worldspawn/resources/bitmaps/window3.xpm

44 lines
1.3 KiB
C

/* XPM */
static char *window3[] = {
/* columns rows colors chars-per-pixel */
"32 32 5 1 ",
" c #0000C0",
". c black",
"X c white",
"o c #C0C0C0",
"O c #C00000",
/* pixels */
" ",
" . ",
" ",
".XXXXXXXXXXXXXXoXXXXXXXXXXXXXXX.",
".XXXXXXXXXXXXXXoXXXXXXXXXXXXXXX.",
".XXXXXXXXXXXXXXoXXXXXXXXXXXXXXX.",
".XXXXXOOOXXXXXXoXXOXXXOXXXXXXXX.",
".XXXXOXXXXXXXXXoXXXOXOXXXXXXXXX.",
".XXXXOXXXXXXXXXoXXXXOXXXOXXXOXX.",
".XXXXOXXXXXXXXXoXXXOXOXXOXXXOXX.",
".XXXXXOOOXXXXXXoXXOXXXOXXOXOXXX.",
".XXXXXXXXXXXXXXoXXXXXXXXXXOXXXX.",
".XXXXXXXXXXXXXXoXXXXXXXXXXOXXXX.",
".XXXXXXXXXXXXXXoXXXXXXXXXXOXXXX.",
".XXXXXXXXXXXXXXoXXXXXXXXXXXXXXX.",
".XXXXXXXXXXXXXXoXXXXXXXXXXXXXXX.",
".oooooooooooooooooooooooooooooo.",
".XXXXXXXXXXXXXXoXXXXXXXXXXXXXXX.",
".XXXXXXXXXXXXXXoXXXXXXXXXXXXXXX.",
".XXXXXXXXXXXXXXoXXXXXXXXXXXXXXX.",
".XOXXXOXXXXXXXXoXXOXXXOXXXXXXXX.",
".XOXXXOXXXXXXXXoXXXOXOXXXXXXXXX.",
".XXOXOXXOOOOOXXoXXXXOXXXOOOOOXX.",
".XXXOXXXXXXOXXXoXXXOXOXXXXXOXXX.",
".XXXOXXXXXOXXXXoXXOXXXOXXXOXXXX.",
".XXXOXXXXOXXXXXoXXXXXXXXXOXXXXX.",
".XXXXXXXOOOOOXXoXXXXXXXXOOOOOXX.",
".XXXXXXXXXXXXXXoXXXXXXXXXXXXXXX.",
".XXXXXXXXXXXXXXoXXXXXXXXXXXXXXX.",
".XXXXXXXXXXXXXXoXXXXXXXXXXXXXXX.",
".XXXXXXXXXXXXXXoXXXXXXXXXXXXXXX.",
"................................"
};