PropData: Add Nuclide specific extension that allows developers to specify which submodels to use when spawning 'BreakModel' gibs.

This commit is contained in:
Marco Cawthorne 2022-11-11 15:03:17 -08:00
parent 39854c0740
commit 1b6cb974ed
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
2 changed files with 23 additions and 66 deletions

View File

@ -123,7 +123,6 @@ int g_breakmodel_count;
var hashtable g_hashbreakmodel;
void BreakModel_Spawn(vector pos, vector dir, vector spread, float speed, int count, string type);
void BreakModel_SpawnUnit(vector pos, vector dir, vector spread, float speed, string type);
/* necessary API functions */
//void BreakModel_Init(void);

View File

@ -470,7 +470,7 @@ BreakModel_Spawn(vector smins, vector smaxs, vector dir, float speed, int count,
index = (int)hash_get(g_hashbreakmodel, type, -1);
if (index < 0) {
crossprint(sprintf("^1 BreakModel_Spawn: type %s is not defined\n", type));
crossprint(sprintf("^1BreakModel_Spawn: type %s is not defined\n", type));
return;
}
@ -481,8 +481,10 @@ BreakModel_Spawn(vector smins, vector smaxs, vector dir, float speed, int count,
vector endpos;
string mname;
float fadetime;
entity gib;
NSRenderableEntity gib;
int r;
int p;
int bodygroup = 0;
/* pick a model between 0 and num) */
r = floor(random(0, modelcount));
@ -490,81 +492,37 @@ BreakModel_Spawn(vector smins, vector smaxs, vector dir, float speed, int count,
/* two entries, always have to skip by 2 */
mname = argv((r * 2));
fadetime = stof(argv((r * 2) + 1));
p = tokenizebyseparator(mname, "#");
/* special char # detected to designate model submodel count */
if (p == 2) {
mname = argv(0);
bodygroup = (int)floor(random(0, stof(argv(1)) + 1));
}
endpos[0] = smins[0] + ( random() * ( smaxs[0] - smins[0] ) );
endpos[1] = smins[1] + ( random() * ( smaxs[1] - smins[1] ) );
endpos[2] = smins[2] + ( random() * ( smaxs[2] - smins[2] ) );
gib = spawn();
setmodel(gib, mname);
setsize(gib, [0,0,0], [0,0,0]);
setorigin(gib, endpos);
gib = spawn(NSRenderableEntity);
gib.SetModel(mname);
gib.SetBody(bodygroup);
gib.SetSize([0,0,0], [0,0,0]);
gib.SetOrigin(endpos);
makevectors(dir);
gib.velocity = (v_forward * speed) * 0.75;
gib.velocity[0] += (random() - 0.5) * (speed * 0.25);
gib.velocity[1] += (random() - 0.5) * (speed * 0.25);
gib.velocity[2] += (random() - 0.5) * (speed * 0.25);
gib.avelocity = vectoangles(gib.velocity);
gib.movetype = MOVETYPE_BOUNCE;
gib.think = Util_Destroy;
gib.nextthink = time + fadetime;
gib.SetAngularVelocity(vectoangles(gib.velocity));
gib.SetMovetype(MOVETYPE_BOUNCE);
gib.ScheduleThink(Util_Destroy, fadetime);
#ifdef CLIENT
gib.drawmask = MASK_ENGINE;
#endif
/* re-calculate the tokenization */
x = tokenize(g_breakmodel[index].data);
}
}
void
BreakModel_SpawnUnit(vector smins, vector smaxs, vector dir, float speed, string type)
{
int index;
index = (int)hash_get(g_hashbreakmodel, type, -1);
if (index < 0) {
crossprint(sprintf("^1 BreakModel_Spawn: type %s is not defined\n", type));
return;
}
float x = tokenize(g_breakmodel[index].data);
int modelcount = x / 2;
for (int i = 0; i < modelcount; i++) {
vector endpos;
string mname;
float fadetime;
entity gib;
int r;
/* pick a model between 0 and num) */
r = i;
/* two entries, always have to skip by 2 */
mname = argv((r * 2));
fadetime = stof(argv((r * 2) + 1));
endpos[0] = smins[0] + ( random() * ( smaxs[0] - smins[0] ) );
endpos[1] = smins[1] + ( random() * ( smaxs[1] - smins[1] ) );
endpos[2] = smins[2] + ( random() * ( smaxs[2] - smins[2] ) );
gib = spawn();
setmodel(gib, mname);
setsize(gib, [0,0,0], [0,0,0]);
setorigin(gib, endpos);
makevectors(dir);
gib.velocity = (v_forward * speed) * 0.75;
gib.velocity[0] += (random() - 0.5) * (speed * 0.25);
gib.velocity[1] += (random() - 0.5) * (speed * 0.25);
gib.velocity[2] += (random() - 0.5) * (speed * 0.25);
gib.avelocity = vectoangles(gib.velocity);
gib.movetype = MOVETYPE_BOUNCE;
gib.think = Util_Destroy;
gib.nextthink = time + fadetime;
#ifdef CLIENT
gib.drawmask = MASK_ENGINE;
#endif
}
}
}