From a1877124351feaf1fe8dc81d381d25c799afe22c Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Sat, 9 Jun 2018 18:40:48 +0200 Subject: [PATCH] Readme update --- README.md | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index fbbbdb10..6c7a786b 100755 --- a/README.md +++ b/README.md @@ -2,9 +2,6 @@ A free-software implementation of Counter-Strike running on the FTE QuakeWorld engine. Join our IRC channel at chat.freenode.net #freecs! - -**This implementation runs on Linux. WINE or a Windows machine is required to extract the CS 1.5 files. These files cannot be legally redistributed.** - # Goals Although Counter-Strike is one of the most popular multiplayer games to exist, a free-software implementation has never been created. This project provides an open-source version of Counter-Strike 1.5 based closely on the original mod but with better usability and added optional features. @@ -32,7 +29,7 @@ All weapons are implemented along with the following game modes: The game is playable as long as you don't care about the radar and overview display. # [Installing](https://github.com/eukara/FreeCS/wiki/Installation) -1. Get the newest copy of FreeCS by cloning the repository or by [clicking here](https://github.com/eukara/FreeCS/archive/master.zip) +1. Get the newest copy of FreeCS by cloning the repository 2. Extract it to somewhere safe on your hard drive, where you have read/write access (for Windows users... this is not C:/Program Files) 3. Get the latest binary form version of FTEQW from this [website](http://triptohell.info/moodles/) and put it into the FreeCS directory with default.fmf in it. [You can also build fteqw from source if you know how.](https://sourceforge.net/projects/fteqw/) 4. Download csv15full.exe from [FilePlanet](https://www.fileplanet.com/57255/50000/fileinfo/Counter-Strike-1.5-Full-Mod-Client-[Win32]) @@ -69,5 +66,5 @@ Anyways, any help is appreciated! **TWHL** - Mapping Community with CS/HL entity information [(Website)](http://twhl.info) -**This repository uses no content from Half-Life nor the original Counter-Strike. For credits +**The code repository uses no content from Half-Life nor the original Counter-Strike. For credits to the ORIGINAL creators of Counter-Strike, please visit** [WebArchive - counter-strike net](http://web.archive.org/web/20021016230745/http://counter-strike.net/csteam.html)