/* * Copyright (c) 2016-2022 Vera Visions LLC. * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /* extremely primitive rich presence stuff that'll be extended later down the line or something */ #define RICHPRESENCE_KEYS 2 typedef enum { RICHPRES_STATUS, RICHPRES_CONNECT } richpresence_t; string g_richpres[RICHPRESENCE_KEYS]; var bool g_richpresence_set = false; void RichPresence_Set(string strKey, string strValue) { switch (strKey) { /* just fluff */ case "status": g_richpres[RICHPRES_STATUS] = strValue; //print(sprintf("^2Client Rich Presence: Status changed to '%s'\n", strValue)); break; /* a command line that'll allow others to join our game */ case "connect": g_richpres[RICHPRES_CONNECT] = strValue; //print(sprintf("^2Client Rich Presence: Connection parm changed to '%s'\n", strValue)); break; } g_richpresence_set = true; }; void RichPresence_Clear(void) { for (int i = 0; i < RICHPRESENCE_KEYS; i++) g_richpres[i] = ""; g_richpresence_set = false; } void RichPresence_DumpInfo(void) { for (int i = 0; i < RICHPRESENCE_KEYS; i++) print(sprintf("[%i] %s\n", i, g_richpres[i])); } bool RichPresence_WasSet(void) { return g_richpresence_set; }