseOrthoViewNameColor=
ChooseSelectedBrushColor=
ChooseSmallGridMajorColor=
ChooseSmallGridMinorColor=
ChooseTextureBackgroundColor=
ClearPatchOverlays=<Primary>l
ClipSelected=<Shift>Return
CloneSelection=space
CloneSelectionAndMakeUnique=<Shift>space
ColorSchemeBlackAndGreen=
ColorSchemeOriginal=
ColorSchemeQER=
ColorSchemeYdnar=
ConnectSelection=<Primary>k
Copy=<Primary>c
CopyTag=
CubicClipZoomIn=<Primary>bracketleft
CubicClipZoomOut=<Primary>bracketright
CycleCapTexturePatch=<Primary><Shift>n
DeleteSelection=BackSpace
DeleteTag=
DownFloor=Page_Down
DragEdges=e
DragFaces=f
DragVertices=v
EnableAlpha=
EntityColor=k
EntityList=l
Exit=
ExpandSelectionToEntities=<Primary><Alt>e
ExportSelected=
FaceCopyTexture=
FacePasteTexture=
FilterAreaportals=<Alt>3
FilterBotClips=<Alt>m
FilterCaulk=<Alt>6
FilterClips=<Alt>7
FilterClusterportals=<Alt>9
FilterDecals=<Shift>d
FilterDetails=<Primary>d
FilterEntities=<Alt>2
FilterFallback=
FilterHintsSkips=<Primary>h
FilterLightgrid=
FilterLights=<Alt>0
FilterLiquids=<Alt>5
FilterMissing=
FilterModels=<Shift>m
FilterPatches=<Primary>p
FilterPaths=<Alt>8
FilterStructural=<Primary><Shift>d
FilterTranslucent=<Alt>4
FilterTriggers=<Primary><Shift>t
FilterWorldBrushes=<Alt>1
FindBrush=
FindReplaceTextures=
FitTexture=<Shift>b
FixedSize=
FlipClip=<Primary>Return
GridDown=bracketleft
GridUp=bracketright
GroupSelection=
HideSelected=h
HideUnselected=
ImportMap=
InvertCurve=<Primary>i
InvertCurveTextureX=<Primary><Shift>i
InvertCurveTextureY=<Shift>i
InvertFilters=
InvertSelection=i
KillConnectSelection=<Shift>k
LookThroughCamera=
LookThroughSelected=
MakeDetail=<Primary>m
MakeOverlayPatch=y
MakeStructural=<Primary><Shift>s
MapInfo=m
MatrixTranspose=<Primary><Shift>m
MirrorSelectionX=
MirrorSelectionY=
MirrorSelectionZ=
MouseDrag=q
MouseRotate=r
MouseScale=
MouseTranslate=w
MoveSelectionDOWN=KP_Subtract
MoveSelectionUP=KP_Add
NaturalizePatch=<Primary>n
NewMap=
NextLeakSpot=<Primary><Shift>k
NextView=<Primary>Tab
NormalizeColor=
OpenMap=<Primary>o
ParentSelection=
Paste=<Primary>v
PasteTag=
PasteToCamera=<Alt>v
PatchBevel=
PatchCone=
PatchCylinder=
PatchDeleteFirstColumn=
PatchDeleteFirstRow=<Primary>KP_Subtract
PatchDeleteLastColumn=<Primary><Shift>KP_Subtract
PatchDeleteLastRow=
PatchDenseCylinder=
PatchEndCap=
PatchInsertAddColumn=
PatchInsertAddRow=
PatchInsertInsertColumn=<Primary><Shift>KP_Add
PatchInsertInsertRow=<Primary>KP_Add
PatchInspector=<Shift>s
PatchSphere=
PatchSquareBevel=
PatchSquareCylinder=
PatchSquareEndcap=
PatchVeryDenseCylinder=
PatchXactCone=
PatchXactCylinder=
PatchXactSphere=
Preferences=p
PrevLeakSpot=<Primary><Shift>l
ProjectSettings=
RedisperseCols=<Primary><Shift>e
RedisperseRows=<Primary>e
Redo=<Primary>y
RefreshReferences=
RefreshShaders=
RegionOff=
RegionSetBrush=
RegionSetSelection=<Primary><Shift>r
RegionSetXY=
RenameTag=
ResetFilters=
RotateSelectionX=
RotateSelectionY=
RotateSelectionZ=
SaveMap=<Primary>s
SaveMapAs=
SaveRegion=
SelectAllOfType=<Shift>a
SelectInside=
SelectNudgeDown=<Alt>Down
SelectNudgeLeft=<Alt>Left
SelectNudgeRight=<Alt>Right
SelectNudgeUp=<Alt>Up
SelectTouching=
SetGrid0.125=
SetGrid0.25=
SetGrid0.5=
SetGrid1=1
SetGrid128=8
SetGrid16=5
SetGrid2=2
SetGrid256=9
SetGrid32=6
SetGrid4=3
SetGrid64=7
SetGrid8=4
ShaderInfo=
ShowAllTextures=<Primary>a
ShowAngles=
ShowAxes=
ShowBlocks=
ShowCoordinates=
ShowHidden=<Shift>h
ShowInUse=u
ShowNames=
ShowStats=
ShowUntagged=
ShowWindowOutline=
ShowWorkzone=
SimplePatchMesh=<Shift>p
Sleep=<Primary><Shift>p
SmoothCols=<Primary><Shift>w
SmoothRows=<Primary>w
SnapToGrid=<Primary>g
SplitSelected=Return
SurfaceInspector=s
TexRotateClock=<Shift>Page_Down
TexRotateCounter=<Shift>Page_Up
TexScaleDown=<Primary>Down
TexScaleLeft=<Primary>Left
TexScaleRight=<Primary>Right
TexScaleUp=<Primary>Up
TexShiftDown=<Shift>Down
TexShiftLeft=<Shift>Left
TexShiftRight=<Shift>Right
TexShiftUp=<Shift>Up
TogTexLock=<Shift>t
ToggleCamera=<Primary><Shift>c
ToggleClipper=x
ToggleConsole=o
ToggleCrosshairs=<Shift>x
ToggleCubicClip=<Primary>backslash
ToggleEntityInspector=n
ToggleFrontView=
ToggleGrid=0
ToggleGridSnap=
TogglePointfile=
ToggleShowShaderlistOnly=
ToggleShowShaders=
ToggleSideView=
ToggleSizePaint=j
ToggleTextures=t
ToggleView=<Primary><Shift>v
UnSelectSelection=Escape
Undo=<Primary>z
UngroupSelection=
UpFloor=Page_Up
ViewEntityInfo=n
ViewFront=KP_End
ViewSide=KP_Page_Down
ViewTop=KP_Home
Zoom100=
ZoomIn=Delete
ZoomOut=Insert