nuclide/platform
Marco Cawthorne ee60a09eed
infodecal: fix client-side ones always rendering.
Add some more icons for various NSPointTrigger entities.
2024-03-06 20:27:54 -08:00
..
base_glsl.pk3dir/glsl Add the following physics entities from Source: phys_ballsocket, phys_constraint, phys_constraintsystem, phys_convert, phys_hinge, phys_keepupright, phys_slideconstraint & env_physexplosion 2023-10-17 16:49:01 -07:00
base_models.pk3dir/models add class NSPortal (initial work, plus custom pmove changes). 2023-05-27 11:58:34 -07:00
base_postproc.pk3dir Platform: minor cleanup, updated fonts/ 2023-03-12 16:00:31 -07:00
base_scripts.pk3dir Add new class: NSSpawnPoint. 2024-03-06 19:11:37 -08:00
base_textures.pk3dir infodecal: fix client-side ones always rendering. 2024-03-06 20:27:54 -08:00
menu_fallback.pk3dir Menu-FN: List ping for ICE servers correctly, View Game Info will now return to the appropriate menu 2023-11-18 14:10:24 -08:00
menu_fonts.pk3dir/fonts Platform: minor cleanup, updated fonts/ 2023-03-12 16:00:31 -07:00
vmap_tex.pk3dir AI Path Testmap 2023-12-13 15:57:25 -08:00
cvars.cfg Add a whole bunch of new bot features, including bot profiles. 2024-01-26 19:27:50 -08:00
masters.lst Platform: Set net_masterextra1 to broadcast. 2022-11-30 22:25:08 -08:00
platform_default.cfg Platform: add 'vtf' type as a suggested image extension in r_imageextensions 2023-09-13 10:40:31 -07:00
plugins.txt Plugins: Add example plugins.txt config, add support for inline comments, 2021-05-07 14:15:08 +02:00
readme.txt Added new movement related cvars, update Building documentation for Fedora (thanks @dhalucario), updated readme with some cool people 2023-02-23 15:23:55 -08:00

readme.txt

Nuclide
Beta Version
Readme File
23/02/2023
 
*****************************************************************
About This Document: 
 
This document contains general help information regarding Nuclide. Thank you for downloading this project, we hope you enjoy tinkering or playing with this software. Do whatever you like, but please give credit!
*****************************************************************
 
I. LICENSE
II. OWNERSHIP
III. PRIVACY POLICY
IV. REPORTING BUGS/ISSUES
V. CONTRIBUTORS
VI. SPECIAL THANKS
 
I. LICENSE
 
Permission to use, copy, modify, and distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies.
 
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 
 
II. OWNERSHIP
 
This software is copyright (c) 2016-2022 Marco Cawthorne, Vera Visions LLC <marco@vera-visions.com>
 
 
III. PRIVACY POLICY
 
The software may connect to the Internet to enable features such as a real-time chat room application, or to get dynamic listings of open multiplayer games from a master-server. The software may also broadcast the users' public internet address and game-server metadata to said master-server to enable other users the ability to establish a direct connection to you, the user. 
 
If you're not in any way approving of these features, do not use the Multiplayer option for either 'Internet games' or 'Chat rooms', or stop using the software entirely.
 
 
IV. REPORTING BUGS/ISSUES
 
For hardware related issues, crashes to desktop and network protocol/connection issues, visit the FTEQW-Engine channel on irc.quakenet.org #fte to get real-time help and information.
You can also join FTEQW's Matrix space here: https://matrix.to/#/#fte:matrix.org

 
For problems related to the game-logic that e.g. enable a crash to the engine's console, visit the corresponding channel for the game you'd like to receive support for at irc.frag-net.com.
You can also join Nuclide's Matrix space here: https://matrix.to/#/#nuclide:matrix.org
 
 
V. CONTRIBUTORS
 
dqus - Misc code fixes and help
cyber-bridge - Misc weapon and item fixes
BartoCH - Some shell script corrections, misc stuff
dhalucario - Fedora build help
Matthew Nguyen - Early Readme formatting
Cloudwalk - Suggestions, Feedback, and fellow Quaker (as in the game)
 
VI. SPECIAL THANKS
 
Spike
Xylemon
theuaredead
preston22
twhl.info
Little Caesars
all the other UNIX hackers that dl my wares