VMAP: Func_detail_illusionary Cliptype support #14

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opened 2022-04-12 17:32:46 -07:00 by xylemon · 1 comment
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We really should add cliptype support to func_detail_illusionary, because there are many cases where you want to filter what passes through. We should double check source doesn't have some similar solution. I also suggest we make it spawnflags read by VMAP, here's some clip types that would be amazing:

AI
Bullets/Projectiles
Grenades
Players
Vehicles

We really should add cliptype support to func_detail_illusionary, because there are many cases where you want to filter what passes through. We should double check source doesn't have some similar solution. I also suggest we make it spawnflags read by VMAP, here's some clip types that would be amazing: AI Bullets/Projectiles Grenades Players Vehicles
eukara was assigned by xylemon 2022-04-12 17:32:46 -07:00
Owner

_entsurfaceflags will do that just for you now

_entsurfaceflags will do that just for you now
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Reference: tech/worldspawn#14
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