seta con_textsize -12 seta scr_conalpha 1 seta cl_idlefps 0 seta r_ignoreentpvs 0 seta allow_download_packages 0 seta _pext_infoblobs 1 seta _q3bsp_bihtraces 1 seta sv_gameplayfix_setmodelsize_qw 1 seta sv_gameplayfix_setmodelrealbox 1 seta gl_font 0 seta gl_font CONCHARS?fmt=h seta gl_texturemode GL_LINEAR_MIPMAP_LINEAR seta d_mipcap 0 1000 // no limitations seta gl_max_size 8192 // make sure those gl vars are set to a minimal setting seta gl_affinemodels 0 seta gl_blendsprites 0 seta gl_flashblend 0 seta gl_overbright 2 seta gl_picmip 0 seta gl_polyblend 1 seta gl_specular 0 seta gl_texture_anisotropic_filtering 0 seta gl_kdither 0 seta gl_mindist 4 // interpolation seta cl_nolerp 0 seta r_noframegrouplerp 0 seta r_nolerp 0 // lighting seta r_lightmap 0 seta r_lightmap_format e5bgr9 seta r_lightmap_saturation 1 seta r_nolightdir 0 seta r_loadlit 1 // FBO settings seta r_renderscale 1 // glsl trickery seta r_glsl_offsetmapping 0 seta r_softwarebanding 0 seta r_postprocshader "" seta gl_ldr 0 // colormap related seta r_fb_bmodels 1 seta r_fb_models 1 // shadows seta r_shadows 1 seta r_shadow_realtime_dlight 1 seta r_shadow_realtime_dlight_shadows 1 seta r_shadow_realtime_world 1 // rest of the video gang seta r_bloom 0 seta r_coronas 0 seta r_deluxemapping 1 seta r_drawflame 1 seta r_drawflat 0 seta r_dynamic 1 seta r_fastsky 0 seta r_lavastyle 1 seta r_stains 0 seta r_waterstyle 1 seta r_waterwarp 1 seta "r_particledesc" "default" seta vid_hardwaregamma 1 seta "cl_cursor_scale" "1" seta "cl_bob" "0" seta "maxpitch" "89" seta "minpitch" "-89" seta "r_meshpitch" "1" seta "v_bob" "0.01" seta "v_bobcycle" "0.8" seta "v_bobup" "0.5" seta "v_contentblend" "0" // Misc defaults seta "cfg_save_auto" "1" seta "cl_idlefps" "60" seta "cl_maxfps" "250" seta "com_nogamedirnativecode" "0" seta "con_logcenterprint" "0" seta "con_notifylines" "0" seta "lang" "en_us" seta "r_imageextensions" "tga bmp pcx png jpg" seta "scr_sshot_type" "tga" seta "media_repeat "0" exec masters.lst