/* * Copyright (c) 2016-2022 Vera Visions LLC. * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ enumflags { EVSPARK_UNUSED1, EVSPARK_UNUSED2, EVSPARK_UNUSED3, EVSPARK_UNUSED4, EVSPARK_UNUSED5, EVSPARK_TOGGLE, EVSPARK_STARTON }; /*!QUAKED env_spark (1 .5 0) (-8 -8 -8) (8 8 8) x x x x x EVSPARK_TOGGLE EVSPARK_STARTON # OVERVIEW Creates a series (or just one) spark effect with sound when triggered. # KEYS - "targetname" : Name - "target" : Target when triggered. - "killtarget" : Target to kill when triggered. - "angles" : Sets the pitch, yaw and roll angles of the spark. - "MaxDelay" : Delay between sparks when start-on (or toggle) is set # SPAWNFLAGS - EVSPARK_TOGGLE (32) : When triggered, it'll spark continously with "MaxDelay" dictating the interval. - EVSPARK_STARTON (64) : Start sparking upon spawning, at least waiting til "MaxDelay" seconds has passed. # NOTES The spawnflags EVSPARK_TOGGLE and EVSPARK_STARTON are often used together. Without them set, it'll of course only spark once whenever it's triggered. # TRIVIA This entity was introduced in Half-Life (1998). */ class env_spark:NSPointTrigger { float m_flMaxDelay; public: void env_spark(void); virtual void Save(float); virtual void Restore(string,string); virtual void SpawnKey(string,string); virtual void Spawned(void); virtual void Respawn(void); virtual void Trigger(entity, triggermode_t); nonvirtual void CreateSpark(void); nonvirtual void TimedSpark(void); }; void env_spark::env_spark(void) { m_flMaxDelay = 0.0f; } void env_spark::Save(float handle) { super::Save(handle); SaveFloat(handle, "m_flMaxDelay", m_flMaxDelay); } void env_spark::Restore(string strKey, string strValue) { switch (strKey) { case "m_flMaxDelay": m_flMaxDelay = ReadFloat(strValue); break; default: super::Restore(strKey, strValue); } } void env_spark::SpawnKey(string strKey, string strValue) { switch (strKey) { case "MaxDelay": m_flMaxDelay = stof(strValue); break; default: super::SpawnKey(strKey, strValue); } } void env_spark::Spawned(void) { super::Spawned(); Sound_Precache("env_spark.sfx"); } void env_spark::Respawn(void) { if (m_flMaxDelay <= 0) { m_flMaxDelay = 1.0f; } if (HasSpawnFlags(EVSPARK_STARTON)) { Trigger(this, TRIG_ON); } } void env_spark::Trigger(entity act, triggermode_t state) { if (!HasSpawnFlags(EVSPARK_TOGGLE)) { CreateSpark(); return; } switch (state) { case TRIG_OFF: ReleaseThink(); break; case TRIG_ON: ScheduleThink(CreateSpark, (random() * m_flMaxDelay)); break; default: if (IsThinking() == true) { Trigger(act, TRIG_OFF); } else { Trigger(act, TRIG_ON); } } } void env_spark::CreateSpark(void) { Sound_Play(this, CHAN_AUTO, "env_spark.sfx"); pointparticles(particleeffectnum("platform.spark"), origin, angles, 1); } void env_spark::TimedSpark(void) { CreateSpark(); ScheduleThink(CreateSpark, (random() * m_flMaxDelay)); }