// entity 0 { "classname" "worldspawn" // brush 0 { ( 248 192 -64 ) ( 248 -192 -64 ) ( -264 192 -64 ) next/cracked1 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 256 192 8 ) ( -256 192 8 ) ( 256 192 0 ) next/cracked1 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( 256 192 8 ) ( 256 192 0 ) ( 256 -192 8 ) next/cracked1 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -256 -192 -128 ) ( 256 -192 -128 ) ( -256 192 -128 ) next/cracked1 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( -256 -192 0 ) ( -256 -192 8 ) ( 256 -192 0 ) next/cracked1 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -256 -192 0 ) ( -256 192 0 ) ( -256 -192 8 ) next/cracked1 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 } // brush 1 { ( 248 192 192 ) ( 248 -192 192 ) ( -264 192 192 ) skies/yukongold [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 256 192 264 ) ( -256 192 264 ) ( 256 192 256 ) skies/yukongold [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( 256 192 264 ) ( 256 192 256 ) ( 256 -192 264 ) skies/yukongold [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -256 -192 128 ) ( 256 -192 128 ) ( -256 192 128 ) skies/yukongold [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( -256 -192 256 ) ( -256 -192 264 ) ( 256 -192 256 ) skies/yukongold [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -256 -192 256 ) ( -256 192 256 ) ( -256 -192 264 ) skies/yukongold [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 } // brush 2 { ( 184 192 192 ) ( 184 -192 192 ) ( -328 192 192 ) next/bunker2 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 192 192 264 ) ( -320 192 264 ) ( 192 192 256 ) next/bunker2 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -256 192 8 ) ( -256 192 0 ) ( -256 -192 8 ) next/bunker2 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -768 -192 -128 ) ( -256 -192 -128 ) ( -768 192 -128 ) next/bunker2 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( -320 -192 256 ) ( -320 -192 264 ) ( 192 -192 256 ) next/bunker2 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -320 -192 256 ) ( -320 192 256 ) ( -320 -192 264 ) next/bunker2 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 } // brush 3 { ( 760 192 192 ) ( 760 -192 192 ) ( 248 192 192 ) next/bunker2 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 768 192 264 ) ( 256 192 264 ) ( 768 192 256 ) next/bunker2 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( 320 192 8 ) ( 320 192 0 ) ( 320 -192 8 ) next/bunker2 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -192 -192 -128 ) ( 320 -192 -128 ) ( -192 192 -128 ) next/bunker2 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 256 -192 256 ) ( 256 -192 264 ) ( 768 -192 256 ) next/bunker2 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( 256 -192 256 ) ( 256 192 256 ) ( 256 -192 264 ) next/bunker2 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 } // brush 4 { ( 184 -192 192 ) ( 184 -576 192 ) ( -328 -192 192 ) next/bunker2 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 192 -192 264 ) ( -320 -192 264 ) ( 192 -192 256 ) next/bunker2 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( 320 96 8 ) ( 320 96 0 ) ( 320 -288 8 ) next/bunker2 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -768 -576 -128 ) ( -256 -576 -128 ) ( -768 -192 -128 ) next/bunker2 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 272 -256 256 ) ( 272 -256 264 ) ( 784 -256 256 ) next/bunker2 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -320 -576 256 ) ( -320 -192 256 ) ( -320 -576 264 ) next/bunker2 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 } // brush 5 { ( 184 256 192 ) ( 184 -128 192 ) ( -328 256 192 ) next/bunker2 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 192 256 264 ) ( -320 256 264 ) ( 192 256 256 ) next/bunker2 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( 320 544 8 ) ( 320 544 0 ) ( 320 160 8 ) next/bunker2 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -768 -128 -128 ) ( -256 -128 -128 ) ( -768 256 -128 ) next/bunker2 [ 1 0 0 0 ] [ -0 -1 -0 0 ] -0 0.5 0.5 0 0 0 ( 272 192 256 ) ( 272 192 264 ) ( 784 192 256 ) next/bunker2 [ 1 0 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -320 -128 256 ) ( -320 256 256 ) ( -320 -128 264 ) next/bunker2 [ 0 1 0 0 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 } } // entity 1 { "classname" "info_player_start" } // entity 2 { "classname" "info_player_deathmatch" } // entity 3 { "classname" "light" "origin" "128.000000 0.000000 64.000000" "light" "100" } // entity 4 { "classname" "light" "origin" "-128.000000 0.000000 64.000000" "light" "100" } // entity 5 { "classname" "trigger_camera" "target" "aimatme" "moveto" "firststop" "origin" "0.000000 -64.000000 0.000000" "targetname" "mycamera" } // entity 6 { "classname" "path_corner" "origin" "-128.000000 -64.000000 0.000000" "targetname" "firststop" "target" "secondstop" "message" "explo_first" } // entity 7 { "classname" "path_corner" "origin" "128.000000 -64.000000 0.000000" "targetname" "secondstop" "message" "explo_second" } // entity 6 { "classname" "env_explosion" "origin" "-128.000000 -64.000000 0.000000" "targetname" "explo_first" "spawnflags" "2" } // entity 7 { "classname" "env_explosion" "origin" "128.000000 -64.000000 0.000000" "targetname" "explo_second" "spawnflags" "2" } // entity 8 { "classname" "info_notnull" "origin" "0.000000 64.000000 0.000000" "targetname" "aimatme" } // entity 9 { "classname" "func_button" "target" "mycamera" // brush 0 { ( 8 48 8 ) ( 8 32 8 ) ( -8 48 8 ) measure/wall32 [ 1 0 0 16 ] [ -0 -1 -0 16 ] -0 0.5 0.5 0 0 0 ( 8 48 8 ) ( -8 48 8 ) ( 8 48 0 ) measure/wall32 [ 1 0 0 16 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( 8 48 8 ) ( 8 48 0 ) ( 8 32 8 ) measure/wall32 [ 0 1 0 48 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -8 32 -8 ) ( 8 32 -8 ) ( -8 48 -8 ) measure/wall32 [ 1 0 0 16 ] [ -0 -1 -0 16 ] -0 0.5 0.5 0 0 0 ( -8 32 0 ) ( -8 32 8 ) ( 8 32 0 ) measure/wall32 [ 1 0 0 16 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 ( -8 32 0 ) ( -8 48 0 ) ( -8 32 8 ) measure/wall32 [ 0 1 0 48 ] [ -0 -0 -1 0 ] -0 0.5 0.5 0 0 0 } }