VMAP: vmap_remapMaterial is buggy #17
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Inheritance is buggy, it seems that if a map happens to have the "_steam" or "_water" variants listed first inside the .map, it will apply vmap_remapMaterial to every instance of the original texture as well. The Wastes 1.3 Beta is suffering from this.
This should be fixed now. I committed a fix just now and it no longer happens.