/* * Copyright (c) 2016-2020 Marco Hladik * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /* Old style Counter-Strike/TFC menus */ int Textmenu_IsActive(void) { return (g_textmenu != "") ? TRUE : FALSE; } void Textmenu_Hide(void) { g_textmenu = ""; g_textchannels[5].m_flTime = 0.0f; g_textmenucheck = 0.0f; } void Textmenu_Call(string menu) { g_textmenu = menu; g_textchannels[5].m_flTime = 0.0f; g_textmenucheck = 0.0f; } void Textmenu_Toggle(string menu) { if (Textmenu_IsActive()) Textmenu_Hide(); else Textmenu_Call(menu); } void Textmenu_Draw(void) { if (g_textmenucheck > cltime) { return; } if (g_textmenu) { GameMessage_Setup(g_textmenu, 5); g_textchannels[5].m_flTime = 0.0f; g_textchannels[5].m_flPosX = 0.1; g_textchannels[5].m_flPosY = -1; g_textchannels[5].m_flFadeIn = g_textchannels[5].m_flFadeOut = 0.0f; g_textchannels[5].m_flHoldTime = 0.5; g_textchannels[5].m_vecColor1 = [1,1,1]; g_textchannels[5].m_vecColor2 = [0,0,0]; g_textchannels[5].m_iEffect = 0; g_textmenucheck = cltime + 0.5; } } void Textmenu_Input(int nr) { void(int) vFunc = externvalue(-1, g_textmenu); if (vFunc) { vFunc(nr+1); return; } print(sprintf("Warning! %s not implemented!\n", g_textmenu)); }