VMAP: vmap_remapMaterial is buggy #17

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opened 2022-04-16 14:48:52 -07:00 by xylemon · 1 comment
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Inheritance is buggy, it seems that if a map happens to have the "_steam" or "_water" variants listed first inside the .map, it will apply vmap_remapMaterial to every instance of the original texture as well. The Wastes 1.3 Beta is suffering from this.

Inheritance is buggy, it seems that if a map happens to have the "_steam" or "_water" variants listed first inside the .map, it will apply vmap_remapMaterial to every instance of the original texture as well. The Wastes 1.3 Beta is suffering from this.
eukara was assigned by xylemon 2022-04-16 14:48:52 -07:00
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This should be fixed now. I committed a fix just now and it no longer happens.

This should be fixed now. I committed a fix just now and it no longer happens.
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Reference: tech/worldspawn#17
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