diff --git a/platform/data.pk3dir/sound/func_door.sndshd b/platform/data.pk3dir/sound/func_door.sndshd new file mode 100644 index 00000000..351f844a --- /dev/null +++ b/platform/data.pk3dir/sound/func_door.sndshd @@ -0,0 +1,73 @@ +func_door.move_1 +{ + sample doors/doormove1.wav +} +func_door.move_2 +{ + sample doors/doormove2.wav +} +func_door.move_3 +{ + sample doors/doormove3.wav +} +func_door.move_4 +{ + sample doors/doormove4.wav +} +func_door.move_5 +{ + sample doors/doormove5.wav +} +func_door.move_6 +{ + sample doors/doormove6.wav +} +func_door.move_7 +{ + sample doors/doormove7.wav +} +func_door.move_8 +{ + sample doors/doormove8.wav +} +func_door.move_9 +{ + sample doors/doormove9.wav +} +func_door.move_10 +{ + sample doors/doormove10.wav +} + +func_door.stop_1 +{ + sample doors/doorstop1.wav +} +func_door.stop_2 +{ + sample doors/doorstop2.wav +} +func_door.stop_3 +{ + sample doors/doorstop3.wav +} +func_door.stop_4 +{ + sample doors/doorstop4.wav +} +func_door.stop_5 +{ + sample doors/doorstop5.wav +} +func_door.stop_6 +{ + sample doors/doorstop6.wav +} +func_door.stop_7 +{ + sample doors/doorstop7.wav +} +func_door.stop_8 +{ + sample doors/doorstop8.wav +} diff --git a/src/gs-entbase/server/func_door.cpp b/src/gs-entbase/server/func_door.cpp index efc18b7e..b7589c15 100644 --- a/src/gs-entbase/server/func_door.cpp +++ b/src/gs-entbase/server/func_door.cpp @@ -119,7 +119,7 @@ func_door::Arrived(void) m_iState = DOORSTATE_RAISED; if (m_strSndStop) { - sound(this, CHAN_VOICE, m_strSndStop, 1.0f, ATTN_NORM); + Sound_Play(this, CHAN_VOICE, m_strSndStop); } else { sound(this, CHAN_VOICE, "common/null.wav", 1.0f, ATTN_NORM); } @@ -149,7 +149,7 @@ void func_door::Returned(void) { if (m_strSndStop) { - sound(this, CHAN_VOICE, m_strSndStop, 1.0f, ATTN_NORM); + Sound_Play(this, CHAN_VOICE, m_strSndStop); } else { sound(this, CHAN_VOICE, "common/null.wav", 1.0f, ATTN_NORM); } @@ -165,7 +165,7 @@ void func_door::MoveBack(void) { if (m_strSndMove) { - sound(this, CHAN_VOICE, m_strSndMove, 1.0f, ATTN_NORM); + Sound_Play(this, CHAN_VOICE, m_strSndMove); } else { sound(this, CHAN_VOICE, "common/null.wav", 1.0f, ATTN_NORM); } @@ -187,7 +187,7 @@ func_door::MoveAway(void) } if (m_strSndMove) { - sound(this, CHAN_VOICE, m_strSndMove, 1.0f, ATTN_NORM); + Sound_Play(this, CHAN_VOICE, m_strSndMove); } else { sound(this, CHAN_VOICE, "common/null.wav", 1.0f, ATTN_NORM); } @@ -430,15 +430,11 @@ func_door::SpawnKey(string strKey, string strValue) /* GoldSrc compat */ case "movesnd": x = stoi(strValue); - if (x >= 1 && x <= 10) { - m_strSndMove = sprintf("doors/doormove%i.wav", x); - } + m_strSndMove = sprintf("func_door.move_%i", x); break; case "stopsnd": x = stoi(strValue); - if (x >= 1 && x <= 8) { - m_strSndStop = sprintf("doors/doorstop%i.wav", x); - } + m_strSndStop = sprintf("func_door.stop_%i", x); break; default: CBaseTrigger::SpawnKey(strKey, strValue); @@ -451,9 +447,9 @@ func_door::func_door(void) CBaseTrigger::CBaseTrigger(); if (m_strSndMove) - precache_sound(m_strSndMove); + Sound_Precache(m_strSndMove); if (m_strSndStop) - precache_sound(m_strSndStop); + Sound_Precache(m_strSndStop); } void