worldspawn/libs/undolib.h

143 lines
3.0 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined ( INCLUDED_UNDOLIB_H )
#define INCLUDED_UNDOLIB_H
#include "iundo.h"
#include "mapfile.h"
#include "warnings.h"
#include "generic/callback.h"
template<typename Copyable>
class BasicUndoMemento : public UndoMemento
{
Copyable m_data;
public:
BasicUndoMemento( const Copyable& data )
: m_data( data ){
}
void release(){
delete this;
}
const Copyable& get() const {
return m_data;
}
};
template<typename Copyable>
class ObservedUndoableObject : public Undoable
{
typedef Callback<void (const Copyable&)> ImportCallback;
Copyable& m_object;
ImportCallback m_importCallback;
UndoObserver* m_undoQueue;
MapFile* m_map;
public:
ObservedUndoableObject<Copyable>( Copyable & object, const ImportCallback &importCallback )
: m_object( object ), m_importCallback( importCallback ), m_undoQueue( 0 ), m_map( 0 )
{
}
~ObservedUndoableObject(){
}
MapFile* map(){
return m_map;
}
void instanceAttach( MapFile* map ){
m_map = map;
m_undoQueue = GlobalUndoSystem().observer( this );
}
void instanceDetach( MapFile* map ){
m_map = 0;
m_undoQueue = 0;
GlobalUndoSystem().release( this );
}
void save(){
if ( m_map != 0 ) {
m_map->changed();
}
if ( m_undoQueue != 0 ) {
m_undoQueue->save( this );
}
}
UndoMemento* exportState() const {
return new BasicUndoMemento<Copyable>( m_object );
}
void importState( const UndoMemento* state ){
save();
m_importCallback( ( static_cast<const BasicUndoMemento<Copyable>*>( state ) )->get() );
}
};
template<typename Copyable>
class UndoableObject : public Undoable
{
Copyable& m_object;
UndoObserver* m_undoQueue;
MapFile* m_map;
public:
UndoableObject( Copyable& object )
: m_object( object ), m_undoQueue( 0 ), m_map( 0 )
{
}
~UndoableObject(){
}
void instanceAttach( MapFile* map ){
m_map = map;
m_undoQueue = GlobalUndoSystem().observer( this );
}
void instanceDetach( MapFile* map ){
m_map = 0;
m_undoQueue = 0;
GlobalUndoSystem().release( this );
}
void save(){
if ( m_map != 0 ) {
m_map->changed();
}
if ( m_undoQueue != 0 ) {
m_undoQueue->save( this );
}
}
UndoMemento* exportState() const {
return new BasicUndoMemento<Copyable>( m_object );
}
void importState( const UndoMemento* state ){
save();
m_object = ( static_cast<const BasicUndoMemento<Copyable>*>( state ) )->get();
}
};
#endif