/* * Copyright (c) 2016-2020 Marco Hladik * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ static CUIWindow winChooseTeam; static CUIWindow winCTTeam; static CUIWindow winTTeam; void T_Skin1(void) { sendevent("GamePlayerSpawn", "f", 1); winTTeam.Hide(); } void T_Skin2(void) { sendevent("GamePlayerSpawn", "f", 2); winTTeam.Hide(); } void T_Skin3(void) { sendevent("GamePlayerSpawn", "f", 3); winTTeam.Hide(); } void T_Skin4(void) { sendevent("GamePlayerSpawn", "f", 4); winTTeam.Hide(); } void CT_Skin1(void) { sendevent("GamePlayerSpawn", "f", 5); winCTTeam.Hide(); } void CT_Skin2(void) { sendevent("GamePlayerSpawn", "f", 6); winCTTeam.Hide(); } void CT_Skin3(void) { sendevent("GamePlayerSpawn", "f", 7); winCTTeam.Hide(); } void CT_Skin4(void) { sendevent("GamePlayerSpawn", "f", 8); winCTTeam.Hide(); } void VGUI_GoSpectator(void) { sendevent("GamePlayerSpawn", "f", 0); winChooseTeam.Hide(); } void VGUI_ChooseTeam_CT(void) { static int initialized; static CUIButton btnSkin1; static CUIButton btnSkin2; static CUIButton btnSkin3; static CUIButton btnSkin4; if (!initialized) { initialized = TRUE; winCTTeam = spawn(CUIWindow); winCTTeam.SetTitle("Choose Skin"); winCTTeam.SetSize([420,320]); btnSkin1 = spawn(CUIButton); btnSkin1.SetTitle("Skin 1"); btnSkin1.SetPos([8,132]); btnSkin1.SetFunc(CT_Skin1); btnSkin2 = spawn(CUIButton); btnSkin2.SetTitle("Skin 2"); btnSkin2.SetPos([8,132+30]); btnSkin2.SetFunc(CT_Skin2); btnSkin3 = spawn(CUIButton); btnSkin3.SetTitle("Skin 3"); btnSkin3.SetPos([8,132+30+30]); btnSkin3.SetFunc(CT_Skin3); btnSkin4 = spawn(CUIButton); btnSkin4.SetTitle("Skin 4"); btnSkin4.SetPos([8,132+30+30+30]); btnSkin4.SetFunc(CT_Skin4); g_uiDesktop.Add(winCTTeam); winCTTeam.Add(btnSkin1); winCTTeam.Add(btnSkin2); winCTTeam.Add(btnSkin3); winCTTeam.Add(btnSkin4); } winChooseTeam.Hide(); winCTTeam.Show(); winCTTeam.SetPos((video_res / 2) - (winCTTeam.GetSize() / 2)); } void VGUI_ChooseTeam_T(void) { static int initialized; static CUIButton btnSkin1; static CUIButton btnSkin2; static CUIButton btnSkin3; static CUIButton btnSkin4; if (!initialized) { initialized = TRUE; winTTeam = spawn(CUIWindow); winTTeam.SetTitle("Choose Skin"); winTTeam.SetSize([420,320]); btnSkin1 = spawn(CUIButton); btnSkin1.SetTitle("Skin 1"); btnSkin1.SetPos([8,132]); btnSkin1.SetFunc(T_Skin1); btnSkin2 = spawn(CUIButton); btnSkin2.SetTitle("Skin 2"); btnSkin2.SetPos([8,132+30]); btnSkin2.SetFunc(T_Skin2); btnSkin3 = spawn(CUIButton); btnSkin3.SetTitle("Skin 3"); btnSkin3.SetPos([8,132+30+30]); btnSkin3.SetFunc(T_Skin3); btnSkin4 = spawn(CUIButton); btnSkin4.SetTitle("Skin 4"); btnSkin4.SetPos([8,132+30+30+30]); btnSkin4.SetFunc(T_Skin4); g_uiDesktop.Add(winTTeam); winTTeam.Add(btnSkin1); winTTeam.Add(btnSkin2); winTTeam.Add(btnSkin3); winTTeam.Add(btnSkin4); } winChooseTeam.Hide(); winTTeam.Show(); winTTeam.SetPos((video_res / 2) - (winTTeam.GetSize() / 2)); } void VGUI_ChooseTeam(void) { static int initialized; static CUIButton btnGoCT; static CUIButton btnGoT; static CUIButton btnGoSpectator; if (!initialized) { initialized = TRUE; winChooseTeam = spawn(CUIWindow); winChooseTeam.SetTitle("Choose Team"); winChooseTeam.SetSize('420 320'); btnGoCT = spawn(CUIButton); btnGoCT.SetTitle("Counter-Terrorists"); btnGoCT.SetPos('8 132'); btnGoCT.SetFunc(VGUI_ChooseTeam_CT); btnGoT = spawn(CUIButton); btnGoT.SetTitle("Terrorists"); btnGoT.SetPos('8 162'); btnGoT.SetFunc(VGUI_ChooseTeam_T); btnGoSpectator = spawn(CUIButton); btnGoSpectator.SetTitle("Spectator"); btnGoSpectator.SetPos('8 192'); btnGoSpectator.SetFunc(VGUI_GoSpectator); g_uiDesktop.Add(winChooseTeam); winChooseTeam.Add(btnGoCT); winChooseTeam.Add(btnGoT); winChooseTeam.Add(btnGoSpectator); } winChooseTeam.Show(); winChooseTeam.SetPos((video_res / 2) - (winChooseTeam.GetSize() / 2)); }