/* * Copyright (c) 2024 Vera Visions LLC. * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /* for full description check the docs. */ var bool autocvar_bot_enable = true; var bool autocvar_bot_pause = false; var bool autocvar_bot_noChat = false; var bool autocvar_bot_fastChat = false; var bool autocvar_bot_debug = false; var bool autocvar_bot_developer = false; var int autocvar_bot_minClients = -1i; typedef enum { BOTSKILL_EASY = 1, BOTSKILL_MEDIUM, BOTSKILL_HARD } botskill_t; var botskill_t autocvar_bot_skill = BOTSKILL_MEDIUM; var bool autocvar_bot_aimless = false; var bool autocvar_bot_crouch = false; var bool autocvar_bot_walk = false; var bool autocvar_bot_prone = false; var bool autocvar_bot_dont_shoot = false;