// Nuclide Base liblist.gam file // Take this one and adjust for your game // window title game "Nuclide Base Game" // main game directory gamedir "base" // folder to also include in the path (before game dir) fallback_dir "" // first folder to include, before gamedir and fallback_dir base_dir "" // author information url_info "www.vera-visions.com" // download location (.zip/pk3) url_dl // version string version "1.0" // size of game in bytes size 10519918 // whether this game is only for dedicated servers svonly 0 // whether this game has a client-side progs cldll 1 // if we're singleplayer, multiplayer or both type "Both" // minimum game-revision required to play minversion 0 // if we should show player model selection in the multiplayer options nomodels 1 // if we should allow spraylogos in the multiplayer options nosprays 0 // name of the entity used for multiplayer map identifcation mpentity "info_player_deathmatch" // which server progs.dat to use gamedll "progs.dat" // which map we'll start a new singleplayer game on startmap "test_shaders" // which map the training button will go to trainingmap "test_hdr" // names of the packages this game needs pkgname "" // name of file inside the packages we should check for pkgfile "" // which chat-room to join by default chatroom "lobby" // which file is to view when clicking the readme menu button readme "readme.txt" // which map to use as a level background menumap "test_dlights" // what movie to play when starting the game introvideo "" // whether to use a steam styled resource background cut into multiple parts steambg 0