Delete -cpma light flag. As we cannot support it. -slow is now replacing

the -fast flag that should really be the default.
This commit is contained in:
Marco Cawthorne 2020-12-07 17:02:57 +01:00
parent a29edbe997
commit 4891ea16f8
4 changed files with 24 additions and 42 deletions

View File

@ -165,7 +165,6 @@ void HelpLight()
{"-cheapgrid", "Use `-cheap` style lighting for radiosity"},
{"-cheap", "Abort vertex light calculations when white is reached"},
{"-compensate <F>", "Lightmap compensate (darkening factor applied after everything else)"},
{"-cpma", "CPMA vertex lighting mode"},
{"-custinfoparms", "Read scripts/custinfoparms.txt"},
{"-dark", "Darken lightmap seams"},
{"-debugaxis", "Color the lightmaps according to the lightmap axis"},
@ -191,13 +190,11 @@ void HelpLight()
{"-exposure <F>", "Lightmap exposure to better support overbright spots"},
{"-external", "Force external lightmaps even if at size of internal lightmaps"},
{"-extravisnudge", "Broken feature to nudge the luxel origin to a better vis cluster"},
{"-extrawide", "Deprecated alias for `-super 2 -filter`"},
{"-extra", "Deprecated alias for `-super 2`"},
{"-fastallocate", "Use `-fastallocate` to trade lightmap size against allocation time (useful with hi res lightmaps on large maps: reduce allocation time from days to minutes for only some extra bytes)"},
{"-fastbounce", "Use `-fast` style lighting for radiosity"},
{"-slowbounce", "Use the slower method for calculating light spread"},
{"-slowgrid", "Uses slower method for calculating light spread"},
{"-slow", "Disable fast envelope/distance calculation for lights"},
{"-faster", "Use a faster falloff curve for lighting; also implies `-fast`"},
{"-fastgrid", "Use `-fast` style lighting for the light grid"},
{"-fast", "Ignore tiny light contributions"},
{"-filter", "Lightmap filtering"},
{"-floodlight", "Enable floodlight (zero-effort somewhat decent lighting)"},
{"-gamma <F>", "Lightmap gamma"},

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@ -2250,6 +2250,10 @@ int LightMain( int argc, char **argv ){
qboolean lightSamplesInsist = qfalse;
qboolean fastAllocate = qfalse;
fast = qtrue;
fastgrid = qtrue;
fastbounce = qtrue;
/* note it */
Sys_Printf( "--- Light ---\n" );
Sys_Printf( "--- ProcessGameSpecific ---\n" );
@ -2749,21 +2753,26 @@ int LightMain( int argc, char **argv ){
}
}
else if ( !strcmp( argv[ i ], "-smooth" ) ) {
lightSamples = EXTRA_SCALE;
Sys_Printf( "The -smooth argument is deprecated, use \"-samples 2\" instead\n" );
}
else if ( !strcmp( argv[ i ], "-nofastpoint" ) ) {
fastpoint = qfalse;
Sys_Printf( "Automatic fast mode for point lights disabled\n" );
}
else if ( !strcmp( argv[ i ], "-fast" ) ) {
fast = qtrue;
fastgrid = qtrue;
fastbounce = qtrue;
Sys_Printf( "Fast mode enabled for all area lights\n" );
else if ( !strcmp( argv[ i ], "-slow" ) ) {
fast = qfalse;
fastgrid = qfalse;
fastbounce = qfalse;
Sys_Printf( "Fast envelope/distance calculation disabled.\n" );
}
else if ( !strcmp( argv[ i ], "-slowgrid" ) ) {
fastgrid = qfalse;
Sys_Printf( "Fast grid lighting disabled\n" );
}
else if ( !strcmp( argv[ i ], "-slowbounce" ) ) {
fastbounce = qfalse;
Sys_Printf( "Fast bounce mode disabled\n" );
}
else if ( !strcmp( argv[ i ], "-faster" ) ) {
@ -2779,16 +2788,6 @@ int LightMain( int argc, char **argv ){
Sys_Printf( "Fast allocation mode enabled\n" );
}
else if ( !strcmp( argv[ i ], "-fastgrid" ) ) {
fastgrid = qtrue;
Sys_Printf( "Fast grid lighting enabled\n" );
}
else if ( !strcmp( argv[ i ], "-fastbounce" ) ) {
fastbounce = qtrue;
Sys_Printf( "Fast bounce mode enabled\n" );
}
else if ( !strcmp( argv[ i ], "-cheap" ) ) {
cheap = qtrue;
cheapgrid = qtrue;
@ -2859,15 +2858,6 @@ int LightMain( int argc, char **argv ){
patchShadows = qtrue;
Sys_Printf( "Patch shadow casting enabled\n" );
}
else if ( !strcmp( argv[ i ], "-extra" ) ) {
superSample = EXTRA_SCALE; /* ydnar */
Sys_Printf( "The -extra argument is deprecated, use \"-super 2\" instead\n" );
}
else if ( !strcmp( argv[ i ], "-extrawide" ) ) {
superSample = EXTRAWIDE_SCALE; /* ydnar */
filter = qtrue; /* ydnar */
Sys_Printf( "The -extrawide argument is deprecated, use \"-filter [-super 2]\" instead\n" );
}
else if ( !strcmp( argv[ i ], "-samplesize" ) ) {
sampleSize = atoi( argv[ i + 1 ] );
if ( sampleSize < 1 ) {
@ -2943,10 +2933,6 @@ int LightMain( int argc, char **argv ){
noStyles = qfalse;
Sys_Printf( "Enabling lightstyles\n" );
}
else if ( !strcmp( argv[ i ], "-cpma" ) ) {
cpmaHack = qtrue;
Sys_Printf( "Enabling Challenge Pro Mode Asstacular Vertex Lighting Mode (tm)\n" );
}
else if ( !strcmp( argv[ i ], "-floodlight" ) ) {
floodlighty = qtrue;
Sys_Printf( "FloodLighting enabled\n" );

View File

@ -2849,9 +2849,9 @@ void IlluminateVertexes( int num ){
----------------------------------------------------------------- */
/* calculate vertex lighting for surfaces without lightmaps */
if ( lm == NULL || cpmaHack ) {
if ( lm == NULL ) {
/* setup trace */
trace.testOcclusion = ( cpmaHack && lm != NULL ) ? qfalse : !noTrace;
trace.testOcclusion = ( lm != NULL ) ? qfalse : !noTrace;
trace.forceSunlight = info->si->forceSunlight;
trace.recvShadows = info->recvShadows;
trace.numSurfaces = 1;

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@ -2210,7 +2210,6 @@ Q_EXTERN qboolean noGridLighting Q_ASSIGN( qfalse );
Q_EXTERN qboolean noTrace Q_ASSIGN( qfalse );
Q_EXTERN qboolean noSurfaces Q_ASSIGN( qfalse );
Q_EXTERN qboolean patchShadows Q_ASSIGN( qfalse );
Q_EXTERN qboolean cpmaHack Q_ASSIGN( qfalse );
Q_EXTERN qboolean deluxemap Q_ASSIGN( qfalse );
Q_EXTERN qboolean debugDeluxemap Q_ASSIGN( qfalse );