Add missing cast on hidden object output.

This commit is contained in:
Marco Cawthorne 2021-06-07 14:20:30 +02:00
parent 6a1ecee57b
commit 51379463d8
2 changed files with 14 additions and 10 deletions

View File

@ -126,7 +126,7 @@ void QE_entityCountChanged()
std::size_t Scene_countHiddenBrushes(scene::Graph &graph);
void QE_hiddenCountChanged()
{
g_numhidden = Scene_countHiddenBrushes(GlobalSceneGraph());
g_numhidden = int(Scene_countHiddenBrushes(GlobalSceneGraph()));
QE_UpdateStatusBar();
}

View File

@ -799,26 +799,29 @@ public:
void Scene_Hide_Selected(bool hide)
{
GlobalSceneGraph().traverse(HideSelectedWalker(hide));
GlobalSceneGraph().traverse(HideSelectedWalker(hide));
}
void Select_Hide()
{
Scene_Hide_Selected(true);
SceneChangeNotify();
Scene_Hide_Selected(true);
SceneChangeNotify();
}
void QE_hiddenCountChanged();
void HideSelected()
{
Select_Hide();
GlobalSelectionSystem().setSelectedAll(false);
Select_Hide();
GlobalSelectionSystem().setSelectedAll(false);
QE_hiddenCountChanged();
}
void HideUnselected()
{
Select_Invert();
Select_Hide();
GlobalSelectionSystem().setSelectedAll(false);
Select_Hide();
GlobalSelectionSystem().setSelectedAll(false);
QE_hiddenCountChanged();
}
@ -844,8 +847,9 @@ void Scene_Hide_All(bool hide)
void Select_ShowAllHidden()
{
Scene_Hide_All(false);
SceneChangeNotify();
Scene_Hide_All(false);
SceneChangeNotify();
QE_hiddenCountChanged();
}